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Last call for entries

We’re almost at the end! The CG Whiz competition ends at midnight tonight, so if you’re going to enter act now. We’ve had a tremendous response so far, with over 125 entries posted here.

0 Comments Isabelle Duarte

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Isabelle Duarte
Fri 30 Oct 2009: 5:01pm

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Old-school animation: Fantastic Mr Fox

Towelling for grass, cotton balls for smoke and cling film for water – Wes Anderson has reverted to traditional forms of animation in his new film Fantastic Mr Fox.

1 Comments Lee Danskin

Posted by
Lee Danskin
Mon 19 Oct 2009: 4:21pm

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We’ve reached the halfway point

We’re halfway through the competition and we’ve already had 49 entries – a great response, but we’re still keen to see what everyone else is working on.

0 Comments Isabelle Duarte

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Isabelle Duarte
Wed 14 Oct 2009: 3:19pm

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Keep those entries coming…

Keep those entries coming…

Our CG Whiz competition has got off to a fantastic start - we’ve already had an impressive 27 entries but there’s still time to submit your best work.

0 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Wed 7 Oct 2009: 11:59am

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Are YOU a CG Whiz?

Enter our YouTube Competition and Win a Course at Escape and a Placement at The Mill

0 Comments Dom Davenport

Posted by
Dom Davenport
Thu 1 Oct 2009: 8:35am

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Free Animation Video Tutorial now available from Escape Studios

Our September Free video tutorial is now available! This month, we are giving away an hour long tutorial from our Online Animation Course.

0 Comments Isabelle Duarte

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Isabelle Duarte
Tue 29 Sep 2009: 10:00am

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Back to the future of 3D cinema

I’ve mentioned 3D movies before on the blog, but this week another article on the topic caught my eye. Pixar has said that it’s hoping 3D films will encourage people to watch movies at the cinema – rather than pirate copies or illegal downloads at home.

1 Comments Lee Danskin

Posted by
Lee Danskin
Mon 21 Sep 2009: 9:02am

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Give us a break

I’ve been reading a lot about tax breaks in the past couple of months. First there was the anticipation and ultimate disappointment of Digital Britain, when we hoped that the games industry might get the tax breaks it needed. A missed opportunity, many said.

0 Comments Dom Davenport

Posted by
Dom Davenport
Fri 11 Sep 2009: 1:16pm

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Autodesk Maya, now truly unlimited? – Maya 2010

Our friends at Autodesk have made some pretty spectacular changes to their Maya package by consolidating their packages in to one. Gone are the days of Maya Complete and Maya Unlimited, we’re now left with one standard solution. So it might come at a higher cost but is it worth it?

1 Comments Mark Cass

Posted by
Mark Cass
Mon 24 Aug 2009: 9:20am

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The reality of being a Games Artist

I have just finished teaching the summer games course, an intense 3 days that serves as an introduction to games art production and the many tools that games artists use.

0 Comments Simon Fenton

Posted by
Simon Fenton
Mon 24 Aug 2009: 9:05am

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The value of vocational training

An article appeared in last weekend’s Sunday Times discussing the fact that two of Britain’s former polytechnics have outperformed Oxford and Cambridge by getting more of their graduates into work than any other university. For years vocational courses, typically taught at newer institutes, have been stigmatised for their lack of academic prowess. However, employers in some industries, such as the computer graphics industry, prefer to hire candidates with vocational qualifications, so could this mean opinions are about to change? Universities are starting to understand that certain courses, which can be tailored to specific careers, will produce graduates with more relevant skills than those covering a broad range of theoretical topics, leaving students in a better position to find work after they graduate.

0 Comments Dom Davenport

Posted by
Dom Davenport
Wed 19 Aug 2009: 2:17pm

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Uxbridge College excels with Escape’s online Maya courseware

Top college places students on the path to employment with Escape Studios

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Fri 17 Jul 2009: 11:47am

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Games Magazine talks training with Escape Studios

When Edge magazine came along to talk to founder of Escape Studios, Dominic Davenport, Recruitment Director Paul Wilkes and Games tutor Simon Fenton, what one thing did they all agree on? That, becoming a games artist has never been trickier without the right training. You can read the full article in the June issue of Edge magazine...

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Fri 19 Jun 2009: 9:24am

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Monsters vs Aliens: mixed bag

I watched Dreamworks newest animation feature, "Monsters vs Aliens" recently and found it to be both truly amazing and really bad. Some bits of animation were brilliant, funny and a joy to watch (such as the cracking the computer code dance scene), while others were disappointing (like the General's entrance and a lot of his dialogue). I felt that the story was just above average. Not bad and not brilliant.

0 Comments

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Fri 19 Jun 2009: 9:14am

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