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The CG Industry Needs You

The CG Industry Needs You

A few weeks ago, I wrote about how buoyant the VFX industry is and how Senior NUKE Compositors are in high demand. Well, the surge in demand for mid-level and senior artists is continuing. With some of the biggest releases for 2011 and 2012 (films like The Twilight Saga: Breaking Dawn and War Horse) being worked on in London's Soho, the post houses have never been busier.

2 Comments Garreth Gaydon

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Garreth Gaydon
Wed 27 Jul 2011: 11:17am

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Jon Wadelton at The Foundry Talks About What's New in NUKE 6.3

Jon Wadelton at The Foundry Talks About What's New in NUKE 6.3

I met up with Jon Wadelton at The Foundry a few days ago and we had a chat about what's new in NUKE 6.3.  Here's what he had to say.

0 Comments Tim Flett

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Tim Flett
Mon 25 Jul 2011: 1:53pm

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Reporting Back on HP7 in 3D

Reporting Back on HP7 in 3D

Last weeks I wrote about Harry Potter and asked you whether or not you would be watching the last instalment it in 3D (The Harry Potter finale: 2D or 3D?). Many of you replied back through Facebook and on this blog – thanks to all of you who took the time to do so.

0 Comments Isabelle Duarte

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Isabelle Duarte
Thu 21 Jul 2011: 8:01am

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Farewell to Potter

Farewell to Potter

It wouldn't be right to let Potter go by and not say a word about it?

Personally I loved it - the early days especially and finally HP7 which was amazing, even in 3D!

And for all our friends in Soho, it's also an end to something which has played a major part in the rise and growth of VFX in the UK. The Industry would have survived and prospered without it but I am not sure it would have had the meteoric rise it did if ILM had not passed the work over to this side of the Atlantic...

2 Comments Mark Cass

Posted by
Mark Cass
Wed 20 Jul 2011: 2:55pm

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GRAPHIC Animation Competition at the Sydney Opera House

GRAPHIC Animation Competition at the Sydney Opera House

Those of you starting out in the CG industry may be interested to know that the Sydney Opera House is currently running an animation competition.

0 Comments Isabelle Duarte

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Isabelle Duarte
Wed 13 Jul 2011: 3:59pm

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Terrence Malick: Visionary Genius or Boring Pseud?

Terrence Malick: Visionary Genius or Boring Pseud?

His films certainly divide modern critics and audiences alike, which is perhaps no surprise. In a Hollywood saturated with formulaic product for multiplex audiences, his films are an anomaly, breaking from a conventional narrative and featuring extended, languid shots of the natural world that often serve to emphasise his character's - and therefore Man's - insignificance in the face of events.

0 Comments Jason  Jenner

Posted by
Jason Jenner
Tue 12 Jul 2011: 11:38am

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A Crowded Market?

A Crowded Market?

For many years now Massive has owned the crowd sim market space, especially at the high end of VFX. Of course some of the larger post-houses have written their own tools, but the availability of any other commercially viable product has been limited.

0 Comments Mark Cass

Posted by
Mark Cass
Fri 8 Jul 2011: 9:00am

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Escapee Showcase: Jonny Harris

Escapee Showcase: Jonny Harris

Here's another escapee reel for your viewing pleasure.

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Thu 7 Jul 2011: 12:34pm

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Online Mentored Student Spotlight: Miska Janhunen

Online Mentored Student Spotlight: Miska Janhunen

Finland native, Miska Janhunen had been working for his family’s visual design firm as a Webmaster for some time, but he harboured a dream of working in VFX. For years he has been trying to find time and flexibility to study CG. “Because of my location and current situation in life, it felt more or less ‘mission impossible’. Then, in the autumn of 2010, I found Escape Studios’ Online Mentored VFX course and all the pieces fell into place.”

0 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Tue 28 Jun 2011: 1:48pm

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L.A. Noire in 7 Years!

L.A. Noire in 7 Years!

