Ever found yourself pondering over a possible career in VFX? We’ve all had those moments when we’ve seen some awesome CG visuals and thought ‘how did they do that?’ The people who created these effects all started out somewhere, and that starting point is usually the time they started learning the tools they needed to get the job done.
Hasraf Dullul is part of a generation of VFX artists first inspired by the film ‘Bladerunner’, since this early awakening, Hasraf, or Haz, as he is more fondly known by his contemporaries, has assembled a portfolio of some considerable weight; it includes a number of prestigious awards and world renowned projects. Batman: The Dark Knight, Planet Dinosaur and NOVA – Life beyond Earth, not to mention numerous VES (Visual Effects Society) awards nominations!
The most recent fruits of his labour have flourished in the form of his own VFX driven short film, ‘Fubar Redux’, which has been fondly described as ‘Animal Farm meets Platoon’ quite an intriguing round up right? Be sure to check it out here, we think it’s marvellous!
Calling all VFX artists! Is it time to take your career to the next level? Learn how to create earth shattering natural disasters, amazing particle flows, beautifully complex dynamic simulations and cataclysmically destructive explosions…without being prosecuted.
Over the past six months we have been working with Michael Illingworth, founder of Vine Post Production to expand his studio. Michael has worked at The Mill and Cinesite and has been involved in post-production, compositing and visual effects supervision on some of the biggest film names in the industry including the Harry Potter franchise, Gladiator and Black Hawk Down.
“Big things have small beginnings”, was an idea acknowledged in Ridley Scott’s Prometheus, released earlier this year. And for us, this statement couldn’t be more true. Taking the art of visual effects as a prime example, the spectacular CG you see on screens today was born from the most basic of concepts, and the people who created those effects invested significant time and energy to become the talented artists they are today. Every creative talent has to start out somewhere, and with the right levels of care and determination, it can evolve into something magnificent.
Today I discovered a VFX themed collaboration which includes one of my favourite YouTube faces, Harley Morenstein of ‘Epic Meal Time’. He joins competitive gamer, filmmaker and part time VFX technician ‘Freddie Wong’, making for an outright ridiculous, (yet entertaining) couple of minutes of VFX action.
A film currently bringing an interesting element of humour to cinema screens in Ireland has been described as the heir to the “Shaun of the Dead” throne. This statement may not be far wrong. I won’t lie to you, the plot is a tad mental, but in that great tongue-in-cheek way that makes it the kind of film that will surely cheer you up at the end of a tough week. The film in question is Jon Wright’s Grabbers, and it’s one I hope you’ll all get a chance to see.
Some of you may remember the incredibly addictive Maxis game, SimCity. If anything, you’ll remember the awesome tunes that accompanied your construction of cityscapes, with endless building potential. And for those of you with fond memories of this game, you’ll rejoice in knowing that the creators are taking it to a whole new level of development. SimCity is now global!
Gamescom, Europe's premier gaming event, starts today in Cologne, Germany and will run through until the end of this week (15th - 19th August). With over 275,000 visitors, more than 5,000 journalists and 557 exhibitors from 39 countries, Gamescom is the World's largest games event, uniquely showcasing all interactive game segments from PC and console right through to mobile gaming. This is the place for game devs and manufacturers to make an impression on Europe's tastemakers and games journalists.
Another year another SIGGRAPH and what a packed in week it was. This year, LA didn't just give us earthquakes, heat waves and the biggest burritos known to man but also a full week of presentations from some of the biggest and newest studios plus an exhibition hall packed with the latest technology from around the world.
Here is a quick summary and a few favourites from last week. These are just some of the things to check out:
Is your mind a whirling dervish of creativity? Do your ideas formulate out of the blue, and evolve from non-existence to intrinsically detailed visions, in a matter of minutes? Channeling these skills can be an adventure, especially if you enter an industry where the boundaries are seemingly limitless…
Saturday 18th August sees the launch of a new Kinetica exhibition space at Emigre Studios. For those of you who don't know, Kinetica is an awesome art organisation, which exhibits kinetic/moving interactive art installations that often involve video and digital art.
I had the opportunity to watch a VES (Visual Effects Society) preview screening of Pixar’s Brave, a few weeks back. And this screening, like many VES screenings, was a very special one. We were greeted by two guest speakers who had come all the way from the US to answer questions from the London professional visual effects community, and well as some kids along for the ride to see the amazing red locks of the heroine, Princess Merida. Director Mark Andrews and Producer Katherine Serafian provided fascinating trivia about the whole process of making this film.
There have been some exciting changes at Escape Studios recently, and with that we are very pleased to welcome our new Relationship Manager, Anita Gribble. In this role Anita will have two main responsibilities. One is to work closely with post houses up and down the country to continue building on the industry coaching scheme we currently have for our full-time students. As well as this she will be helping to maintain our relationship with recruiters at a variety of post houses to further benefit our students.