The latest version of PFTrack has just been released, and it looks like The Pixel Farm dev team have been quite busy, packing in a lot of new features, Python scripting and even a new architecture in this latest release. The full list of features have yet to be released but here are just some of the things you can expect in PFTrack 2011...
TACTIC 3.5 Out Now
Southpaw Technologies have released the latest version of their asset management software TACTIC 3.5, and at first glance, it looks like there are loads of new features for speeding up production.
Live Q&A: Breaking into the visual effects industry
Garreth Gaydon, Lee Danskin and escapee Ben Cantor are going to be joining a live Q&A session on 'How to Break into the Visual Effects Industry' hosted by the Guardian online.
UK has been NUKED!
We have been totally amazed over the past couple of months over the number of companies that are looking for NUKE ops at all levels.
New Free Maya Tutorial: Gimbal and Rotation Order
This month, I am tackling some pretty technical issues that affect CG artists on a daily basis. I am going to walk you though the often over-looked issue of Gimbal, using a whole bunch of examples to explain what it is, what causes it and the issues it can have over our animations.
Record Number of Overseas Students
Did any of you read the recent article published on the BBC called "Record numbers of international students"? This is definitely worth a read.
Mocha Pro Delivers on Deathly Hallows Part 1
When Baseblack were tasked with creating individual effects and two full action sequences for the latest Harry Potter movie, they wanted to create a greater sense of realism and really enhance the story.
Chaos' Top Man Vlado Koylazov Talks to Escape
Chaos have been super busy working on their new V-Ray 2.0 for Maya, so when the opportunity came up to chat to Chaos’ top man, CTO Vlado Koylazov, we didn't hesitate to get the inside scoop. So, for the lowdown on where the new ideas come from, what's in store for future releases, and his favourite CG project, read on.
The Graduate Academy Challenge
If you are looking for a way into the industry and think you have what it takes to prove yourself as one of the best creative talents in the UK, then check out The Talent Graduate Academy challenge.
Silent Studios Show Our Students How CG and Digital Media Work Together
Silent Studios are by no means a big company. As a team of four, they are a tight knit unit comprising a Creative Director, a Music Director, an Art Director/Designer and a Composer. However, they have certainly made some noise (quite literally) in the world of digital media. The Creative Director, Nathan Prince, came to Escape Studios to talk to our classroom students about digital media and how CG is playing a massive role in what they do every day. Liam described Silent Studios as a design and music partnership that blends moving image, creative direction, graphic design, installation and musical composition. A little bit of everything then.
Digital Compositor and Escapee Victor Perez Thanks Escape Studios
When Victor Perez finished our 12-week Compositing for Production course last year, we knew that he was destined for great things. Since completing the course he has worked for an impressive range of companies - most of the post houses in Soho in fact - and is absolutely loving it. Victor was born to be a compositor -it's just in his blood. He's been hooked since his early days watching Star Wars. For Victor being able to use his artistic and technical skills to tell a story is one of the most important aspect of what he does -he's definitely in the right job then!
iPad – is it CG Friendly?
Last year, Apple shook the tech world when it released the iPad, and it quickly became the must have gadget for 2010. Apple is now in the spotlight again with lots of hype around iPad 2. It's all very well lusting after one of these little babies, but for me, the real question is "what can a 3D pro like me actually use it for?".
How Will the Budget Affect the Games Industry?
Reading the article about what the Budget has done for graduate recruitment made me think about how this might affect the Gaming Industry. Gaming truly is part of our culture. It's everywhere, we have never had so many platforms and opportunities on which to play games and I think it's fair to say gamers have never had it so good. So, why is it such a bad time for the UK games industry?
