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What would have Pompeii looked like in 80 AD?

What would have Pompeii looked like in 80 AD?


This 3D reconstruction of ancient Pompeii is quite neat. Generated with Procedural’s CityEngine, it shows how quickly a 3D city can be created using a plug-in, and eliminate the time-consuming tasks of manual modeling and design often required in games, post-production and architectural visualisation. It is also up to 10 times more efficient at creating urban environments than existing packages. It is completely brand new to Escape Studios – no need to say we are quite excited about it.

3 Comments Mark Cass

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Mark Cass
Mon 1 Feb 2010: 11:34am

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Service Pack 3 for modo 401 Released!

We have lots of exciting new developments from our friends at Luxology.

0 Comments Mark Cass

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Mark Cass
Fri 29 Jan 2010: 10:51am

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Stereoscopic: Simplified!

Hello world!

Since the releases of The Final Destination and Avatar, there's been alot of talk about town regarding stereoscopic 3D, workflow and how it applies to film, commercials, TV and all things media.

0 Comments Dan Young

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Dan Young
Fri 29 Jan 2010: 10:43am

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Free Camera Projection in Nuke Tutorial

We’ve just made another free tutorial available to you all: Camera Projection in Nuke is a great opportunity for those of you who want a better understanding of Nuke's 3D environment.

1 Comments

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Mon 25 Jan 2010: 1:14pm

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Escape this Spring

For those of you considering working in this thriving, dynamic industry, we’re offering a taster into the world of computer graphics with a range of three-day short courses. They’re a great opportunity to get a better understanding of the career opportunities out there while gaining valuable insight into the industry.

0 Comments Paul Wilkes

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Paul Wilkes
Thu 21 Jan 2010: 12:06pm

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Game Course - images

Here's a selection of what our game course students have created. As I mentioned before, I'm really proud of what the guys have come up with, and I would love to show you every single students work, were it not for amount of space it would take up on the blog. So here, as a compromise, is a selection:

2 Comments Simon Fenton

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Simon Fenton
Thu 21 Jan 2010: 11:05am

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Autodesk Mudbox 2010 Service Pack 1

Our friends at Autodesk have released the first service pack for Mudbox 2010.

0 Comments Mark Cass

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Mark Cass
Fri 15 Jan 2010: 12:08pm

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Top Down Animation - Work In Progress - Step 10

Top Down Animation - Work In Progress - Step 10

Here's the tenth step in my Top Down Animation, Work in Progress series. The following video shows my Left Foot Animation Pass.  In which I do the same as the last video and concentrate just on the Left Foot this time to add details to the animation. Step Ten - Left Foot: Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)

0 Comments Jeff Pratt

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Jeff Pratt
Mon 11 Jan 2010: 10:21am

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Survey - Graduates find a long term home in CG industry

You might have read that we recently surveyed people working in the industry for their thoughts about their jobs and the world they work in. We’ve now taken this one step further by asking graduates about their expectations of a career in this field.

4 Comments Dom Davenport

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Dom Davenport
Thu 17 Dec 2009: 4:53pm

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V-Ray for 3ds Max Service Pack 4a - released.

Hi all, the Chaos Group have released Service Pack 4a for V-Ray for 3ds Max and has been added to the download section of their website.

0 Comments Mark Cass

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Mark Cass
Tue 15 Dec 2009: 10:10am

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