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Balloons & Zeppelins: Fresh VFX escapee work

Balloons & Zeppelins: Fresh VFX escapee work

Here's my final post showing some work from the courses which have just finished.  These clips are from escapees who were on the Visual Effects Production course taught by Dan Shutt.  Again these are 'work in progress' and need a little more polishing but you can see they are both great ideas that have been really well executed.

0 Comments Paul Wilkes

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Paul Wilkes
Thu 7 Oct 2010: 10:53am

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Amazing Physics Engine

Amazing Physics Engine

Check out this amazing physics engine created by Thiago Costa, he's 23 and never even got a high school diploma! Life's not fair! 

1 Comments Dom Davenport

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Dom Davenport
Wed 6 Oct 2010: 9:19am

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Autodesk Subscription Advantage Packs arrive

Autodesk Subscription Advantage Packs arrive

Autodesk have started something new for those on support: it's called Subscription Advantage Packs. This is a way for those that pay the price of subscription to get new features dropped in, fast... One of the most awaited 'drops' is Mudbox on Linux!

0 Comments Mark Cass

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Mark Cass
Mon 4 Oct 2010: 11:18am

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Neil Thompson of Bizarre Creations to present at Autodesk’s Manchester Event

Neil Thompson of Bizarre Creations to present at Autodesk’s Manchester Event

Autodesk have announced that Neil Thompson, the Studio Art Director at Bizarre Creations will be taking the guest speaker spot at this year’s Manchester event.

0 Comments Mark Cass

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Mark Cass
Fri 24 Sep 2010: 1:00pm

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Junior Artists - Keep that VFX Shot Simple

A common misconception amongst Junior Artists when preparing their first reel is that they have to come up with some overly elaborate and complex VFX shot to wow future employees. These usually feature exotic spaceships, massive explosions and weapons of mass destruction. It doesn't have to be like that. So, what makes a good CG shot? I had a chat with our Training Development Director and Maya Guru Lee Danskin to find out.

0 Comments Garreth Gaydon

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Garreth Gaydon
Thu 23 Sep 2010: 11:57am

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CG Whiz 2010 is coming! Adam Droy our 2009 winner tells all

CG Whiz 2010 is coming! Adam Droy our 2009 winner tells all

When Adam Droy entered the CG Whiz competition, he didn't believe he'd even make it to the runners up stage.  Like many, knowing that the competition was tough, he submitted his showreel and forgot all about it. When he got the call asking him to come along to the CG Whiz reveal event he was astounded, and when we called his name as winner, he just about managed to find his feet to collect the prize. 3D Artist caught up with Adam to find out what life has been like in the aftermath of winning the competition.  As a judge of this year's CG Whiz, we're excited to know what he's going to be looking for.

0 Comments Isabelle Duarte

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Isabelle Duarte
Thu 23 Sep 2010: 11:27am

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Wireframes Structures Flavour of the Month

Wireframes Structures Flavour of the Month

It seems that monumental wireframe structures are the flavour of the month, and for those of us who are into lo-fi 3D geometry here's a real treat. Antony Gormley's new sculpture of a crouching man and Iceland's prototype for human pylons.

0 Comments Dom Davenport

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Dom Davenport
Wed 22 Sep 2010: 1:42pm

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Paul Franklin, VFX supervisor of Inception talks to our students

Paul Franklin, VFX supervisor of Inception talks to our students

Few VFX artists can claim to have as prestigious a career as Paul Franklin. From junior VFX artist to co-founder of Double Negative, one of London's most prestigious post houses, Paul has been on quite a journey. He's worked on some of the most memorable and successful films of recent times, titles such as Batman Begins, Harry Potter and the Half Blood Prince and The Dark Knight.  His work has brought him nominations for an Oscar and two BAFTAs along the way.

0 Comments Miles Pettit

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Miles Pettit
Wed 22 Sep 2010: 1:04pm

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Diary of a Wimpy Kid

Diary of a Wimpy Kid

"Dad, can we go to the cinema?" Yes it was that time of the summer holidays when the children will do anything to get out of the house. I exclaimed "But we have already seen everything that's any good!"

0 Comments Mark Cass

Posted by
Mark Cass
Tue 21 Sep 2010: 12:20pm

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Online courses updated to reflect the Maya new 2011 UI

Online courses updated to reflect the Maya new 2011 UI

If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!

