I had the opportunity to watch a VES (Visual Effects Society) preview screening of Pixar’s Brave, a few weeks back. And this screening, like many VES screenings, was a very special one. We were greeted by two guest speakers who had come all the way from the US to answer questions from the London professional visual effects community, and well as some kids along for the ride to see the amazing red locks of the heroine, Princess Merida. Director Mark Andrews and Producer Katherine Serafian provided fascinating trivia about the whole process of making this film.
There have been some exciting changes at Escape Studios recently, and with that we are very pleased to welcome our new Relationship Manager, Anita Gribble. In this role Anita will have two main responsibilities. One is to work closely with post houses up and down the country to continue building on the industry coaching scheme we currently have for our full-time students. As well as this she will be helping to maintain our relationship with recruiters at a variety of post houses to further benefit our students.
The art of filmmaking has come a long way over the last 100 years. The technology we use today to create breath-taking scenes continues to push the boundaries of high-definition and realism, but we should never forget the genius of film crews who didn’t have the opportunity to ‘fix it in post’ or rely on computer graphics to set the scene. As lots of you know, some of the best moments in film history were created by filmmakers having to think on their feet, making the best of an impossible situation. And of course there are certain skills that were essential to the filmmaking process back then that will start to be forgotten due to the rise in post-production capabilities and accessibility.
It has been announced this week that MAXON will be releasing CINEMA 4D R14 in September this year. MAXON have almost 20 years of programming innovation under their belts and CINEMA 4D is one of the best known and most successful 3D motion graphics, painting and rendering software applications around.
BOXX Technologies present the BOXX renderPRO, the first personal, dedicated, rendering solution for animation, VFX, engineering and architectural visualisation. The renderPRO is designed for desk-side rendering with easy configuring and a compact design for professional performance in minimal space.
Last Wednesday we sauntered down to our friends at Saddington Baynes, devoured some gourmet Pizza, washed it down with some ice cold beer and cleansed our pallets with some invigorating VFX related conversation, all in the name of our second graduate reunion…who says you can’t mix business with pleasure? And with a high calibre of industry employed attendees from the likes of Double Negative, Framestore, The Mill and MPC London, conversation was rife.
First we shared the big news that the next release in the Starship Troopers franchise would be a fully CG film, and now we've just heard that the Resident Evil franchise has followed suit, releasing their own fully CG film towards the end of this year. The film, entitled Resident Evil: Damnation, has so far only been given a release date in Japan, which will be towards the end of October on blu-ray and DVD.
Sometimes it’s difficult to take time out of an already busy schedule to work on something you love. You might not be able to take days off work, or have an entire evening taken up with travelling as well as learning in order to pursue your dream career.
Last weekend saw the annual convention ‘Comic Con’ take place in San Diego. The event is always extremely popular as it offers attendees an opportunity to meet directors and actors, witness never before seen footage and be the first to hear about new releases, with this year being no different.
Don’t you all just love it when our resident VFX tutor Mark Spevick shares his knowledge with us? And don’t you just love watching, with bated breath, Indiana Jones conquering new feats as he crosses a rope bridge that appears to be on it’s last tethers above a dangerous gorge? And of course we know you'll just love to know that we've put the two together.
OK, you all know by now how much we like talking about certain CG heavy / animation films, and it might be quite obvious why this is. Yes, generally it's because the film features one of our favourite directors, or we love a certain genre, action hero or story line, but another reason for us to get so excited about a new release is for the array of behind the scenes footage for the making of, on how certain sequences were achieved!