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Valve Show Us How It's Done

Valve Show Us How It's Done

If you're anything like me, you'll have a favourite developer, and mine just happens to be Valve. For those of you who don’t know Valve, it's an entertainment software and technology company that has been around since 1996. Since its beginning, it has produced an overwhelming amount of award winning games, with the most recent including Left 4 Dead 1 & 2, Portal 1 & 2, Half-Life 2 and Counter-Strike. It is also the developer of leading-edge technologies including game engine Source, and premier online gaming platform Steam.

1 Comments Simon Fenton

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Simon Fenton
Thu 14 Jun 2012: 9:30am

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James Dower & Class Visit Double Negative

James Dower & Class Visit Double Negative

After a previous visit to Double Negative, James Dower and his class mates really got a taste for the high standard of work that DNeg set.  And on this, their second visit, they were all keen to get some professional feedback for their own VFX Production projects.

0 Comments Ellen Payne

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Ellen Payne
Wed 13 Jun 2012: 9:30am

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The Museum/Maxwell Render Challenge

The Museum/Maxwell Render Challenge

For the 2nd year Next Limit, ronenbekerman (the architectural visualisation blog) and Designconnected have collaborated for the Museum/Maxwell Render Challenge.

0 Comments Tim Flett

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Tim Flett
Tue 12 Jun 2012: 10:30am

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Launched: Softimage Creatives Are Go!

Launched: Softimage Creatives Are Go!

The Softimage Creatives launch event went ahead on May 29th as planned, and it was nothing short of amazing. There was an incredible turn out of XSI enthusiasts, which confirms to us all that the community of users is still very much alive. Over 150 people squeezed into Jerusalem Bar on Rathbone Place to celebrate the launch of the London Softimage user group, and among those were visitors who travelled from Ireland and the continent. It’s this dedication to the cause that will undoubtedly help make the independent Softimage user group a real success, and I’m sure it has proved to the SiC founders that their efforts have not been in vain.

0 Comments richard mcguinnesss

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richard mcguinnesss
Mon 11 Jun 2012: 11:32am

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Game Over... For Now!

Game Over... For Now!

We know it has been a long time coming but we finally managed to get our hands on some insider info into the HBO series Game of Thrones. The second season has been just as intense and enthralling as the first and with the production for the third season renewed just two days after the second series aired, we hope to see a lot more of Westeros soon!

0 Comments Olivia Grout

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Olivia Grout
Thu 7 Jun 2012: 11:00am

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Transforming Theme Parks

Transforming Theme Parks

A month ago I was fortunate enough to be one of the lucky few to preview the newest attraction at Universal Studios, Transformers the Ride.

2 Comments Emanuela Ferrante

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Emanuela Ferrante
Wed 30 May 2012: 10:00am

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CVMP 2012 – Final Call For Papers

CVMP 2012 – Final Call For Papers

Do you have a high-quality paper that demonstrates research or work related to media production? If the answer is yes, then now is the time to present it at CVMP 2012. The Best Student Paper prize is being sponsored by Google and the award is a very substantial £2,000.

0 Comments richard mcguinnesss

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richard mcguinnesss
Tue 29 May 2012: 11:33am

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Making Magic With modo

Making Magic With modo

San Jose University, California came up trumps at the recent Interior Design Association of Northern California (IIDA) Student Design Awards and have their 3D visualisation toolkit to thank for their success.

0 Comments Tim Flett

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Tim Flett
Mon 28 May 2012: 3:00pm

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Where Could a Career in VFX Take You?

Where Could a Career in VFX Take You?

Doing a VFX course can lead your career in many directions. For many of our students it has been the launching pad for a career in post-production, for film, TV and commercials. Many students have also gone on to work in other areas such as games and architectural visualisation. We teach the fundamentals and practicalities of working in CG, paving the way for what you will eventually specialise in.

0 Comments Ellen Payne

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Ellen Payne
Mon 28 May 2012: 1:30pm

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Autodesk and Adobe: The Start of a Beautiful Relationship

Autodesk and Adobe: The Start of a Beautiful Relationship

For those of you battling with 3D and 2D interoperability, there may be light at the end of the tunnel. Autodesk and Adobe are joining forces to try make these problems a thing of the past.

4 Comments richard mcguinnesss

Posted by
richard mcguinnesss
Thu 24 May 2012: 4:58pm

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Softimage Creatives: Launch Event Line-Up Released!

