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CG Whiz 2010 is coming! Adam Droy our 2009 winner tells all

CG Whiz 2010 is coming! Adam Droy our 2009 winner tells all

When Adam Droy entered the CG Whiz competition, he didn't believe he'd even make it to the runners up stage.  Like many, knowing that the competition was tough, he submitted his showreel and forgot all about it. When he got the call asking him to come along to the CG Whiz reveal event he was astounded, and when we called his name as winner, he just about managed to find his feet to collect the prize. 3D Artist caught up with Adam to find out what life has been like in the aftermath of winning the competition.  As a judge of this year's CG Whiz, we're excited to know what he's going to be looking for.

0 Comments Isabelle Duarte

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Isabelle Duarte
Thu 23 Sep 2010: 11:27am

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Wireframes Structures Flavour of the Month

Wireframes Structures Flavour of the Month

It seems that monumental wireframe structures are the flavour of the month, and for those of us who are into lo-fi 3D geometry here's a real treat. Antony Gormley's new sculpture of a crouching man and Iceland's prototype for human pylons.

0 Comments Dom Davenport

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Dom Davenport
Wed 22 Sep 2010: 1:42pm

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Paul Franklin, VFX supervisor of Inception talks to our students

Paul Franklin, VFX supervisor of Inception talks to our students

Few VFX artists can claim to have as prestigious a career as Paul Franklin. From junior VFX artist to co-founder of Double Negative, one of London's most prestigious post houses, Paul has been on quite a journey. He's worked on some of the most memorable and successful films of recent times, titles such as Batman Begins, Harry Potter and the Half Blood Prince and The Dark Knight.  His work has brought him nominations for an Oscar and two BAFTAs along the way.

0 Comments Miles Pettit

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Miles Pettit
Wed 22 Sep 2010: 1:04pm

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Diary of a Wimpy Kid

Diary of a Wimpy Kid

"Dad, can we go to the cinema?" Yes it was that time of the summer holidays when the children will do anything to get out of the house. I exclaimed "But we have already seen everything that's any good!"

0 Comments Mark Cass

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Mark Cass
Tue 21 Sep 2010: 12:20pm

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Online courses updated to reflect the Maya new 2011 UI

Online courses updated to reflect the Maya new 2011 UI

If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!

0 Comments Mark Cass

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Mark Cass
Fri 17 Sep 2010: 12:13pm

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IBC 2010 - Amsterdam

IBC 2010 - Amsterdam

I spent my weekend at IBC in Amsterdam, poor me I hear you cry!

0 Comments Mark Cass

Posted by
Mark Cass
Tue 14 Sep 2010: 3:47pm

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Nvidia vs ATi: War over, in name at least

For the hardcore 3d artists who have been doing this for many a year, it's sad to see an iconic brand lose its identity after such a long and illustrious career. it has always been a love hate relationship for ATI/Nvidia among all 3D artists. I come from a time when graphics cards in PC's where absolutely atrocious; that was before VGA and when 4 colours was a big deal. There was I, with my silicon graphics 4D20 and a geometry engine running GL. How advanced was I?!

0 Comments Lee Danskin

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Lee Danskin
Fri 10 Sep 2010: 9:59am

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Escape opens the BOXX with Boston

We’re pleased to announce that we are now going to be selling BOXX Technologies’ machines exclusively in the UK. This means that people buying workstations like the 3DBOXX 8550 Xtreme will now have access to next day shipping, reduced build times and local customer support.

0 Comments Mark Cass

Posted by
Mark Cass
Thu 9 Sep 2010: 2:54pm

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Stereographic 3D - Who's getting it right?

Stereographic: looks like this time it might be here to stay. But with differing techniques in post and production and delivery mechanisms still in flux who's getting it right?

1 Comments Lee Danskin

Posted by
Lee Danskin
Thu 9 Sep 2010: 11:01am

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Free 1-Week Mentored VFX Training

Free 1-Week Mentored VFX Training

So, to celebrate the launch of our Online Mentored VFX course, we have decided to go mad and give away for free the first week of the course to fifteen lucky people.

7 Comments Paul Wilkes

Posted by
Paul Wilkes
Tue 7 Sep 2010: 10:56am

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Houdini 11 Ready for the Masses?

Houdini 11 Ready for the Masses?

