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That’s all Folks! For now…

With 2011 around the corner, I wanted to reflect on some of the amazing things that Escape Studios has achieved this year.  Opening our offices in LA, launching our brand new US website, the phenomenal success of CG Whiz and the launch of our Mentored Training Courses is just the tip of the iceberg. We've had Paul Frankin of DNEG talk to our students about the incredible VFX created for Inception and Christan Manz, VFX supervisor on the latest HP7 talk about how Framestore wowed with their character creation.

0 Comments Isabelle Duarte

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Isabelle Duarte
Fri 17 Dec 2010: 3:15pm

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Maxwell Render 2.5 – Out Now

Maxwell Render 2.5 – Out Now

The latest version of Maxwell Render has been released this week, with a neat new technology called Maxwell Fire. This is a new interactive rendering tool which gives users instant results when setting up a scene, so you can preview scene lighting and materials within seconds. This is pretty neat and should make a difference to your workflows.

0 Comments Mark Cass

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Mark Cass
Fri 17 Dec 2010: 3:09pm

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Designing & Developing an iPad App

Designing & Developing an iPad App

I have to admit I’m fond of iPad apps and games, and have always wondered how developers go about creating them. So, when I got a chance to get the inside scoop from Qurios, an iPad games developer, I jumped at it.

0 Comments Tim Flett

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Tim Flett
Fri 17 Dec 2010: 12:40pm

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Phoenix FD version 1.20 Released

Phoenix FD version 1.20 Released

The latest version of Phoenix FD, Chaos’s newest product is now available for download.

0 Comments Mark Cass

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Mark Cass
Fri 17 Dec 2010: 12:04pm

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And the winners are...

And the winners are...

As part of the new release of RenderMan Studio 3 and RenderMan for Maya 4, we ran a competition to give three lucky people the chance to win a limited edition Pixar’s RenderMan Walking Teapot.

0 Comments Mark Cass

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Mark Cass
Fri 17 Dec 2010: 9:36am

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TACTIC 3v1 - Now Available

TACTIC 3v1 - Now Available

The new release of TACTIC 3.0.0.v01 is now available for download. It's the latest update to TACTIC 3. Not sure how many of you have had a chance to look at version 3, but here is a quick low down.

0 Comments Mark Cass

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Mark Cass
Thu 16 Dec 2010: 5:58pm

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Addicted to Games: Overhyped or a Real Risk?

Addicted to Games: Overhyped or a Real Risk?

The gaming industry has been grabbing headlines over the last few days. The long awaited release of World of Warcraft and last week’s Panorama on the BBC has got lots of people talking. But has the exposure been good or bad for the gaming world?

1 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Thu 16 Dec 2010: 1:32pm

Luxology’s modo 501 – Out Today

Luxology’s modo 501 – Out Today

This is hot of the press: the brand new version of Luxology’s modo 501 has just landed and it’s packed with loads of new features.

0 Comments Mark Cass

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Mark Cass
Thu 16 Dec 2010: 11:30am

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TWO Free Tutorials: Car Lighting and MIA Material X Passes

TWO Free Tutorials: Car Lighting and MIA Material X Passes

Lighting and Shading are an integral part of the VFX pipeline and if you want to take your skills to a professional level these tutorials are the best place to start learning. What’s great about these tutorials is that they tackle pretty complicated subjects head-on and they are practical so, although you’ll understand the theory, you’ll also learn how to practically apply this knowledge. The best part is that these tutorials will sit in our resource centre permanently, so you can access them whenever you want and learn whenever it suits you.

3 Comments Lee Danskin

Posted by
Lee Danskin
Wed 15 Dec 2010: 2:58pm

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Escapees to work on Halo Fan Film

Escapees to work on Halo Fan Film

Escape Studios has been approached to help with some of the CG and VFX work on an exciting new, non-profit project called Operation Chastity.

2 Comments Paul Wilkes

Posted by
Paul Wilkes
Wed 15 Dec 2010: 10:02am

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V-Ray 2.0 for 3ds Max – Out Now

V-Ray 2.0 for 3ds Max – Out Now

The long-awaited V-Ray 2.0 has been released, with some great new features and additions that will really give you better and faster results.

