We’re eight days into this year’s CG Whiz competition, and we’ve been amazed by the quality and number of entries through the door so far. It’s going to be a tough one to judge and to think we’ve still got three weeks to go to see what talent’s out there.
I will be holding a free live webinar on November 4th. Here's a quick outline of what I will be discussing.
Here is another great piece of animation, created by Plato Art Space. It could almost have been created for Escape!
Calling all aspiring artists and CG wannabes! Here’s your opportunity to build your dream career. Today we launched CG Whiz 2010 our annual search for the hottest amateur computer graphics talent. We’re offering over £15,000 or $24,000 worth of prizes for the winners, thanks to our co-sponsors, The Mill, CG Society and 3D Artist.
I find it really annoying when I find freebies that are ‘for a limited time only’, and it’s something we’ve been guilty of with our free tutorials. We’ve had some great feedback about them, and with that in mind we've decided to revamp the way our freebies work.
When Nik Illingworth came to an Open Day last year, he was brimming with CG enthusiasm. He knew that he wanted a career in VFX but didn't really know how he was going to make it happen. After studying for 12 weeks with us, Nik was up and running. He finished his course, was offered his first job at Frametore and accepted it, then a short while later he decided to come back to us for 6 weeks of final professional training. He's now Effects Technical Director at MPC and still has the same love for the industry that he started off with. Nik's is one of many stories of CG enthusiasts who come to study with us and that's why we wanted to share his case study with you - getting a career in VFX off the ground really is easier than you think.
Here's my final post showing some work from the courses which have just finished. These clips are from escapees who were on the Visual Effects Production course taught by Dan Shutt. Again these are 'work in progress' and need a little more polishing but you can see they are both great ideas that have been really well executed.
Autodesk have started something new for those on support: it's called Subscription Advantage Packs. This is a way for those that pay the price of subscription to get new features dropped in, fast... One of the most awaited 'drops' is Mudbox on Linux!
If you work in TV or produce work for TV as a freelancer, you could receive between 50% (employees) to 80% (freelancers) off the price of four of our visual effects courses. These are online courses, so can be done in your own time. They are: Maya Core; Nuke for 3d Artists; Zbrush Foundation; and Advanced Lighting and Shading.
When Adam Droy entered the CG Whiz competition, he didn't believe he'd even make it to the runners up stage. Like many, knowing that the competition was tough, he submitted his showreel and forgot all about it. When he got the call asking him to come along to the CG Whiz reveal event he was astounded, and when we called his name as winner, he just about managed to find his feet to collect the prize. 3D Artist caught up with Adam to find out what life has been like in the aftermath of winning the competition. As a judge of this year's CG Whiz, we're excited to know what he's going to be looking for.
Few VFX artists can claim to have as prestigious a career as Paul Franklin. From junior VFX artist to co-founder of Double Negative, one of London's most prestigious post houses, Paul has been on quite a journey. He's worked on some of the most memorable and successful films of recent times, titles such as Batman Begins, Harry Potter and the Half Blood Prince and The Dark Knight. His work has brought him nominations for an Oscar and two BAFTAs along the way.
I went to see Scott Pilgrim vs. the World at the weekend and I was taken with the visual style of the whole movie. Eccentric humour aside, the movie was pretty simplistic as far as plot is concerned, but the aesthetic complexity displayed was pretty amazing. The use of augmented reality styling with major references to to the likes of the Tekken franchise were really interesting to see.
"Dad, can we go to the cinema?" Yes it was that time of the summer holidays when the children will do anything to get out of the house. I exclaimed "But we have already seen everything that's any good!"
If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!