There’s less than two weeks to go before CG Whiz 2011 closes to new entries, so we thought we’d take a look at the entries we’ve so far received for this year’s contest. We’ve had nearly 80 entries already and we’ve been blown away by the level of talent out there.
A few months back FX Guide released an article on The Science of Fluid Sims. If you didn’t manage to catch it at the time, you should definitely check it out now. It is a great read for anyone looking to know a little more about the science and evolution of fluid simulation and what the future holds for its craft. The article should also set you up nicely to understand the importance of what the company Exotic Matter are working towards with their new product Naiad.
There is a new VFX facility in town to have recently opened their doors for business. They are a trio of young visual effects professionals who have proven talents across a range of high profile projects both in the UK and US. This company is the Electric Theatre Collective, and we would like to congratulate them on a very impressive start up. We believe these guys are destined for great things as they venture into the sometimes uncertain territory of running their own facility and build a strong foundation around the name Electric Theatre. We wish Giles Cheetham, James Sindle, Daniel Stanhope Marum and their team every success in the years to come.
The whole point of CG Whiz is to give talented aspiring artists the kind of exposure necessary to kick-start their career, and there’s no better example of that than the first ever CG Whiz winner, Adam Droy. Following his 2009 success, Adam completed a twelve-week training course with Escape Studios, and now works as a 3D Artist at CG Whiz sponsors The Mill, at its UK studio in Soho, London.
Western Digital, one of the worlds largest hard drive manufacturers, has been badly affected by recent flooding in Thailand where they have two production plants. The one in Bang Pa-in Industrial Park is completely destroyed, with equipment submerged in water. The other in Navanakorn Industrial Park is struggling to keep flooding at bay.
A Softimage UGM in the UK has been a long time coming, something that Autodesk are very aware of. So, we've partnered up with Autodesk to make it happen. We are delighted to announce that Jason “Chinny” Brynford-Jones, Softimage product manager and demonstration guru, is making the trip to London to chair this meeting. It certainly wouldn’t be the same without him. A blast from the past for some of you, “Chinny” has been with the Softimage family for 15 years. He started out as a demonstrator in London and has since gained a reputation as being the cheerful face of Autodesk Softimage. He has been working in Product Management for the last 8 years and is now a Technical Product Manager at Autodesk in Montreal.
Have you ever thought about taking your artistic talent and transferring those skills to VFX? Then the webinar that we’re running on November 10th could be the start of you doing that. For the industry to remain fresh and buoyant, it’s important that there are constant waves of creative and original talent. We always say that creativity is key – if you have that, learning the technical skills is the easy bit. The current growth of the VFX industry in the UK means there is a growing demand for fresh talent. In this webinar I'll look at the potential routes a Fine Art graduate may take into the industry and the transferable, creative skills that will allow them to stand out from the crowd when making the move into this demanding and competitive industry.
BOXX Technologies are bringing a new workstation to the market that aims to boost processing speeds and accelerate workflow. This unique product is kitted out with 2nd Generation Intel® Core™ i7 processor as well as Intel Smart Response Technology, a combination you can’t get elsewhere. It is currently the fastest single socket workstation on the market, with incredible speeds of up to 4.5 GHz. The latest addition to the 3DBOXX XTREME workstations line, it is designed to offer exceptional support for visualisation, modelling, 3D animation and motion media applications.
CG Whiz 2011 has been open for entries for over a week now, and we’re already seeing lots of great work coming in. We know a lot of you will be hard at work on your showreels, so to give you some insight into what the judges will be looking for in the amateur category, we caught up with Lee Danskin, our Training Director and a CG Whiz judge since the competition started two years ago.
Last month Henry South, lead texture artist at Framestore, kindly shared 23 MARI tips via twitter over 23 days. For those of you who followed these feeds over the 23 days, thank you for your positive feedback. Your encouraging messages let us know that these little projects are welcomed and necessary.
In this month's free tutorial, I have a real treat for you - something which I know many VFX artist wish they could do. It all stems from my experience working in the industry where I have so often witnessed artists resorting automatically to using Maya's Render Tool when they could actually be so much more efficient if they knew some of the alternatives available to them.
Here is my usual Weekly Round-Up of News, with stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.
The UK has a flourishing VFX industry that is attracting business from all over the world. In terms of film production in this country, we’re securing huge business. The standard of work being produced here is world class, and it’s impressive to see how this industry is flourishing right across the United Kingdom. For those of us who work in London, sometimes we risk embracing the city as being the centre of the universe, paying far too much attention to what’s going on locally, rather than what’s happening countrywide. Granted Soho is a hub for post-production, but if we were to look beyond the M25 and further North, East or West, we would find an amazing number of talented companies working on some fantastic projects.
What relationship if any, a nineteenth century impressionist painter has to today's CG artists is an interesting question, and one that occurred to me whilst at the Degas exhibition at the Royal Academy of Arts. Degas and the Ballet examines in detail the redoubtable French artist's devotion to his favourite subject, placing it in context alongside the then nascent, new media of film and photography.
BT Vision (a TV-on-demand service from British Telecom) has just been through a re-branding excersise which was carried out by ManvsMachine in collaboration with Proud Creative. ManvsMachine were tasked with creating the idents, while Proud Creative worked on the graphic design elements of the newly created identity.
IKinema are a relatively young company based in the UK with a very special product that is improving the workflow among VFX departments. For anyone lucky enough to have worked with this programme they will know that the IKinema technology is a powerful plug-in and a real asset to any project working with motion capture and animation. It’s an incredible tool with advanced solver settings and a flexible constraint system. It's no wonder Framestore, one of the top VFX companies in Europe, are taking full advantage of this tool by integrating it into their motion capture pipeline.
We’re delighted to announce that CG Whiz 2011 is now open! We’re accepting entries from today for the competition, with the winner receiving a 12 week classroom course at Escape Studios and a 12 week placement with The Mill in either its London or LA offices. This is a once in a life time opportunity that could kick start the career of one talented young artist. If you don’t believe us, see what past winners Stu Schwartz and Adam Droy say about what winning has meant for them.
Shapes In Motion was founded in 2010 by Sarah Perry who is not just an actor but an acting and movement coach. Having met Sarah recently at Escape Studios I wanted to tell you more about the interesting coaching work she does with animators. Sarah has been working in the visual effects industry in various tutoring/coaching capacities on a freelance basis since 2008, with recent clients including MPC and Double Negative.