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Good times for Games

I have just finished teaching our most intense 12-week games course yet and will soon post some examples of the work done by the students during the course.  I am really proud of the work they created.

0 Comments Simon Fenton

Posted by
Simon Fenton
Fri 15 Jan 2010: 12:01pm

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Sony Pictures Imageworks releases open source shading language

Yesterday, Sony Pictures Imageworks -the award-winning visual effects and digital character animation unit of Sony Pictures Digital Productions- released the Alpha version of its source code for OSL (Open Shading Language).

0 Comments David Joos

Posted by
David Joos
Fri 15 Jan 2010: 11:32am

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Top Down Animation - Work In Progress - Step 19

Top Down Animation - Work In Progress - Step 19

Step Nineteen - Final Adjustments

0 Comments Jeff Pratt

Posted by
Jeff Pratt
Thu 14 Jan 2010: 8:30pm

Top Down Animation - Work In Progress - Step 18

Step Eighteen - Left Fingers

0 Comments Jeff Pratt

Posted by
Jeff Pratt
Thu 14 Jan 2010: 8:30pm

Maya and Max 2010 - Free courseware offer!

Hi there,

The Tech Team at Escape thought it may be nice to offer some additional value to the service we provide when anyone buys a new commercial license of Maya or Max.

0 Comments Mark Cass

Posted by
Mark Cass
Thu 14 Jan 2010: 8:27pm

A work of art

On one of my (out of work hours) trawls around the internet, I came across this little gem (if you can, watch fullscreen).

1 Comments Lee Danskin

Posted by
Lee Danskin
Thu 14 Jan 2010: 8:06pm

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Videogames more popular than films?

As I’m sure some of you would have seen, last week figures were released showing that revenues from UK videogames hit £1.73 billion last year – a whopping 44% higher than what was generated from UK films during the same time. If you consider some of the huge cinema releases we saw last year, it’s no mean feat that it was only UK television that made more money than the video games industry. Impressive stuff, but is it really a surprise? I’ve said before that playing videogames is becoming a family past time – games consoles are now found in the family living room rather than banished to a “geeky” teenager’s bedroom. Gaming has a far reaching appeal, and I doubt that the growth of the gaming industry will cease any time soon. Interest in our games course, particularly since Sony veteran Simon Fenton came on board, has continued to grow. It’s great to see this exciting industry gaining rightful recognition – not just in terms of increased sales, but in the demand for creative talent which boosts the development of video gaming in the UK. Would you rather spend two hours playing Modern Warfare 2 or watching Blackhawk Down?

1 Comments Lee Danskin

Posted by
Lee Danskin
Wed 13 Jan 2010: 12:36pm

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Top Down Animation - Work In Progress - Step 10

Top Down Animation - Work In Progress - Step 10

Here's the tenth step in my Top Down Animation, Work in Progress series. The following video shows my Left Foot Animation Pass.  In which I do the same as the last video and concentrate just on the Left Foot this time to add details to the animation. Step Ten - Left Foot: Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)

0 Comments Jeff Pratt

Posted by
Jeff Pratt
Mon 11 Jan 2010: 10:21am

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Survey - Graduates find a long term home in CG industry

You might have read that we recently surveyed people working in the industry for their thoughts about their jobs and the world they work in. We’ve now taken this one step further by asking graduates about their expectations of a career in this field.

4 Comments Dom Davenport

Posted by
Dom Davenport
Thu 17 Dec 2009: 4:53pm

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Escapee wins BAFTA for Flock! game

Our very own Escapee, Chris Bradwell, has won a BAFTA for his fantastic work on the game Flock! just five years after graduating.

0 Comments Dom Davenport

Posted by
Dom Davenport
Wed 16 Dec 2009: 6:10pm

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CG Whiz Awards video

CG Whiz Awards video

Regular readers of the blog will know that last week we had the awards ceremony of the CG Whiz competition. We managed to grab the three winners and some of the judges, including Steve Venning from The Mill, to film their views on the competition. We think everyone had a great time, and over the next few months we’re hoping to have blog posts from Adam Droy, the overall winner, and runners up Ronan McMeel and Marco Barrato, to see how the competition prizes have helped them break into the CG industry.

4 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Wed 16 Dec 2009: 4:03pm

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Latest work from the Skillset VFX Course

The Skillset Visual Effects Course is now underway and the work which the guys have produced after just six weeks is incredible!

6 Comments Paul Wilkes

Posted by
Paul Wilkes
Tue 15 Dec 2009: 7:39pm

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Taking online, offline: Escape studios meets the Twitterers

Over the last few months we've spent a lot of time meeting various people from the CG world on Twitter, and have been discussing everything from the latest Autodesk upgrades or Softimage updates, to Nick's doodles and even elephant clocks (this conversation really did happen). After all of this interaction, we thought it was about time that we got to meet some of you face to face, so on Friday we invited three of the more vocal Twitterers to a beer and CG evening at Escape Studios.

2 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Tue 15 Dec 2009: 10:18am

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V-Ray for 3ds Max Service Pack 4a - released.

Hi all, the Chaos Group have released Service Pack 4a for V-Ray for 3ds Max and has been added to the download section of their website.

0 Comments Mark Cass

Posted by
Mark Cass
Tue 15 Dec 2009: 10:10am

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