Following a lot of doom and gloom surrounding the UK economy, it’s always nice to read something positive about an industry contributing towards economic growth. The BBC posted an article this week discussing an independent report examining the impact of the film industry on the UK economy. And we feel this report is just the thing we need to restore faith in the creative talent that exists this side of the pond, so it can be nurtured allowing the industry to flourish even further.
We often take CG for granted in modern films—everything from sci-fi flicks to action-heavy blockbusters include plenty of computer generated visuals. But in 1964 the process wasn't quite so widespread.
Step into the mind-blowing world of VFX with The VFX Festival! Escape Studios has created the first ever four-day festival exploring the breathtaking world of visual effects, held in London on 10th-13th October.
Celebrating a decade of UK visual effects, the festival will be packed with the most respected VFX talent, visionaries and companies who have helped shape the industry. Offering inspirational insight behind the clever trickery in this booming VFX industry, with an exciting four-day programme packed with insider knowledge and information, showreel demos, hands-on workshops and exclusive premieres, it's perfect for those with a creative talent or thirst to develop their VFX Career.
Pictures surfaced yesterday from the set of the Robocop remake, to be released in August 2013 - "very exciting!" I hear you say. Well for most of us it is!
An overwhelming amount of unhappy Tweeters, Facebookers and bloggers alike, took to their keyboards over the weekend - unleashing a tirade of distain on the new costume design, placing it firmly in the shadows of the iconic suit from the original 1987 film.
PipelineFX, makers of Qube! have announced the release of render farm management tool Qube! 6.4. With additional features including new tools for smart farming, MobileView access for supervisors via a free smartphone app, the ability to set priorities limits and control of how much of your workstation is available to the render farm with QBLocker, all with a single click of a mouse.
Who Framed Roger Rabbit? is one film responsible for inspiring a whole generation of animators. This is very much the case in the UK particularly, and largely because of the massive contribution from one very talented Brit, Richard Williams, and his team at Elstree Studios. And so, when I came across this posting on io9.com, I felt I should share the little nostalgic nugget with you all.
Continuing on from Part I of this blog... then, at the start of season 8, and totally out of the blue, RvB started using action sequences, made with fully scripted fight scenes that involve stunts not possible with the previous game engine. CG had crept its way into the show, and in a big way; multiple people beating the incredible hell out of each other, huge explosions, space fights, giant weapons, and jaw dropping set pieces littered season 8, including a hilarious 8-minute sequence of Tex destroying the Reds and Blues, and flashbacks to Project Freelancer.
And here we arrive at the end of our spotlight on webseries blogs that have cool visual effects. And fittingly, we will wrap up with one of my absolute favourite shows.
MMO game (that’s massively multiplayer online game, for those who don’t know) World of Warcraft sometimes has a bad rep outside of, well, the world of World of Warcraft. However with the recent release of a trailer for this September’s add on, ‘Mists of Pandaria’ even loyal fans are starting to dish out criticism. Many of whom are insinuating that WoW has taken a turn for the worst, in an attempt to appeal to a mass market of gamers, turning their back on their real audience in the process.
For those of you looking to get more adventurous in Maya, September’s free tutorial is a must see. This is the perfect opportunity to spice up your showreel with something a little different, while learning a diverse range of new skills in the process.
How much can you learn over 12 weeks? Well hopefully after seeing some student work in yesterday’s blog you’ve realised, quite a lot actually! Learning the tools that create impressive 3D visuals is the hard part. After that, it’s a process of applying what you’ve learnt to more ambitious projects and making sure you push yourself to continue learning.
When the award winning VFX team at The Mill approach a new project, they certainly don’t cut any corners. Setting out to create nothing but their absolute best, while pushing the boundaries of technology, these guys are serious about what they do. And you don’t win as many VFX awards as these guys without putting in the hard graft to make heads turn.
Sometimes a new piece of equipment struts onto the gadgetry scene, reminding us all, just how hard it is to keep up with the rapidly evolving trends in the technological world we live in.
Before becoming a mighty VFX warrior, you need to become a master of Maya. That is why our VFX courses are designed so you dedicate significant time to mastering the tools inside Maya before taking the next step into more advanced visual effects. And of course, it’s only when you know the limitations of any creative tool, that you know how far to push it.
As is often the case with our blogs, we saw something cool on the internet, and feel ever so compelled to share it with all you lovely clicking people!