Softimage Creatives: Launch Event Line-Up Released!

Great news Softimage users out there… the line-up for the launch Softimage Creatives user group meeting has been released. And for those of you who are hoping to attend, I think you’ll agree this is a programme to get excited about.

Here’s the list of speakers and  topics for May 29th 2012:

0 Comments richard mcguinnesss

Posted by
richard mcguinnesss
Mon 21 May 2012: 12:42pm

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Built by Self-Confessed Industry Nerds

Built by Self-Confessed Industry Nerds

With the divide between 2D and 3D becoming increasingly indistinguishable, I thought I'd share some information about an interesting alternative to Nuke’s default scanline render node and indeed much of Nuke’s current 3D shading tool set.

0 Comments Ryan Mullany

Posted by
Ryan Mullany
Wed 16 May 2012: 12:00pm

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Head of Maya Development at The Mill

Head of Maya Development at The Mill

This year, Escape Studios is ten years old, and it’s a pretty big deal for us. It’s also a big deal for all of the students who we’ve trained over the years and are now dotted throughout the world of VFX. So, from now on, every week, we’re going to be launching a story from our escapee Wall of Fame which will showcase all of the escapees who have gone on to work on the biggest and boldest films, TV shows, commercials and games over the years. It’s a chance for them to step up and take a bow, albeit a virtual one.

0 Comments Ellen Payne

Posted by
Ellen Payne
Tue 15 May 2012: 11:44am

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Highway to the Danger Zone - ZBrush Webinar

Highway to the Danger Zone - ZBrush Webinar

We had the pleasure of working with the ever so entertaining Paul Gaboury, 3D Application Engineer at Pixologic, for a special webinar to showcase the newly added features in ZBrush 4R3.

2 Comments Olivia Grout

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Olivia Grout
Fri 11 May 2012: 10:59am

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Looking for new Worlds using the "Minority Report" Interface

Looking for new Worlds using the "Minority Report" Interface

NASA's Kepler Mission has been running since 2009 and is currently searching our region of the Milky Way for habitable planets. So far, it has spotted about 2,300 and confirmed 61 planets. Data artist Jer Thorp and John Underkoffler, the designer who created the interfaces in Minority Report, have produced a user interface that lets us find out how these new planets look.

1 Comments Emanuela Ferrante

Posted by
Emanuela Ferrante
Wed 9 May 2012: 10:00am

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Coming Soon!! mocha Pro Event...

Coming Soon!! mocha Pro Event...

Last June Imagineer Systems and Escape Studios hosted a mocha Pro demonstration event in London to celebrate the success of this tracking software. Due to the success of that event we are pleased to announce that we will be hosting another one this year on May 30th 2012.

0 Comments Tim Flett

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Tim Flett
Tue 8 May 2012: 5:00pm

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V-Ray 2.0 for 3ds Max 2013

V-Ray 2.0 for 3ds Max 2013

Back in February the lovely Tim Flett posted the news that Chaos Group were soon to be releasing an update for V-Ray 2.0 for 3ds Max 2013…well ladies and gentlemen today is that day. 

2 Comments Olivia Grout

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Olivia Grout
Tue 8 May 2012: 3:00pm

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The Studio Workshop: Exporting Camera From Maya to NUKE

The Studio Workshop: Exporting Camera From Maya to NUKE

So it’s almost bank holiday weekend and your old pal Ash is gonna give you another one of his awesome tips before you spend the next three days drinking your body weight in alcohol and watching The Avengers… seriously, how awesome is that film?!

0 Comments Ash Miles

Posted by
Ash Miles
Thu 3 May 2012: 4:44pm

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Upgrade to Autodesk 2013 Promo!

Upgrade to Autodesk 2013 Promo!

As of last month Autodesk released the 2013 update of their 3D software, and with that you’ll find a variety of enhancements and new features that make these versions pretty special. In our competitive industry, having the latest and greatest tools to complete the job is always a bonus, and the 2013 versions may well set you on your way to creating work that stands out from the crowd. Of course for many of you, the cost can make upgrading a tricky business and that’s why we want to make sure you’re all aware of a promotion that could help stretch the pennies a little further.

0 Comments richard mcguinnesss

Posted by
richard mcguinnesss
Wed 2 May 2012: 3:00pm

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