Many of you will know who I’m referring to if I mention Sulley, Boo and Mike Wazowski. If you don’t, shame on you. They are, of course, the main characters from Disney’s Monsters Inc. The film won an Oscar, a BAFTA and a variety of other awards for its storyline, music and character animation. So if you haven’t seen it, invest, as it’s definitely worth a watch.
Tim Burton is one of my favourite directors, with my favourite animation film of all time (so far) being The Nightmare Before Christmas. Nearly every film he has done I’ve loved, whether it’s Batman Forever, Corpse Bride or my favourite. Everything about the films scream his trademark ‘look’, from the plots and animation to his infamous dark twists which make him so easily recognisable. It won’t come as a shock to you then, that his latest film, Frankenweenie, is no different.
Whilst scrolling through the IGN website I stumbled across a page that I wanted to share with you all, even if it is just a check list! IGN has released their list of top summer movies for 2012 and, although many of them have been released (and you can cross them off on your check list), there are still plenty of brilliant CG films being released over the upcoming months.
NATIVITY is a pioneering digital art project by Martha Fiennes, a moving-image interpretation of the Christ Nativity inspired by a canon of Renaissance paintings on the story. Martha’s idea for this project was brought to life through the process of SLOimage, which is the process of random and perpetual image self-generation. It slowly transforms through a wide range of alternative pictorial content in a way that is unpredictable to both the artist and the viewer. In a way, it is as though this technique has its own level of consciousness, allowing the artwork to generate meaning in new and very unexpected ways.
Over the weekend we attended the London VES Career Fair & Tech Expo, and let’s just say it put Love Box to shame with the numbers who turned out for the event itself! Queues of aspiring VFX artists patiently lining up to speak to representatives from some of the world’s greatest post houses, including ILM, Framestore, Pixomondo, Method Studios, Cinesite, Prime Focus and Disney, really highlighted just how much competition there is to get your foot on the first rung of the ladder in the world of Visual Effects.
I was on holiday last week, enjoying the almost total lack of sun, and having a week long geekasm at the E3 coverage. Imagine my surprise, then, to come back to work at Escape to discover hardly a mention of all that awesomeness on the blog. This is not, I thought to myself, acceptable. So have a peek at this!
Did any of you hear the breaking news this week that Disney have unveiled what will be their latest CG project? If not, then have no fear. I can now share with you that Frozen is set to be their next classic. Unfortunately there's very little information released on this, but as we receive more information we’ll pump it out to you.
When you consider the people who work in animation and VFX, many are guilty of picturing the stereotype in their minds; a bunch of geeky men working in a cramped computer room to produce the stunning images we see on screen. And I write to you now, with a sigh of relief, knowing that this is actually not the case. The Visual Effects Society (VES) has uploaded a video to their website which shows the NAB 2012 panel, consisting of five women, sharing their views, opinions and experiences working in the industry. The panel includes: questions from Randi Altman with answers from Jenny Fulle, Gabby Gourrier, Joni Jacobson, Jody Madden and Sarah McGrail.
If you're anything like me, you'll have a favourite developer, and mine just happens to be Valve. For those of you who don’t know Valve, it's an entertainment software and technology company that has been around since 1996. Since its beginning, it has produced an overwhelming amount of award winning games, with the most recent including Left 4 Dead 1 & 2, Portal 1 & 2, Half-Life 2 and Counter-Strike. It is also the developer of leading-edge technologies including game engine Source, and premier online gaming platform Steam.