What sets 2D and 3D visual effect artists apart? Most would say, not a lot. Both teams of artists are necessary in the creation of stunning CG visuals. But have you ever wondered why someone would choose one path over another? What makes the ultimate Compositor or 3D VFX artist?
We had the pleasure of catching up with games aficionado and escapee Holly Pickering last week.
Some good news for VFX fans this week, as VES announce that a complete documentary film about the legendary Ray Harryhausen, will be shown at a number of festivals early next year, and better still, those who can’t make these screenings, will be able to get their hands on ‘RAY HARRYHAUSEN: SPECIAL EFFECTS TITAN’ (quite the title, eh?) as soon as March 2013.
Being an avid Harryhausen fan, I own a signed copy of his classic book ‘The Art of Ray Harryhausen’, and have had the great pleasure of attending an intimate lecture held by this ‘Special Effects Titan’ back in 2009.
The VFX industry has emerged to become the most fervent, vibrant and limitless creative platforms of the 21st century, and has created a world where, equipped with the right skills and determination, the phrase ‘the sky is the limit’ is rarely an understatement.
Good morning internet!
Hello, it’s me again. Have you all been well? I hope you have. You may remember me from my recent stint of blogs about web series that have started to use VFX, and left you with a passionate plea to start watching Red vs Blue, the longest running web-series in the world, based on the Halo games. Well here I am again, because the internet just doesn't stop, and recently it’s been turning out some real gems in terms of visually invigorating moving pictures.
Last Monday, November 19th, we ran a very popular webinar with Victor Perez, a master when it comes to using Python inside NUKE. A whopping ninety nine people attended this live webinar to hear what Victor had to share, and we’ve had an incredible number of requests from people who couldn’t attend to share the webinar recording. For us, this interest has been very encouraging, and we look forward to bringing you more webinars like this.
For 50 years James Bond has been known for may things; martinis, dames, gadgets, cars, and fantastic action sequences. The James Bond franchise is also famously known for the stunning title sequences they've had throughout the years. Many studios have clamored to get the chance to work on these amazing intros, and for the 23rd James Bond movie Skyfall, the UK's own Framestore got their 5th go around on the James Bond title sequence which coincidentally also marked the 50th anniversary of the british spy saga.
Take a behind the scenes look at the Post Production process in 'The Hobbit: An Unexpected Journey'.
In preparation for what promises to be a visually stunning addition to the middle earth motion picture family, be sure to take a behind the scenes look at the post production process for The Hobbit.
We spoke to our friends over at Prime Focus World last month, in conjunction with their completed work on the stereo conversion of Tim Burton’s stop motion comedy horror - Frankenweenie. PFW worked closely and moreover, exclusively, with Disney and Burton on the picture, and the opportunity to chat about the project was just too good to miss!
There's been incredible diversity in the range of video games graphics presented to us over the years, but developers are still managing to find new ways to surprise us.
Earlier this month the Evening Standard compiled a list celebrating some of the top most influential creative figures in London. Inspired by the opening ceremony for this year’s London Olympics, which brought together an incredible pool of talent for a spectacular event, the Evening Standard took this opportunity to acknowledge the “fantastic cauldron of creativity” that exists in England's capital.
While everyone is busy hating on Disney for adopting and extending the Star Wars saga, let’s take a moment to remember that Disney do indeed make some seriously visually impressive motion pictures. Their latest endeavour ‘Wreck it Ralph’, is no exception. CTO Andy Hendrickson spoke to Animation World Network about the film…