This is hot off the press from Autodesk at the Games Developers Conference in San Fran... Rather than paraphrase their release, I thought you'd like to see it in its entirety. So here it is:
We have some exciting news from Autodesk today. They have just unveiled the 2011 versions of its Digital Entertainment Creation software with the promise of increased production efficiency, especially in terms of interaction, workflow, interface design and interoperability. The release dates are yet to be announced, but from what we've seen the new versions promise great value and some avant-garde technology developed with the likes of Sony Pictures Imageworks.
The new Turtle™ 5.1 version for Autodesk Maya 2010 has been released! Illuminate labs have made improvements to their rendering and baking plug-in for Autodesk Maya, to make it better for lighting and content creation in next-gen game development.
We have just come by an interesting little tool from our friends at Autodesk - and it's free!
Our friends at Autodesk have released the first service pack for Mudbox 2010.
The first Service Pack for Autodesk® Softimage® 2010 has just been released and is available for download. The SP1 includes nearly 70 fixes for rendering, animation, and comes with a new version of Autodesk® Crosswalk technology, a handy content transfer toolset which should make it easier to move Softimage content in and out of Autodesk® 3dsMax® and Autodesk® Maya® pipelines. The SP1 is great news for those on the Linux® platform who can now access the Autodesk® Face Robot® app. designed make it easier for face rigging and animation for realistic characters. For more information on the new features or to download the SP1, check out here.
Today marks the beginning of Autodesk’s 3December – an annual event, celebrating 3D computer graphics and the artists who create them.
The newest build of V-Ray has officially been released! You can now upgrade your version with new Service Packs and get brand new and modified features for free.
Our friends at Autodesk have made some pretty spectacular changes to their Maya package by consolidating their packages in to one. Gone are the days of Maya Complete and Maya Unlimited, we’re now left with one standard solution. So it might come at a higher cost but is it worth it?