So how long does it take to make a console game? Of course it varies from project to project but Team Bondi are no strangers to long haul development.

0 Comments Mark Cass

Posted by
Mark Cass
Mon 27 Jun 2011: 4:25pm

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Zappar: A Total Geek Fest!

Zappar: A Total Geek Fest!


I thought it was going to be one of those 'office' moments when a colleague pulled some papers out of his bag and said "you must see this"... He is important, so I paid good attention...!

2 Comments Mark Cass

Posted by
Mark Cass
Tue 21 Jun 2011: 10:25am

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Escapee Showcase: Ben Revens

Escapee Showcase: Ben Revens

As promised here's another escapee reel. This time from Ben Revens, one of our recent VFX graduates. This is a great reel with good examples of work from two of our most popular courses. The violin and tank shots were produced during our 12-week Visual Effects Production course. The more elaborate and advanced staircases shot was produced during our 6-weeks Visual Effects Professional extension which Ben took straight after his VFX Production course.

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Mon 20 Jun 2011: 11:25am

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An Interesting Google Chrome Experiment With WebGL

An Interesting Google Chrome Experiment With WebGL

The Ro.me site created in association with Google is doing the rounds at Escape Studios at the moment. In fact, you might even have read the story that Miles posted a few days ago.

1 Comments Lee Danskin

Posted by
Lee Danskin
Fri 17 Jun 2011: 12:15pm

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Annecy Animation Film Festival

Annecy Animation Film Festival

Every June I look forward to heading off to Annecy, not for the sight seeing (although it is a very beautiful place) but for the Film Festival of course. Sadly however, I didn’t attend this year.

1 Comments Mark Cass

Posted by
Mark Cass
Thu 16 Jun 2011: 10:49am

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Free Tutorial - Demolish a Brick Wall With nCloth In Maya

Free Tutorial - Demolish a Brick Wall With nCloth In Maya

If you're reading this blog, then chances are you're like most of us here at Escape Studios and love blowing things up and putting them back together again. So this month's free tutorial should be right up your street because we're going to teach you how to demolish a brick wall using nCloth.

5 Comments Lee Danskin

Posted by
Lee Danskin
Tue 14 Jun 2011: 10:19am

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Games Course Escapee Holly Pickering Gets Job At Travellers Tales

Games Course Escapee Holly Pickering Gets Job At Travellers Tales

We have got some good news to share today about one of our Games Course escapees. Holly Pickering - who finished our Games Art Course a little while back - will be joining Adam Esat (another escapee) at Travellers Tales working on AAA titles as a Character Modeller. 

0 Comments Simon Fenton

Posted by
Simon Fenton
Mon 13 Jun 2011: 11:30am

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Is 3D Always The Best Approach?

Is 3D Always The Best Approach?

Here is a question for you: just because we can make somthing in 3D, is it always the best approach?

0 Comments Miles Pettit

Posted by
Miles Pettit
Tue 7 Jun 2011: 8:55am

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The Core Skills of VFX

The Core Skills of VFX

Skillset, the industry body which supports skills and training for people and businesses in the UK have put together a nice VFX Core Skills handbook that you may be interested in.

0 Comments Mark Cass

Posted by
Mark Cass
Fri 3 Jun 2011: 9:40am

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Call Of Duty Modern Warfare 3 Trailer Causes A Stir!

Call Of Duty Modern Warfare 3 Trailer Causes A Stir!

Activision released the trailer for its new Call of Duty Modern Warfare 3 game last week and to say it got people talking would be an understatement. As you might expect, it shows war up close and personal. The visuals are nothing short of brilliant, which is one of the reasons why it’s causing such a stir.

2 Comments

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Tue 31 May 2011: 4:34pm

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Visual Effects Society Slams Hollywood

Visual Effects Society Slams Hollywood

Some of you may have never heard of the Visual Effects Society (VES) - see the previous link or last paragraph if you have not.

0 Comments Mark Cass

Posted by
Mark Cass
Thu 26 May 2011: 2:30pm

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