Escape VFX student receives recognition at BSC Event.
As a 3D lover I am also a regular frequenter of Polycount. Some of you out there will no doubt already be familiar with this site, but for those that aren’t – it’s a community of pros and hobbyists that specialise in creating 3D for videogames, and it is always brimming with infatuating content.
Escape whips up a whirlwind of activity this week.
In this modern age, the desk of the busy designer is likely to be filled with graphics tablets, laptops and PC’s, and let’s be honest, there is such a thing as too much clutter. But hopefully when this invention hits the design world, things will change!
As every grown up kid knows, good children's books are a pleasure, and appeal as much to the adults reading it as they do to the kids.
If there’s one thing VFX artists appreciate, it’s the time and effort that goes into making a piece look unquestionably and perfectly lifelike.
What’s up guys, Ash here, welcome to the first episode of Escape Studios Tips' and Tricks video series!
A few weeks back, Escape’s Relationship Manager, Anita Gribble, was invited to speak with students at the University of Western England in Bristol, and on Friday 12th April she made the trip westbound. Undergrads, MA. and graphic design students were invited to come and meet with her to learn more about Escape Studios and the VFX industry in the UK, via a presentation followed by some Q & A.
As part of a bucket load of new visual content we're planning to upload in the coming weeks, we posted a poll onto our Facebook page - asking you the viewer, what VFX related tips and tricks you'd find most useful! If some of the titles went over your head, not to worry - as here are the explanations for each!