Now that the competitive race between Maya and 3ds Max has somewhat run its course (because they are both owned by Autodesk), we look to other developers to see what they are doing to close the gap.

1 Comments Mark Cass

Posted by
Mark Cass
Tue 7 Sep 2010: 7:36am

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4DMax scans Willie Harcourt-Cooze's face

4DMax scans Willie Harcourt-Cooze's face

I wrote about the work that 4DMax have been involved with in helping create a new brand identity for Willie's Wonky Chocolate Factory. They have just sent us the result of their work and I thought you'd be interested in taking a look.

1 Comments Paul Wilkes

Posted by
Paul Wilkes
Fri 3 Sep 2010: 11:23am

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Growing up with Maya

Growing up with Maya

I had a picture sent to me from an old colleague this week (above). It was taken in the "fake" Getaway pub on the 4th floor of SCEE’s (Sony Computer Entertainment Europe) offices in Soho.

0 Comments Mark Cass

Posted by
Mark Cass
Thu 2 Sep 2010: 10:19pm

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Inception Zero Gravity

For me the best movie so far this year has to be Christopher Nolan's Inception. it will be interesting come Oscar time to see if the Academy and the world at large agree. It is a fantastic combination of amazing direction and cinematography, a gripping script and amazing VFX. The best VFX are the ones you don't see and only afterwards do you think "How did they do that?".

2 Comments Dom Davenport

Posted by
Dom Davenport
Tue 31 Aug 2010: 8:16am

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California Dreams

California Dreams

As part of our ongoing commitment to the US, we have recently been on a whistle stop tour of California visiting all of the leading lights in the VFX and animation industry. Lee and I were lucky enough to visit the likes of ILM, Pixar, Dreamworks, Sony Imageworks and Tippett Studio. It was like walking into a living museum of the best VFX and animation has to offer, from the original costumes and matte paintings from the Star Wars series to the giant Luxo Jr outside Pixar's HQ. We were completely in geeky film heaven. Lee's excitement at seeing models and maquettes from some of his favourite movies was very obvious. For those of us who know him, well there is no volume control!

2 Comments Dom Davenport

Posted by
Dom Davenport
Thu 26 Aug 2010: 9:21am

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4DMax Helps Creates New Identity for Willie’s Chocolate Factory

4DMax Helps Creates New Identity for Willie’s Chocolate Factory

Our friends at 4DMax are 3D data capture specialists and have been blazing a trail recently with their work scanning heads, bodies, objects and environments for some very high profile VFX movies. We’ve tried the technology here at the Escape Studios’ offices using the heads of a few weary volunteers to see how the technology works. The results are amazing!

1 Comments Paul Wilkes

Posted by
Paul Wilkes
Wed 25 Aug 2010: 3:55pm

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Brand New Fluid Simulator Phoenix FD - Out Now

Brand New Fluid Simulator Phoenix FD - Out Now

Our friends at Chaos have just released a brand new fluid simulator plug-in for 3ds Max called Phoenix FD. The new plug-in is designed to make it easier for artists to simulate fire, smoke and haze more realistically and accurately than in 3ds Max alone.

1 Comments Mark Cass

Posted by
Mark Cass
Thu 12 Aug 2010: 5:19pm

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New Hot Fix for 3ds Max & 3ds Max Design 2011 Released

Autodesk have just releasd a brand new Hot Fix for Autodesk® 3ds Max® 2011 and Autodesk® 3ds Max® Design 2011.

0 Comments Mark Cass

Posted by
Mark Cass
Thu 12 Aug 2010: 2:04pm

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Job hunting: 5 tips for CG graduates

We all know that finding your first job in the CG industry can be tough, but we have good reasons to feel pretty confident about future job prospects. That's because the industry has seen growth for the ninth year in a row. There are jobs out there and I am particularly well placed to comment as I sit opposite our Recruitment Team and so I get to hear everything about the jobs they have available. Over the last few months, they have all been incredibly busy, and that's good news for all aspiring artists.

2 Comments Garreth Gaydon

Posted by
Garreth Gaydon
Wed 11 Aug 2010: 8:14pm

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Highlights from Siggraph 2010

Highlights from Siggraph 2010

I recently returned from nearly a week out at SIGGRAPH and thought I’d put together a few highlights to share with you.

0 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Wed 11 Aug 2010: 3:15pm

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