Don't worry if you missed the Recruitment Webinar that ran before Christmas, as we've recorded it for you to watch on our website.
Constructing a whole city spread out over 385 square kilometres in just 4 weeks seems like a tall order. Base Productions faced this very dilemma when creating 6 CGI sequences for National Geographic's Mega Cities, to create the large Taiwanese city of Kaohsiung. They managed to get around it by using CityEngine to procedurally generate buildings, and only concentrate on a few hero buildings to recreate the huge city. You can check out the opening sequence to see the final result, and although the buildings aren’t very detailed, it gives you a great feel for the density of the city and its size.
It's that time of year when everybody makes a multitude of New Year's resolutions. I am of the opinion that they are not worth doing unless you are going to stick to them. Having said that, we have actually decided to start the year with a resolution. It’s a fairly simple one: we are resolute in our wish to give you more of the free tutorials that you want. There you are, I told you it would be an easy one.
Nintendo, Sony, Toshiba have all issued warnings on the development of eyesight in younger children when watching stereoscopic 3D images. Here is a link to a BBC story about the recent Nintendo announcement. Their announcement basically said: "There is a possibility that 3-D images which send different images to the left and right eye could affect the development of vision in small children".
Do you have lots of things to say about Escape Studios? We've put together a satisfaction survey which has been designed to help us understand what you'd like to see from Escape Studios. If there are things you think we can improve or are doing really well, we really do want to hear about it.