Last month we asked architects and designers to enter a competition to win an HP mobile workstation with V-Ray for 3ds Max software. The competition is now over, and we have to say we were really pleased with the response we had. It was great to see so many excited about the prospect of winning these two powerful technologies. A large number of you got all three answers correct but unfortunately there could be only one winner, and picked at random the winner is Simon Jennings of Jennings Designs, Nottinghamshire.
There are no Antipodeans in our class, but if there were we might use the Aussie slang phrase ‘We'll be apples’ (meaning it’ll be alright), as we started to understand the workflow, and make our first tentative steps at modelling fruit in Maya. For on Monday night Mark began our second week of tuition with an exercise in creating an apple, giving new meaning to Maya Core.
Flipbook, the Manchester based animation and VFX boutique studio, are celebrating a second year in business this week. Quite literally two years ago to the date (February 8th 2010) they took on their very first job. Since then Flipbook have grown from strength to strength, and look forward to a prosperous future as they make some significant upgrades in the company’s workflow.
If you’re an aspiring VFX artist, knowing Maya inside out is an absolute must. On our VFX course, I make sure that every student has a good understanding of Dynamics and linking objects kinematically which are an integral part of the VFX pipeline. Not knowing these just isn’t an option. They form part of a basic skillset which post houses will expect you to know. That’s why, this month, I’ve created a tutorial which will give you two new skills you can add to your showreel. Being able to use Dynamics fluently will demonstrate to potential employers that you understand the key techniques in VFX and are ready to take your first steps in the industry. So what are you waiting for? Log on to our eLearning platform and add these skills to your existing toolset.
Are you an aspiring CG artist who’s trying to get your CG career off the ground? Are you working in the creative industry and want to transfer your skills to VFX? We know how difficult it can be to make decisions and chose the right path, but that’s where our Careers Guide can help. By revealing the many opportunities that exist within the CG industry, the guide helps you overcome some of the hurdles you might face when you start making career choices.
There's all sorts of goodies in this week's edition of my News Round Up: we have free sofware from DAZ3D, some cool VFX breakdowns, the usual Oscar related stories, and lots of lots of news on the state of the UK education system. Hope you enjoy it, and as usual, I welcome your feedback.
Back in 2005 Escape Studios took the bold step of not only training CG professionals, but employing those graduates in an experimental outsourcing project, which became known as the Escape Pod.
“What have I got myself into?…” was the worrying thought running through my mind, as my second class in Maya Core reached the half-way point. This was the less than confident start to my personal experiment, where I’m hoping to demonstrate how Escape Studios can instruct a complete 3D newbie, and turn me into a (hopefully) competent Maya operator.
James Sindle first studied design at Kingston University, before training in CG here at Escape studios. Upon completion of his course James joined The Mill in 2007, he quickly then became a senior 3D operator leading multiple award winning commercials, before branching off last year with Lee Pavey, Dan Stanhope Marum and Giles Cheetham to form their own power house, the Electric Theatre Collective.