For those of you who are avid fans of James Bond you will probably know that the film franchise celebrates the landmark of hitting 50 years since the original release.
Don’t you all just love it when our resident VFX tutor Mark Spevick shares his knowledge with us? And don’t you just love watching, with bated breath, Indiana Jones conquering new feats as he crosses a rope bridge that appears to be on it’s last tethers above a dangerous gorge? And of course we know you'll just love to know that we've put the two together.
OK, you all know by now how much we like talking about certain CG heavy / animation films, and it might be quite obvious why this is. Yes, generally it's because the film features one of our favourite directors, or we love a certain genre, action hero or story line, but another reason for us to get so excited about a new release is for the array of behind the scenes footage for the making of, on how certain sequences were achieved!
We're always hot on the trail of the world leaders when it comes to visual effects. However, as much as we can rant and rave about present and future releases, it’s often worthwhile to be reminded of memories from the past, to gain some perspective, and appreciate exactly how far we’ve come…
Some of you may, or may not, know that V-ray is currently celebrating it’s 10 year anniversary. So, to mark the occasion, what could they be doing? Are they throwing a week long wild party? A massive shopping spree for all employees? Or maybe a month's extra holiday time to all...
Working in the CG industry, I have always been fascinated with stop motion animation. Growing up watching films like Tim Burton's 'Nightmare Before Christmas', I have always wondered what goes on behind the scenes and how it all works. And, funnily enough, a couple of months ago, the flat where I live actually turned into an animation studio overnight.
There is a lot of nonsense out there on the internet, and often the line between fact and fiction is a blurred one. For the VFX industry however, the net provides a sturdy back catalogue of fact based webinars, tutorials and breakdowns, with many of the key players in the business regularly exhibiting online what they do. The internet is truly a tool that when utilised, can inspire and educate.
The suspense and build up to The Dark Knight Rises is literally killing us at Escape, we are so excited for the release date it's almost agony how slow time seems to be going. It also doesn’t make it any easier that new footage, trailers and behind the scene sneak peeks keep being released!
It’s always interesting to see how different studios rank, whether it’s in regards to gaming, films or television. On Wednesday, Develop Online released its top 100 best studios, which, let’s be honest is always good to have a nose at. This time, however, what made it more interesting for us is the fact that two escapees have gone on to work for the number one voted UK game’s developer, Traveller’s Tales!
Don’t you just hate it when you watch a couple get together that you’ve been rooting for throughout the movie and then a giant mutant bug stabs her in the stomach and it’s all over? Yeah we hate it too. If you’re um-ing and ah-ing where this scene-setting image is from then it was, of course, the original Starship Troopers film, released in 1997.
Success stories about our escapees are always a pleasure to write up. What's even better though is the opportunity to write another, on the same person, just a year later! Mark Pascoe recently answered some questions for us, explaining his journey from studying Sports Science at University to working on the VFX for an Emmy nominated TV Show for the Discovery channel.
It’s fair to say that the world of VFX is a bit like a tardis, a tardis that escapee Allyn Lawson knows all about.
We’ve been catching up with lots of the escapees from over the years, and one story in particular has been hugely inspiring to us. Having studied a ten week Maya comprehensive course at Escape Studios back in 2003, Alenka Abraham has paved a very exciting career for herself. Taking on an R&D software project at Glassworks, Alenka met her future business partner, Adam Cubitt. Together they set up Existential Ltd., a company that develops both real-time and off-line computer visualisation and animation technology. Collaborating with leading post-production companies like MPC, and many others across the UK, they’ve been involved in pioneering projects and are making quite a name for themselves.