MARI is a relatively new piece of software, and is becoming more popular with artists as its reputation for efficiency and adaptability becomes more widely known. As with any piece of new software there is a period of trial and error before you really get to know its full capability. It is in light of this that Henry South, lead texture artist at Framestore, is offering to share his top 23 tips when working with MARI.
On Tuesday the 30th of August Twitter streams of digital artists across the globe were buzzing with news of Wacom's new baby - the #Inkling. Everyone who currently draws digitally using the Wacom tablet, will be familiar with its advantages over the mouse, however, if the Inkling lives up to its anticipated hype, it will make creating digital drawings easier, more immediate and vitally speed up your workflow.
Our friends at Autodesk have just announced that from 27 September 2011, selected 2012 versions of Autodesk software will be available for download for subscription customers. Autodesk Subscription Advantage Packs offer early access to new product enhancements, giving you the very latest in Autodesk software. Subscriptions are available to contract managers, software coordinators or anyone who has been granted access to Autodesk product extensions.
We had an enquiry from one of our online students asking if she could view our online courseware on an iPad via the Skyfire app to view flash content... As we have not yet worked on mobile releases of our learning system (busy building fab courses), I thought I would take a look at it as I was kind of intrigued.
So I invest my £2.99 and loaded her up! I was amazed I could get in to our system and play the video content! Sadly my joy soon tempered when I could not make out the text in the 3DS Max interface. #disappointed!
The loading was also a little clunky to be honest, you would select a video to view and it would load a little window in the bottom left hand of the screen and find the video. Not elegant.
Not to be beaten I decided to look at some additional apps. Whilst I am sure there are others I came across iSwifter. It was also cheaper at £1.79 ;-)
So I was again a little disappointed, this time with the speed of scrolling in our system... However - once I played a video it was seamless, no drop outs excellent quality and I was really very happy with the results.
Whilst we do not 'officially support' the iPad or mobile devices, I now know at least I can grab iSwifter and load up a video with my iPad. If you do have an iPad and want to try this out iSwifter do allow you to take a peak so why not grab one of our free tutorials and give it a go?
Have a great weekend everyone.
Are you looking for a job in the CG Industry? Here at Escape Studios Recruitment, we’ve never been busier. It’s a great time for the UK Post-Production industry and we have been inundated with requests for professional artists.
I came across this blog on the 5 miserable VFX Jobs that make movies possible and found it quite amusing... ;-)
Last night we had some of the finest brains and talent in Soho out for our Technology Christmas drinks.
We just want to really thank all those who came along and hope you enjoyed the evening.. We certainly did and it was great to see so many new and familiar faces!
We said it was going to be tough to judge and we were right. The entries for this year’s CG Whiz competition blew us away (quite literally!) and the quality of the reels overall impressed each and every judge.
Here I am, sat in the airport with some time to kill – so I start reading the papers and the front pages are all covered with reviews of last night’s premiere of Harry Potter (The Deathly Hallows Part 1) in London. That’s lucky, because I really like Harry Potter and I am quite looking forward to seeing the film.
We’ve had some fantastic entries for CG Whiz 2010, but the deadline is fast approaching. Any entries submitted after midnight tonight (Pacific Time – 8 am GMT or 7 pm in Sydney, Australia) will not be counted, so you’ve only got a few more hours to get your reel in. You can do this via Twitter, Vimeo, YouTube or Facebook, but remember to email CGWhiz@escapestudios.com with your contact details too.
I find it really annoying when I find freebies that are ‘for a limited time only’, and it’s something we’ve been guilty of with our free tutorials. We’ve had some great feedback about them, and with that in mind we've decided to revamp the way our freebies work.
A common misconception amongst Junior Artists when preparing their first reel is that they have to come up with some overly elaborate and complex VFX shot to wow future employees. These usually feature exotic spaceships, massive explosions and weapons of mass destruction. It doesn't have to be like that. So, what makes a good CG shot? I had a chat with our Training Development Director and Maya Guru Lee Danskin to find out.
When Adam Droy entered the CG Whiz competition, he didn't believe he'd even make it to the runners up stage. Like many, knowing that the competition was tough, he submitted his showreel and forgot all about it. When he got the call asking him to come along to the CG Whiz reveal event he was astounded, and when we called his name as winner, he just about managed to find his feet to collect the prize. 3D Artist caught up with Adam to find out what life has been like in the aftermath of winning the competition. As a judge of this year's CG Whiz, we're excited to know what he's going to be looking for.
Few VFX artists can claim to have as prestigious a career as Paul Franklin. From junior VFX artist to co-founder of Double Negative, one of London's most prestigious post houses, Paul has been on quite a journey. He's worked on some of the most memorable and successful films of recent times, titles such as Batman Begins, Harry Potter and the Half Blood Prince and The Dark Knight. His work has brought him nominations for an Oscar and two BAFTAs along the way.
So, to celebrate the launch of our Online Mentored VFX course, we have decided to go mad and give away for free the first week of the course to fifteen lucky people.