While the days are cold, the nights are long, and we’ve seen the back of Christmas and New Year festivities, at one point or another, we all find ourselves daydreaming about the return of the summer sun. The smell of sun cream, the call of the beach, and the excuse to whack on a pair of shades, making ourselves look AT LEAST 20% cooler, is but a dream away at this, the tail end of January.
Regardless of whether or not you’re a smoker, there’s a fair chance that you’ll be rather sick of the uninventive advertising, encouraging people to quit - that uses revolting images to repel people from indulging in the habit,
Someone once told me, that life is like a marmalade sandwich; the more you put into it, the more you’ll get out of it.
Having started a VFX course here at Escape Studios, I’m keeping a diary to share with you on how the course is going. Here's my update from week 11!
It goes without saying that film fans everywhere are looking forward to the release of a vast number of motion pictures in the upcoming year. Over the course of 2012, how many times have we heard the line “I can’t wait for this film to hit cinemas next year!”?
Many 3D fans will be aware of the power of Maya, and the influence it has on the world of VFX, from blockbuster films to major games series, Maya is one of the most incredible creative tools on the planet. But like a pack of Arctic Huskies, it demands time and attention if you wish it to take you voyaging across the vast plains of 3D.
Just when you thought Hollywood couldn’t create VFX on a larger scale than Cloverfield or Transformers, this trailer is released, for ‘Pacific Rim’, and it really takes the biscuit!
Directed by the world renowned Guillermo del Toro, this is a tale of wait for it, giant robots made by humans, fighting giant monsters that have arrived through a time portal at the bottom of the sea - Sounds crazy right? Check out this trailer and if you plan to go to see this at the cinema, be sure to prepare yourself for some bone crushingly epic VFX sequences.
This was the 9th iteration of the CVMP conference, and it certainly lived up to its billing. The conference struck just the right balance between academic research and commercial production, providing a hugely rich and diverse array of ideas, challenges, successes and future endeavours.
Hello, it’s me again. Have you all been well? I hope you have. You may remember me from my recent stint of blogs about web series that have started to use VFX, and left you with a passionate plea to start watching Red vs Blue, the longest running web-series in the world, based on the Halo games. Well here I am again, because the internet just doesn't stop, and recently it’s been turning out some real gems in terms of visually invigorating moving pictures.
We spoke to our friends over at Prime Focus World last month, in conjunction with their completed work on the stereo conversion of Tim Burton’s stop motion comedy horror - Frankenweenie. PFW worked closely and moreover, exclusively, with Disney and Burton on the picture, and the opportunity to chat about the project was just too good to miss!
There's been incredible diversity in the range of video games graphics presented to us over the years, but developers are still managing to find new ways to surprise us.