We have been hard at work planning our next set of video tutorials for you all to enjoy but right now, we are very keen to hear directly from you what sort of tutorials would help you most. Since we understand that you are all busy, we have put together a super quick, super simple 5 question survey, and all those who fill it in will get a chance to win a free Maya Essentials online course or a ZBrush for 3D Artist online course.
The fifth week of the Maya Core evening course is equivalent to day five of the intensive day time class, so we have now covered one week of the comparable daytime course. The advantage of the evening course is you have more time to soak in the deluge of information showered onto you, but the daytime class are constantly thinking in Maya so perhaps absorb it more thoroughly.
I guess that few of you will have missed the media furore caused by the government's new Work Experience Scheme. It has been dominating the headlines over the past few days and every time I turn on the TV or radio, it seems there's another story about a well-known company 'dropping out' of the scheme.
Pixomondo’s first Oscar was won for their contribution to Martin Scorcese’s 3D cinematic triumph, Hugo. Visual & Digital Effects Supervisors Ben Grossmann and Alex Henning were there to pick up the award, but the entire Pixomondo worldwide family contributed to the success, including a couple of escapees here in London.
After the rip roaring success with their Christmas adventure Arthur Christmas, Aardman Animations has once again teamed itself up with Sony Pictures Animations for The Pirates! In an Adventure with Scientists due for release on March 28th in both 2D and 3D.
Apologies, but in celebration for the upcoming release we’ve gotten ourselves in the buccaneering mood with a nautical themed blog with added seafaring lingo. Keep up if ya dare!
The lives of professional VFX artists, who during their working hours create amazing effects, are generally fuelled by a colossal coffee culture, which is almost as strong as the pub culture that exists after work.
There are a lot of people in the CG industry who have an interest in the "wizardry" of coding: from automating repetitive tasks via scripts, to pushing the boundaries of the software packages through the API layer, to smoothing out company pipelines by hooking up software that did not originally understand the other software's lingo.
Wednesday 29th of February marks the official release of HIERO, a VFX tool we’ve been lusting over for the past 6 months. Following rigorous beta testing this product is now ready for integration with VFX pipelines around the globe. To give this product the welcome it deserves, The Foundry are hosting launch events in LA, Toronto, Vancouver, New York, London, Paris, Hamburg, Munich and Sydney. Escape Studios are teaming up with The Foundry for the launch in London, an event we hope you can all attend. The event is on Tuesday, 6th March at the VUE Leicester Square, running from 7-9pm, followed by drinks. Registrations will start at 6:15pm so try to get there early to avoid queues.
We believe it's crucial for students to not just have a thorough knowledge of work flow and software, but also understand the VFX industry and pipeline where they will work. So during their course we invite established post production houses to coach them, this means they get direct feedback on their work from respected VFX supervisors.
It's the time of the week when I share with you the news that picked my interest over the last seven days. This time, there are the following goodies on offer: a cool making of from Framestore, some great new tutorials, a trailer of Pixar's "Brave", a new trailer for Spiderman and lots of education news related to Michael's latest announcements regarding education reforms.
After last week’s fruity frolics and forays into furniture, we began week four of our Maya Course finishing the seat cover of our poly modelled chair. The back row gang was complete again as our comrade James returned as he was unable to attend last week’s lessons. He was gutted to miss the chair making exercise, because he’s a budding furniture designer now hoping to get an internship at a London studio, and believes learning Maya will boost his creative potential.
With festival season starting to gradually rear her smiley face, a number of video teasers have been released online. This stunning movie, filmed by my former company The OMC, a freelance collective of creative media professionals based in Hackney Wick London, succinctly captures the essence of a good festival, and was shot at Outlook - Europe's largest Bass music festival.
Many of you will recognise Boston Limited for their range of bespoke IT and server solutions - we have mentioned them on this blog on a number of occasions. Boxx workstations, Quattro nodes and Igloo servers are products that have made a significant impact in their relative markets. What’s great about Boston is that they pay attention to the changing world of technology, and have a knack for keeping ahead by introducing the latest and greatest bits of technology into their products. This is exactly what customers want and in so doing they make new technologies more accessible.
After an absence of a week, I am back again with my usual digest of news. This week, we have some great showreels from the likes of Pixomondo, a great trailer from Spiderman and even some tutorials.
Last weekend I stumbled across an album cover with the VES (Visual Effects Society) logo on it. For those of you who don’t know, the current logo for the VES is the iconic image of the moon from the film Le Voyage dans la Lune (A Trip to the Moon), a 16 minute black and white silent film from 1902. It was a revolutionary film for its time, being not only the first sci-fi but also using special effects that were very high tech at the turn of the century. Though the film was distributed predominately in black and white there was also a hand-coloured version that was thought to be lost for quite some time until the only surviving print was found in Spain in 1993.
I was sitting in the front row, next to Rodrigo from Brazil, on Monday night, as our class made an effort to complete the exercise of modelling fruit in NURBS, before we moved on to making a chair in Polygons. I felt a little more confident, after practicing my Primitive Man Online tutorial last weekend, and I looked forward to shading and texturing my wonky apple. But before I got to that moment there was a NURB banana skin, waiting for me to slip on.