0 Comments Mark Cass

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Mark Cass
Fri 17 Sep 2010: 12:13pm

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IBC 2010 - Amsterdam

IBC 2010 - Amsterdam

I spent my weekend at IBC in Amsterdam, poor me I hear you cry!

0 Comments Mark Cass

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Mark Cass
Tue 14 Sep 2010: 3:47pm

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Nvidia vs ATi: War over, in name at least

For the hardcore 3d artists who have been doing this for many a year, it's sad to see an iconic brand lose its identity after such a long and illustrious career. it has always been a love hate relationship for ATI/Nvidia among all 3D artists. I come from a time when graphics cards in PC's where absolutely atrocious; that was before VGA and when 4 colours was a big deal. There was I, with my silicon graphics 4D20 and a geometry engine running GL. How advanced was I?!

0 Comments Lee Danskin

Posted by
Lee Danskin
Fri 10 Sep 2010: 9:59am

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Escape opens the BOXX with Boston

We’re pleased to announce that we are now going to be selling BOXX Technologies’ machines exclusively in the UK. This means that people buying workstations like the 3DBOXX 8550 Xtreme will now have access to next day shipping, reduced build times and local customer support.

0 Comments Mark Cass

Posted by
Mark Cass
Thu 9 Sep 2010: 2:54pm

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Stereographic 3D - Who's getting it right?

Stereographic: looks like this time it might be here to stay. But with differing techniques in post and production and delivery mechanisms still in flux who's getting it right?

1 Comments Lee Danskin

Posted by
Lee Danskin
Thu 9 Sep 2010: 11:01am

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Free 1-Week Mentored VFX Training

Free 1-Week Mentored VFX Training

So, to celebrate the launch of our Online Mentored VFX course, we have decided to go mad and give away for free the first week of the course to fifteen lucky people.

7 Comments Paul Wilkes

Posted by
Paul Wilkes
Tue 7 Sep 2010: 10:56am

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Houdini 11 Ready for the Masses?

Houdini 11 Ready for the Masses?

Now that the competitive race between Maya and 3ds Max has somewhat run its course (because they are both owned by Autodesk), we look to other developers to see what they are doing to close the gap.

1 Comments Mark Cass

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Mark Cass
Tue 7 Sep 2010: 7:36am

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4DMax scans Willie Harcourt-Cooze's face

4DMax scans Willie Harcourt-Cooze's face

I wrote about the work that 4DMax have been involved with in helping create a new brand identity for Willie's Wonky Chocolate Factory. They have just sent us the result of their work and I thought you'd be interested in taking a look.

1 Comments Paul Wilkes

Posted by
Paul Wilkes
Fri 3 Sep 2010: 11:23am

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Growing up with Maya

Growing up with Maya

I had a picture sent to me from an old colleague this week (above). It was taken in the "fake" Getaway pub on the 4th floor of SCEE’s (Sony Computer Entertainment Europe) offices in Soho.

0 Comments Mark Cass

Posted by
Mark Cass
Thu 2 Sep 2010: 10:19pm

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Inception Zero Gravity

For me the best movie so far this year has to be Christopher Nolan's Inception. it will be interesting come Oscar time to see if the Academy and the world at large agree. It is a fantastic combination of amazing direction and cinematography, a gripping script and amazing VFX. The best VFX are the ones you don't see and only afterwards do you think "How did they do that?".

2 Comments Dom Davenport

Posted by
Dom Davenport
Tue 31 Aug 2010: 8:16am

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California Dreams

California Dreams

As part of our ongoing commitment to the US, we have recently been on a whistle stop tour of California visiting all of the leading lights in the VFX and animation industry. Lee and I were lucky enough to visit the likes of ILM, Pixar, Dreamworks, Sony Imageworks and Tippett Studio. It was like walking into a living museum of the best VFX and animation has to offer, from the original costumes and matte paintings from the Star Wars series to the giant Luxo Jr outside Pixar's HQ. We were completely in geeky film heaven. Lee's excitement at seeing models and maquettes from some of his favourite movies was very obvious. For those of us who know him, well there is no volume control!

2 Comments Dom Davenport

Posted by
Dom Davenport
Thu 26 Aug 2010: 9:21am

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