The 10th Edition of the VES (Visual Effects Society) Awards is upon us, and whilst I know many of you will already be working on your entries for it, I thought I would take time to write about it in this blog to encourage those of you who haven't considered entering the competition.
A Softimage UGM in the UK has been a long time coming, something that Autodesk are very aware of. So, we've partnered up with Autodesk to make it happen. We are delighted to announce that Jason “Chinny” Brynford-Jones, Softimage product manager and demonstration guru, is making the trip to London to chair this meeting. It certainly wouldn’t be the same without him. A blast from the past for some of you, “Chinny” has been with the Softimage family for 15 years. He started out as a demonstrator in London and has since gained a reputation as being the cheerful face of Autodesk Softimage. He has been working in Product Management for the last 8 years and is now a Technical Product Manager at Autodesk in Montreal.
We’re delighted to announce that CG Whiz 2011 is now open! We’re accepting entries from today for the competition, with the winner receiving a 12 week classroom course at Escape Studios and a 12 week placement with The Mill in either its London or LA offices. This is a once in a life time opportunity that could kick start the career of one talented young artist. If you don’t believe us, see what past winners Stu Schwartz and Adam Droy say about what winning has meant for them.
What exactly is Alembic? I know that some of you will have a fair idea, but I can guess that an awful lot of you simply won't have the first idea about what it does and why it should matter to you.
On September 7th, 2011 we held a webinar for Autodesk’s 2012 version of the Entertainment Creative Suites. As ever, registrations for this Autodesk webinar were plentiful, and we're delighted so many of you were able to join us on the day.
Autodesk have an awesome competition running at the moment, with great prizes for the winning and runner-up entries. They are calling out for submissions of a scene or design created on either 3ds Max 2012 or 3ds Max Design 2012. The winning entry will be featured on the 3ds Max Design 2012 box cover and splash screen. Entries will not be judged on production quality, but rather on imagination, innovation and an ingenious use of the Max logo. They are looking for inventive concepts or renderings of architectural designs as well as mechanical or industrial production design. So be adventurous.
Our friends at Autodesk have just announced that from 27 September 2011, selected 2012 versions of Autodesk software will be available for download for subscription customers. Autodesk Subscription Advantage Packs offer early access to new product enhancements, giving you the very latest in Autodesk software. Subscriptions are available to contract managers, software coordinators or anyone who has been granted access to Autodesk product extensions.
In honour of the recently released Autodesk Entertainment Creation Suite, Escape Studios are hosting a webinar to highlight some of the nifty tools in this 2012 version. Maya guru Lee Danskin will be walking through how these artist driven tools can assist with multiple pipelines without compromising on creativity. With one click solutions that give faster results, this new edition promises to increase creativity, flexibility and productivity, and won’t burn a hole in your wallet.
Matt Clinch is an Associate Partner at world renowned architectural visualisation practise Hayes Davidson; we asked Matt to give us some feedback on one of our recent online courses, V-Ray for Max, and here is what he had to say.
Autodesk and Escape Studios are hosting an evening event at the Academy Award winning Aardman Studios in Bristol.
So Autodesk are at it again with a complete update of all their product line for Media and Entertainment. The update for Maya looks very good, with multi-threading in nucleus - a big plus! Check out the video at the top of this page - it shows the work being done on liquids . The viewport technology begun with viewport 2.0 in 2011. Obviously it was not that great in 2011 but it's a different story with this new 2012 version. All the good stuff is now in there: screen based ambient occlusion, motion blur, depth of field, they are all in the viewport.
"Another Autodesk purchase" I hear you cry as the news gets out that a cool $36 million CASH is to be spent on Scaleform.