A few weeks ago we ran a customer satisfaction survey. As part of the survey, we had a prize draw, with the winners bagging a masterclass with our VFX tutor Lee Danskin and the runners up all receiving Amazon vouchers.
Service Pack 3 for modo 401 Released!
We have lots of exciting new developments from our friends at Luxology.
Stereoscopic: Simplified!
Hello world!
Since the releases of The Final Destination and Avatar, there's been alot of talk about town regarding stereoscopic 3D, workflow and how it applies to film, commercials, TV and all things media.
Videogames violence
I’ve seen in the news this week that Scottish MP Joe Fitzpatrick has been defending Dundee’s videogames industry after the Scottish Parliament was urged to recognise the fact violent games are easily obtainable for children.
First look at Visual Effects TD work
Here's a sneak preview of some of the work from our new Visual Effects TD course which is running for the first time this year.
Free Camera Projection in Nuke Tutorial
We’ve just made another free tutorial available to you all: Camera Projection in Nuke is a great opportunity for those of you who want a better understanding of Nuke's 3D environment.
Escape this Spring
For those of you considering working in this thriving, dynamic industry, we’re offering a taster into the world of computer graphics with a range of three-day short courses. They’re a great opportunity to get a better understanding of the career opportunities out there while gaining valuable insight into the industry.
Game Course - images
Here's a selection of what our game course students have created. As I mentioned before, I'm really proud of what the guys have come up with, and I would love to show you every single students work, were it not for amount of space it would take up on the blog. So here, as a compromise, is a selection:
Turtle now supports Autodesk Maya 2010!
The new Turtle™ 5.1 version for Autodesk Maya 2010 has been released! Illuminate labs have made improvements to their rendering and baking plug-in for Autodesk Maya, to make it better for lighting and content creation in next-gen game development.
Disney releases Ptex as open source
Ptex is a technique for per-face, multi-resolution texture mapping without the need to setup your UV's manually. While the paper by Brent Burley (Walt Disney Animation Studios) and Dylan Lacewell (Walt Disney Animation Studios & University of Utah) has been around for a while, last Friday, Disney released the project as open source.
Autodesk Project Cooper...
We have just come by an interesting little tool from our friends at Autodesk - and it's free!
Free Compositing Webinar
For those of you interested, we’re hosting a free compositing webinar taking place on the 28th of this month. I'll be taking you though the principles of compositing as well as the tips and tricks which will make the most complicated task seem straight forward.
Autodesk Mudbox 2010 Service Pack 1
Our friends at Autodesk have released the first service pack for Mudbox 2010.
Good times for Games
I have just finished teaching our most intense 12-week games course yet and will soon post some examples of the work done by the students during the course. I am really proud of the work they created.
Sony Pictures Imageworks releases open source shading language
Yesterday, Sony Pictures Imageworks -the award-winning visual effects and digital character animation unit of Sony Pictures Digital Productions- released the Alpha version of its source code for OSL (Open Shading Language).
Maya and Max 2010 - Free courseware offer!
Hi there,
The Tech Team at Escape thought it may be nice to offer some additional value to the service we provide when anyone buys a new commercial license of Maya or Max.
A work of art
On one of my (out of work hours) trawls around the internet, I came across this little gem (if you can, watch fullscreen).
