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CVMP 2012 – Final Call For Papers

CVMP 2012 – Final Call For Papers

Do you have a high-quality paper that demonstrates research or work related to media production? If the answer is yes, then now is the time to present it at CVMP 2012. The Best Student Paper prize is being sponsored by Google and the award is a very substantial £2,000.

0 Comments richard mcguinnesss

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richard mcguinnesss
Tue 29 May 2012: 11:33am

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Where Could a Career in VFX Take You?

Where Could a Career in VFX Take You?

Doing a VFX course can lead your career in many directions. For many of our students it has been the launching pad for a career in post-production, for film, TV and commercials. Many students have also gone on to work in other areas such as games and architectural visualisation. We teach the fundamentals and practicalities of working in CG, paving the way for what you will eventually specialise in.

0 Comments Ellen Payne

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Ellen Payne
Mon 28 May 2012: 1:30pm

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Autodesk and Adobe: The Start of a Beautiful Relationship

Autodesk and Adobe: The Start of a Beautiful Relationship

For those of you battling with 3D and 2D interoperability, there may be light at the end of the tunnel. Autodesk and Adobe are joining forces to try make these problems a thing of the past.

4 Comments richard mcguinnesss

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richard mcguinnesss
Thu 24 May 2012: 4:58pm

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Cloud Coverage

Cloud Coverage

Adobe has created Creative Cloud, a hub for creative pros to access all their Adobe software for a $49.99 monthly subscription fee. Adobe’s Creative Cloud is the newest feature to the Adobe range which allows the subscriber on the go access their Creative Suite, 20GB storage and immediate access to new software versions for a fraction of the “in the box” price.

2 Comments Tim Flett

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Tim Flett
Wed 23 May 2012: 11:21am

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Cracking Job by MPC & mocha Pro

Cracking Job by MPC & mocha Pro

If you’ve been hiding under a rock for the last, let’s say 6 months to a year, then you may be unaware of the new Tim Burton movie, Dark Shadows, released this month.

0 Comments Olivia Grout

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Olivia Grout
Tue 22 May 2012: 12:06pm

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Built by Self-Confessed Industry Nerds

Built by Self-Confessed Industry Nerds

With the divide between 2D and 3D becoming increasingly indistinguishable, I thought I'd share some information about an interesting alternative to Nuke’s default scanline render node and indeed much of Nuke’s current 3D shading tool set.

0 Comments Ryan Mullany

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Ryan Mullany
Wed 16 May 2012: 12:00pm

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Coming Soon!! mocha Pro Event...

Coming Soon!! mocha Pro Event...

Last June Imagineer Systems and Escape Studios hosted a mocha Pro demonstration event in London to celebrate the success of this tracking software. Due to the success of that event we are pleased to announce that we will be hosting another one this year on May 30th 2012.

0 Comments Tim Flett

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Tim Flett
Tue 8 May 2012: 5:00pm

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The Studio Workshop: Exporting Camera From Maya to NUKE

The Studio Workshop: Exporting Camera From Maya to NUKE

So it’s almost bank holiday weekend and your old pal Ash is gonna give you another one of his awesome tips before you spend the next three days drinking your body weight in alcohol and watching The Avengers… seriously, how awesome is that film?!

0 Comments Ash Miles

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Ash Miles
Thu 3 May 2012: 4:44pm

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The Studio Workshop: Camera Scale

The Studio Workshop: Camera Scale

Happy Tuesday, loyal readers. Here's a quick one relating to a problem that popped up a few times for the students last week. This is for anyone taking who has tracked footage into Maya and finds their tracking markers don't line up, because they've forgotten one simple step.

3 Comments Ash Miles

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Ash Miles
Tue 1 May 2012: 10:32am

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The Studio Workshop: ID passes - Part Two

The Studio Workshop: ID passes - Part Two

It's important to only isolate three separate elements per ID pass, or the technique becomes redundant. For example, if I had made both the windows and door red in the image for Part One of this blog, then any colour correction I applied to the red channel in NUKE would affect them both. You've already seen a broad example, but there's no reason you can’t use ID passes to focus on more specific areas of your render. The image above shows an example of an ID pass refined to specialise in the windows only. This kind of pass would be useful if the texture I added to the window transoms (red bits) had rendered far too dark, but everything else rendered correctly, as I would be able to adjust them without damaging the rest of my render.

0 Comments Ash Miles

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Ash Miles
Fri 27 Apr 2012: 2:46pm

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The Studio Workshop: ID passes - Part One

The Studio Workshop: ID passes - Part One

Because nobody demanded it....ID passes!

0 Comments Ash Miles

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Ash Miles
Fri 27 Apr 2012: 12:17pm

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A New Studio for International VFX Company Pixomondo

A New Studio for International VFX Company Pixomondo

Pixomondo has expanded their impressive global network of VFX studios yet again. Recently they established their twelfth facility at the Celtic Media Centre in Baton Rouge, Louisiana to service local film and commercial productions as well as provide support to the other international studios. With over 150,000 square feet of design-built stage spaces, the Celtic Media Centre is perfect for meeting the demands of any production. This is the largest studio facility in Louisiana state, and with the generous tax incentives currently in place in that region, this looks to be a great move for the Oscar winning VFX company.

