Here’s the sixteenth step in my Top Down Animation, Work in Progress series. In this video I once again choose to concintrate on just one small part of the animation. This time the left arm, elbow and wrist animating them through the end of the scene.
Step Sixteen – Left Arm:
Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)
Here’s the fifteenth step in my Top Down Animation, Work in Progress series. In this video I go back down to the feet and animate them through to the end of the scene. I pay extra attention to make sure it looks like the feet are pushing off and driving the chair tipping and rocking.
Step Fifteen – Feet:
Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)
Here’s the fourteenth step in my Top Down Animation, Work in Progress series. This video has me animating the root, shoulders, and head through to end of the scene. Now that the chair animation is all pretty much done I can finish off the body animation through the tip up, balance, fall back and impact.
Step Fourteen – Body:
Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)
Here’s Jeff’s previous step in case you missed it: http://www.escapestudios.com/blog/top-down-animation-work-in-progress-step-13/
As some of you may have seen, we’ve got a fantastic event coming up in March – a two day masterclass with the doyens of CG animation, Pixar.
On 18th and 19th March we’ve got Pixar Animation Studios’ senior animator Andrew Gordon and story artist Matthew Luhn going through what’s needed to become a great animator. With contributions to almost all of Pixar’s films over the last decade, from A Bug’s Life to Up, Andrew and Matthew are perfectly placed to take both professional and student animators through the principles and practices of CG animation.
Andrew will be leading the Animation Masterclass on Thursday, covering animation principles, staging and pose design, locomotion, acting for animation, scene planning, blocking and high level polishing techniques. Matthew will be leading the story masterclass on Friday, looking at the role of the story artist, preliminary storyboards, three act story structure, gags, storyboarding from scripts, composing storyboards and line and value. Both will have Q&A sessions to cover specific issues.

This is a fantastic opportunity to get up close with two of the world’s top animation talents. The two day course will cost £375, including VAT, and tickets are available from us. The masterclasses will be held at the Apollo Cinema in Picadilly, and we’re expecting a flood of interest, so make sure you book early to avoid missing out.
Here’s the thirteenth step in my Top Down Animation, Work in Progress series. The following video shows how I refined the transition of the hand from the contraint parented to the chair to the constraint parented to the table. With technical issues like this it is good to get them worked out as soon as possible so you are free to animate around them.
Step Thirteen – Attaches:
Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)
Here’s the twelvth step in my Top Down Animation, Work in Progress series. The following video has me adding more details to the wrists. I also work out the additional attach of the hand to the table as he sits down.
Step Twelve – Wrists:
Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)
Here’s the eleventh step in my Top Down Animation, Work in Progress series. In this video I revisit the chair animation.
With the first half of the animation laid in I now have to go back to the chair animation and do any revisions I need to to it before I proceed any further, because the remainder of the animation depends on what that is. I adjusted the pull back, re-timed and added another rock back and forth to the balancing part, helped out the fall back and impact and add a bit of a slide once it hits the ground.
Step Eleven – Chair:
Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)
Here’s the tenth step in my Top Down Animation, Work in Progress series. The following video shows my Left Foot Animation Pass. In which I do the same as the last video and concentrate just on the Left Foot this time to add details to the animation.
Step Ten – Left Foot:
Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)
Here’s the ninth step in my Top Down Animation, Work in Progress series. In this video I go back to the feet. I frequently concintrate on just one small part of the animation and pretty much ignore the rest of it for one pass. In this case it’s the right foot. Just looking at the one foot and adding all the detail to it I want.
Step Nine – Right Foot:
Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)
Here’s the seventh step in my Top Down Animation, Work in Progress series. In the following video I rough in the shoulder and head animation. With the root roughed in I can now work up the body and put in the shoulders and head animation. I start getting a better feel of what my poses are at this point and it also helps out the reach and pull back put in in the last step.
Step Seven – Body & Head:
Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)