This is just a little reminder that the release of Adobe CS6 is just around the corner, but for those of you itching to upgrade, you should think about getting round to it soon. Adobe are currently running a pretty good upgrade promotion that will keep you up-to-date with the latest and greatest features in Adobe Creative Suites. When you buy a full CS5.5 license between now and May 6th, you get an upgrade to CS6 absolutely free. Just to be clear, this will also save you money, as the CS6 price will undoubtedly be significantly higher. That’s a good incentive if ever I heard one, for upgrading now!
So we have a new class of students for the Visual Effects Production course and I thought I’d quickly run through what this class has been up to recently and where they’re at now in their studies. We are currently on week four and they have just started their first major project after covering the ins and outs of Maya (the industry go-to package in VFX). So far, we have covered modelling, UV’ing, texturing, some lighting and rendering and a bit of Photoshop just to mix it up a bit. To put all they have learnt into practice, they have been asked to create a CG object, integrate it into a backplate and to make it look photo-realistic.
Following on from yesterday’s post, I want to continue the discussion of why NUKE has revolutionised the industry and is an incredible asset to any compositor. The popularity of NUKE is largely down to its advancements in 3D integration, not only with its own user interface (UI), but also its ability to communicate with other packages such as MARI and AtomKraft. Being acutely punned as NUKE's 2.5D space, the 3D system has sped up the conventional 2D workflow in areas such as paint and roto, as well as depth compositing. This 2.5D space allows users to build rudimentary geometries, which can then be projected on, textured, lit, shaded and rendered as complimentary 3D assets or as part of a standard 2D workflow.
I am part of a generation that has been particularly spoiled by the advances in stop motion animation. I remember watching TV shows like Noddy, Fireman Sam, Pingu and Postman Pat and films like The Nightmare before Christmas, James and the Giant Peach and Chicken Run as a kid and being in complete awe.
Industry proven among some great names in the VFX industry, SCRATCH has played a significant role for an impressive list of film and documentary titles. Developed by software vendor, ASSIMILATE Inc., it is the highly flexible and comprehensive tool for digital workflows, giving you a range of features at your disposal. SCRATCH can manage dailies, versioning, conform, colour grading and finishing all within one application. Often referred to as a ‘post-house in a box’, this tool has a great many qualities to impress.
Here is my usual jumble of news to start off this week. There are tutorials, news of various software releases, a cool "Making of Rango", and really sweet advert for Twinnings tea, and lots more. Feel free to add anything I may have forgotten.
After the rip roaring success with their Christmas adventure Arthur Christmas, Aardman Animations has once again teamed itself up with Sony Pictures Animations for The Pirates! In an Adventure with Scientists due for release on March 28th in both 2D and 3D.
Apologies, but in celebration for the upcoming release we’ve gotten ourselves in the buccaneering mood with a nautical themed blog with added seafaring lingo. Keep up if ya dare!
It's the time of the week when I share with you the news that picked my interest over the last seven days. This time, there are the following goodies on offer: a cool making of from Framestore, some great new tutorials, a trailer of Pixar's "Brave", a new trailer for Spiderman and lots of education news related to Michael's latest announcements regarding education reforms.
After an absence of a week, I am back again with my usual digest of news. This week, we have some great showreels from the likes of Pixomondo, a great trailer from Spiderman and even some tutorials.
Flipbook, the Manchester based animation and VFX boutique studio, are celebrating a second year in business this week. Quite literally two years ago to the date (February 8th 2010) they took on their very first job. Since then Flipbook have grown from strength to strength, and look forward to a prosperous future as they make some significant upgrades in the company’s workflow.
There's all sorts of goodies in this week's edition of my News Round Up: we have free sofware from DAZ3D, some cool VFX breakdowns, the usual Oscar related stories, and lots of lots of news on the state of the UK education system. Hope you enjoy it, and as usual, I welcome your feedback.
This week, my round up of CG news features software and hardware announcements, interviews with VFX professionals, and some cool new VFX breakdowns. Hope you enjoy it!
The guys at IKinema have an awesome idea in development that is making their award winning animation technology more available to the masses. For those of you who don’t know IKinema, it is a plug-in for Maya that lets you create full-body animations quickly and easily with brilliant realistic results. It is a time saving tool that eliminates the need for characterisation or special rigs as it does the hard work for you, letting you work directly onto a rig. You can combine multiple models into a single animation, retarget from any source to any target, customise or tweak motion capture and animation as well as retarget data inside Maya in real-time.
My, what a busy week! There are announcements from the likes of Pixar about their RenderMan software, interviews with London studios such as Pixomondo and the much more education controversy. Here's my pick of last week's more interesting stories.
This is possibly the moment many of you have been waiting for… HIERO, The Foundry's latest software project, has gone to beta. A closed beta ran over a short period of time for few individuals who got their name on a waiting list nice and early, and from what I’ve heard, they really enjoyed putting it to the test.