0 Comments richard mcguinnesss

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richard mcguinnesss
Fri 27 Apr 2012: 10:42am

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NVIDIA Quadro and Tesla Support in Adobe CS6

NVIDIA Quadro and Tesla Support in Adobe CS6

I’m sure you’re all aware by now that upgrades to Adobe CS6 will be available soon, and with this new version we can all look forward to accelerated performance and interactivity. Yes, now you can feel safe in the knowledge that Adobe Creative Suites now support NVIDIA Quadro and Tesla GPUs, opening a whole world of enhanced efficiency for their programmes.

0 Comments richard mcguinnesss

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richard mcguinnesss
Thu 26 Apr 2012: 5:23pm

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Adobe CS6 Upgrade Promotion

Adobe CS6 Upgrade Promotion

This is just a little reminder that the release of Adobe CS6 is just around the corner, but for those of you itching to upgrade, you should think about getting round to it soon. Adobe are currently running a pretty good upgrade promotion that will keep you up-to-date with the latest and greatest features in Adobe Creative Suites. When you buy a full CS5.5 license between now and May 6th, you get an upgrade to CS6 absolutely free. Just to be clear, this will also save you money, as the CS6 price will undoubtedly be significantly higher. That’s a good incentive if ever I heard one, for upgrading now!

0 Comments richard mcguinnesss

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richard mcguinnesss
Thu 26 Apr 2012: 4:45pm

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The Studio Workshop: Naming Conventions

The Studio Workshop: Naming Conventions

Following on from last Friday, welcome back to the Studios Assistant workshop, where Brad Collier-Brown and I share a few of the most common queries and solutions from the Escape Studios classroom, so you guys at home can learn a little something from us too.

2 Comments Ash Miles

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Ash Miles
Mon 23 Apr 2012: 2:27pm

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Now is When the Real Work Starts…

Now is When the Real Work Starts…

So we have a new class of students for the Visual Effects Production course and I thought I’d quickly run through what this class has been up to recently and where they’re at now in their studies. We are currently on week four and they have just started their first major project after covering the ins and outs of Maya (the industry go-to package in VFX). So far, we have covered modelling, UV’ing, texturing, some lighting and rendering and a bit of Photoshop just to mix it up a bit. To put all they have learnt into practice, they have been asked to create a CG object, integrate it into a backplate and to make it look photo-realistic.

1 Comments Brad Collier-Brown

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Brad Collier-Brown
Mon 23 Apr 2012: 1:48pm

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I Only Have Eyes For Nuke "2.5D" Part Two

I Only Have Eyes For Nuke "2.5D" Part Two

Following on from yesterday’s post, I want to continue the discussion of why NUKE has revolutionised the industry and is an incredible asset to any compositor. The popularity of NUKE is largely down to its advancements in 3D integration, not only with its own user interface (UI), but also its ability to communicate with other packages such as MARI and AtomKraft. Being acutely punned as NUKE's 2.5D space, the 3D system has sped up the conventional 2D workflow in areas such as paint and roto, as well as depth compositing. This 2.5D space allows users to build rudimentary geometries, which can then be projected on, textured, lit, shaded and rendered as complimentary 3D assets or as part of a standard 2D workflow.

0 Comments Simon  Richardson

Posted by
Simon Richardson
Thu 19 Apr 2012: 2:54pm

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Stop Motion Lust

Stop Motion Lust

I am part of a generation that has been particularly spoiled by the advances in stop motion animation. I remember watching TV shows like Noddy, Fireman Sam, Pingu and Postman Pat and films like The Nightmare before Christmas, James and the Giant Peach and Chicken Run as a kid and being in complete awe.

1 Comments Olivia Grout

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Olivia Grout
Thu 19 Apr 2012: 12:04pm

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Rendering a Pre-Visualisation for the World Trade Centre

Rendering a Pre-Visualisation for the World Trade Centre

Responsible for producing a visually captivating film that unfolds the story of the re-construction of the World Trade Centre, VFX house Piranha were faced with the monstrous task of rendering data of epic proportions. For Piranha the solution came in the form of a BOXX workstation.

0 Comments richard mcguinnesss

Posted by
richard mcguinnesss
Fri 13 Apr 2012: 12:00pm

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SCRATCH: An All-In-One Tool for Post-Production Pipelines

SCRATCH: An All-In-One Tool for Post-Production Pipelines

Industry proven among some great names in the VFX industry, SCRATCH has played a significant role for an impressive list of film and documentary titles. Developed by software vendor, ASSIMILATE Inc., it is the highly flexible and comprehensive tool for digital workflows, giving you a range of features at your disposal. SCRATCH can manage dailies, versioning, conform, colour grading and finishing all within one application. Often referred to as a ‘post-house in a box’, this tool has a great many qualities to impress.

0 Comments Tim Flett

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Tim Flett
Thu 5 Apr 2012: 3:30pm

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