We’ve been catching up with lots of the escapees from over the years, and one story in particular has been hugely inspiring to us. Having studied a ten week Maya comprehensive course at Escape Studios back in 2003, Alenka Abraham has paved a very exciting career for herself. Taking on an R&D software project at Glassworks, Alenka met her future business partner, Adam Cubitt. Together they set up Existential Ltd., a company that develops both real-time and off-line computer visualisation and animation technology. Collaborating with leading post-production companies like MPC, and many others across the UK, they’ve been involved in pioneering projects and are making quite a name for themselves.
Yes, I really went there. A new trailer has been released for the updated version of Total Recall, and gone are the days of Arnie showing his rippling torso and basking in the limelight. This adaptation follows Doug Quaid (Colin Farrell) on his quest to find something better than his current life. After discovering ‘Rekall’, and being warned against it, he decides to rebel (against the norm, funnily enough) and visit the place regardless. This results in Doug Quaid having to question everything to try discover what is, and isn’t, real. The film boasts robots, a futuristic (yet dark) London and a whole lot of CG from MPC, Double Negative and Prime Focus. So from an industry point of view, it's definitely going to be worth a watch.
Last night we fought off the threat of rain, heated up the barbies and started cooking for our Assimilate, HP and Escape Studios BBQ in the Shepherd’s Bar and we are so proud that it was a huge success! A big thank you to everyone who made the journey down to Shepherd’s Bush for this very special event.
For those of us who like to indulge in a little bit of Pixar, whether it’s to appreciate the animation or just because you love a 'feel good' film, we all tend to have our favourites. My top 5 Pixar films (in no particular order) consist of Monsters Inc, Finding Nemo, Toy Story 3 (Ken is just hilarious the entire way through), Up and Wall-E.
We’ve just had some exciting news from the lovely people at Creative Skillset. The creative industries’ sector skills council are currently running a pilot scheme for short courses that provide training in areas such as TV, film, radio, interactive media, animation, computer graphics, facilities, photo imaging, publishing, advertising and fashion & textiles. By making training in these areas more readily available, they hope to open up these industries and create a more diverse pool of talent right here in the UK. And we’re delighted to play a part in that ambition.
Last Monday night saw the premiere of the The Amazing Spiderman in Leicester square. Whilst the premieres are continuing elsewhere around the globe I thought I’d bring you a bit of information as to why we at Escape are excited for the latest installment from the Spiderman franchise.
Last week was an interesting week for movie fans. Our prayers were answered when Michael Bay's production of Ninja Turtles was shut down (he decided that Teenage Mutant Ninja Turtles should be neither mutants nor teenagers, apparently, and the world decided to hate him). The Amazing Spiderman had it's London Premiere, another 45 minutes worth of TV spots for The Dark Knight Rises were released and the world was given Abraham Lincoln; Vampire Hunter.
Usually, comic book adaptations tend to be successful at the box office; Spiderman, Batman, The Hulk, The Avengers to name a few. However, there are exceptions; Green Lantern, Elektra and of course, Judge Dredd. Judge Dredd looked promising, we all love a bit of Stallone but the actual outcome, to put it nicely, didn’t quite live up to expectations.
As shown in this real time tech demo by Epic Games Unreal Engine 4, there are a host of improvements coming to the next generation of console and PC games. These are notably, real time dynamic lighting and particle effects as well as massive improvements to the UDK itself, enabling developers to leverage all these improvements much easier and faster. Then, just to show off Square-Enix, creaters of the hugely popular Final Fanstasy series, go and show what their latest real time tech is made of, and that really is impressive.
Tim Burton is one of my favourite directors, with my favourite animation film of all time (so far) being The Nightmare Before Christmas. Nearly every film he has done I’ve loved, whether it’s Batman Forever, Corpse Bride or my favourite. Everything about the films scream his trademark ‘look’, from the plots and animation to his infamous dark twists which make him so easily recognisable. It won’t come as a shock to you then, that his latest film, Frankenweenie, is no different.
I was on holiday last week, enjoying the almost total lack of sun, and having a week long geekasm at the E3 coverage. Imagine my surprise, then, to come back to work at Escape to discover hardly a mention of all that awesomeness on the blog. This is not, I thought to myself, acceptable. So have a peek at this!
When you consider the people who work in animation and VFX, many are guilty of picturing the stereotype in their minds; a bunch of geeky men working in a cramped computer room to produce the stunning images we see on screen. And I write to you now, with a sigh of relief, knowing that this is actually not the case. The Visual Effects Society (VES) has uploaded a video to their website which shows the NAB 2012 panel, consisting of five women, sharing their views, opinions and experiences working in the industry. The panel includes: questions from Randi Altman with answers from Jenny Fulle, Gabby Gourrier, Joni Jacobson, Jody Madden and Sarah McGrail.