Step Seven - Body & Head
The Skillset Visual Effects Course is now underway and the work which the guys have produced after just six weeks is incredible!
Over the last few months we've spent a lot of time meeting various people from the CG world on Twitter, and have been discussing everything from the latest Autodesk upgrades or Softimage updates, to Nick's doodles and even elephant clocks (this conversation really did happen). After all of this interaction, we thought it was about time that we got to meet some of you face to face, so on Friday we invited three of the more vocal Twitterers to a beer and CG evening at Escape Studios.
Hi all, the Chaos Group have released Service Pack 4a for V-Ray for 3ds Max and has been added to the download section of their website.
Step Six - Hand Attach
Step Five - Feet
Step Four - Blocking
Check out this interview with Marc Weigert, the 2012 Co-producer and VFX Supervisor behind the blockbuster 2012. His team of over a 100 artists worked on this feature and formed the central VFX hub for the movie. To their credit they completed an astonishing number of shots within a very short timeframe using a traditional pipeline, including eyeon's Fusion and Generation. Here he chats to eyeon's CEO Steve Roberts about the Visual Effects in the film.
The first Service Pack for Autodesk® Softimage® 2010 has just been released and is available for download. The SP1 includes nearly 70 fixes for rendering, animation, and comes with a new version of Autodesk® Crosswalk technology, a handy content transfer toolset which should make it easier to move Softimage content in and out of Autodesk® 3dsMax® and Autodesk® Maya® pipelines. The SP1 is great news for those on the Linux® platform who can now access the Autodesk® Face Robot® app. designed make it easier for face rigging and animation for realistic characters. For more information on the new features or to download the SP1, check out here.
Nick Savy, our character tutor, has done us another fantastic sketch.
Congratulations to all the finalists of our CG Whiz competition. We had a great time at the Reveal Event last night, meeting the future stars of the CG industry. As we’ve said before, we were overwhelmed by the sheer number and quality of the entries we’ve received.
Step Three - Layout
Step Two - Animatic
You might have read a couple of weeks ago about the winners of a prize draw we held for those who completed our survey. We wanted to see what people in and around the CG industry thought about their jobs and the world in which they work. We had a fantastic response, with over 2,800 professionals, hobbyists and students answering questions for us, and the results make for interesting reading.
Today marks the beginning of Autodesk’s 3December – an annual event, celebrating 3D computer graphics and the artists who create them.
Here at Escape Studios, we pride ourselves on our close links with the industry. One of the ways we maintain these links is by having tutors who have done the jobs they teach. This means that our tutors are some of the best CGers in the business, and they’re an incredibly creative bunch.
I am currently working on (amongst other things) a simple animation in order to demonstrate the Top Down Animation Technique. The animation I am going to do is of a character walking up and sitting down in a chair then tipping backwards. I thought it would be interesting to demonstrate the steps that I would go through in doing an animation this way, so I'll be posting my progress as I go.
We have good news for all users of Zbrush: the new ZBrush 3.5 update for Windows has just been released. It's called R3, and it has loads of new features and enhancements as well as a better toolset. If you are a registered user of Zbrush, you can download it for free here.