0 Comments Mark Cass

Posted by
Mark Cass
Tue 14 Dec 2010: 2:48pm

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The Sistine Chapel in 3D

The Sistine Chapel in 3D

For all you digital artists out there this just goes to show that there truly is no school like the old school.

0 Comments Simon Fenton

Posted by
Simon Fenton
Tue 14 Dec 2010: 12:21pm

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Flash on Ipad, Windows on Ipad, Quicktime on Android, MAYA on IPAD

The cloud is only just beginning to really show its power and what it can do. This OnLive demo of their new video compression technology is astounding. It will open a whole new era of computing and inter-op that we can only dream of. Imagine running maya on an Ipad? Well, it's not that far fetched an idea, and I reckon rental of maya is a definate possibilty in the future. But what about having the ability to run any app on any hardware? This truely is a game changer and from their humble beginnings in just the games' world I think OnLive just showed that the future will be a very different place and that they may be a major force.

0 Comments Lee Danskin

Posted by
Lee Danskin
Mon 13 Dec 2010: 10:26am

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How Studio01 used CityEngine

How Studio01 used CityEngine

It’s always interesting to see how CityEngine can help studios complete new projects. I caught up with Simon Röjder, the Managing Director of Swedish arch viz studio, Studio01, to get the inside scoop. Studio1 have some great projects to their credit. They are unrivalled in Sweden for their unique ways of using game technology in visualisation work, which enables them to produce an amazing level of interactivity in their 3D-visualisations. Impressive stuff. Here’s the low down on CityEngine…

1 Comments Tim Flett

Posted by
Tim Flett
Mon 13 Dec 2010: 9:33am

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Top 5 Reasons to use Mari

Top 5 Reasons to use Mari

So many people were impressed with The Foundry’s Mari presentation at our recent Bristol event, that I decided to find out a little more about the new product. For those that haven’t come across Mari before, it’s a new 3D creative texture-painting tool that was originally designed by Weta Digital for painting high-resolution textures on 3D models in King Kong and Avatar.

1 Comments Tim Flett

Posted by
Tim Flett
Fri 10 Dec 2010: 1:15pm

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Announcing the winners of 2010’s CG Whiz

Announcing the winners of 2010’s CG Whiz

As you know we have spent the past month judging the 170-odd entries we received for this year’s CG Whiz awards.  I have to say the standard of entries was incredibly high, and our judges had an extra-tough job singling out those who showed the sheer talent and potential they were looking for.

1 Comments Dom Davenport

Posted by
Dom Davenport
Fri 10 Dec 2010: 9:24am

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3 Reasons BOXX 8550 is The Fastest Workstation in the World

3 Reasons BOXX 8550 is The Fastest Workstation in the World

There has been a lot of talk about the BOXX 8550 XTREME lately, and why it’s the fastest workstation in the world. Many of us are naturally suspicious of all the marketing hype, but on proper investigation, these claims are actually based in pretty solid facts... Here’s the low down.

1 Comments Mark Cass

Posted by
Mark Cass
Thu 9 Dec 2010: 3:35pm

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Amazing Showreel from Displace Studios

Here's a link to a fantastic reel from our friends at Displace Studios, they worked with us earlier this year to create some eye popping 3D brand furniture for our new website and other collateral. They did an amazing job for us and I wish them every luck with this new venture.

0 Comments Dom Davenport

Posted by
Dom Davenport
Thu 9 Dec 2010: 9:01am

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Creating a Medieval City with CityEngine

Creating a Medieval City with CityEngine

Ever thought how hard it would be to design all the different buildings for a Medieval town and then deal with the layout and terrain?... Wow what a headache! Well, not such a headache any more. You can now create realistic looking medieval dwellings and villages that look like they have just come out of an episode of Merlin using CityEngine.

0 Comments Tim Flett

Posted by
Tim Flett
Wed 8 Dec 2010: 2:43pm

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