If you’re like most of us, and love to get your hands on the latest Autodesk 2011 products but cringe at the thought of paying the total sum up front, then you may want to check this out. We’re now offering prospective Autodesk 2011 users the option of funding their set-up with subscription payment plans from Autodesk Finance.
If you haven’t seen this already from our tweet a while back, you must check out this awesome piece of work from Patrick Jean.
We've teamed up with 3D World to give you guys the chance to improve your Maya Skills. Seth Gollub, senior animator at Framestore New York shares some of his Maya animation tips, letting us in on a few secrets along the way.
We have some exciting news for aspiring modo artists wanting to learn modo straight from the experts. Luxology's very own expert trainer, Andy Brown will be delivering an introductory two-day course at Escape Studios in June. This course is ideal for artists who are new to modo and want to learn more about the interface and efficient modelling and shading workflows. You will also discover how to accelerate the production process by utilising time-saving modo features like presets, assemblies and kits.
We're pleased to announce that the long awaited 2011 Autodesk products have now been officially released and there are loads of new features and enhancements in these new versions.
Chaos have released their official Ach Vis 2009 Demo reel today. It showcases some really cool imagery from very talented Arch Vis artists. This is definitely worth a peek if you are interested in Arch Vis and want to see some amazing work from the industry’s top Arch Vis Studios.
A while back we helped kit out a start-up arch vis studio set-up up by an arch vis artist Jon Yates. Jon came to us wanting to set up his very own studio, and needed to recreate the performance and scalability he was used to, but this time on a tighter budget and within a more restricted space.
Our friends at Chaos have developed a new product called Phoenix Fluid Dynamics which is designed to simulate fluids in a quicker and more realistic way. Apparently, it simplifies and speeds up the process of simulating things like fire, smoke and haze.
Make sure you don't miss out on this month's free tutorial - Reflections, Raytracing and Render Settings. This month we've focused on the skills that graduates need when looking for work. This free professional-level tutorial concentrates on developing those key skills as well as understanding reflectivity, material attributes & render settings. Here's a quick breakdown of what's included:
We’re launching a brand new set of online courses – Self Directed Learning. These low-cost distance learning courses are aimed at students, aspiring 3D artists and computer graphics (CG) hobbyists across the world, and cover CG industry staples Maya, ZBrush and Nuke in detail.
Our friends at Science D Visions have released an insightful interview with Weta Digital, the Studio credited with delivering over 300 stereoscopic matchmoves for Avatar.
Step Seventeen - Right Arm.
We're pleased to announce that we’re running a ‘3D for Visual Effects’ classroom course, which runs for 12 weeks and includes hands-on practical training using the latest industry standard software and techniques.
This is hot off the press from Autodesk at the Games Developers Conference in San Fran... Rather than paraphrase their release, I thought you'd like to see it in its entirety. So here it is:
We have some exciting news from Autodesk today. They have just unveiled the 2011 versions of its Digital Entertainment Creation software with the promise of increased production efficiency, especially in terms of interaction, workflow, interface design and interoperability. The release dates are yet to be announced, but from what we've seen the new versions promise great value and some avant-garde technology developed with the likes of Sony Pictures Imageworks.
Step Sixteen - Left Arm.
Step Fifteen - Feet.