Tim Flett, Escape Studios Business Development manager, was at the IBC Show last week, where he received a commendation award from The Foundry. He was delighted to collect the award in Amsterdam and said:
Autodesk 3ds Max Design Competition
Autodesk have an awesome competition running at the moment, with great prizes for the winning and runner-up entries. They are calling out for submissions of a scene or design created on either 3ds Max 2012 or 3ds Max Design 2012. The winning entry will be featured on the 3ds Max Design 2012 box cover and splash screen. Entries will not be judged on production quality, but rather on imagination, innovation and an ingenious use of the Max logo. They are looking for inventive concepts or renderings of architectural designs as well as mechanical or industrial production design. So be adventurous.
News Round-Up: Monday 19th Sep 2011
Following on from last week's announcement about our Weekly Round-Up of news, here are the stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.
CityEngine: Mapping Out The Locations on Pixar’s 'Cars 2'
Pixar, renowned for their cutting edge animation, know better than anyone the advantages of saving time where possible. The technical directors and supervisors on Cars 2 were faced with the challenge of building locations for this feature length animation. Those of you who have seen the sequel will remember that the lead character, Lightning McQueen, is being sent around the globe to race in the world Grand Prix. The challenge for the Pixar creative team was to build recognizable cities, on a very broad scale.
Who Remembers Scanimate?
I stumbled upon a really good site the other day which sent me on a trip down memory lane. The site is called "Scanimate Central" and is basically a resource for anyone to read about how animations used to be made.
News Round-Up: Monday 12th Sep 2011
For some time now, I have been doing a weekly round up of news for our own internal use at Escape Studios. I never actually thought of sharing it more widely until someone pointed out to me last week, that actually, maybe it would be useful to the people who read this blog.
The Ancient History of Computer Animation
When you ask people about Pixar's early 3D animated films they may answer you Luxo Jr from 1986, but Ed Catmull, Pixar founder, made his first animated film while still at the University of Utah, way back in 1972.
23 MARI Tips In 23 Days on Twitter
MARI is a relatively new piece of software, and is becoming more popular with artists as its reputation for efficiency and adaptability becomes more widely known. As with any piece of new software there is a period of trial and error before you really get to know its full capability. It is in light of this that Henry South, lead texture artist at Framestore, is offering to share his top 23 tips when working with MARI.
Pixar Announce RenderMan for Maya 5!
Our friends at Pixar have announced that the release of RenderMan for Maya 5 is being planned for this autumn.
Coaching Diary: Harrison Ly Shares His Thoughts On Being Mentored by MPC
I felt a little bit like an old-school headmaster last week, taking our latest set of compositing students to MPC where they were to have their work critiqued for the second time. Lots of worried faces trudged behind me - nerves apparent and laughter a little thin on the ground. As usual, all of their concerns were completely unfounded and they all actually left the place beaming and proud of their achievements. But I do understand how showing your work to a bunch of seasoned professionals can be very daunting - despite the team at MPC doing their best to make the experience a relaxed one for our students.
Online Texture Library
All 3D artists should take as many photos as possible which they can later use as textures, but for those of you who haven't done so, here is a link to a new and very useful online texture library.
Autodesk 3D Subscription Advantage Packs, Coming Soon…
Our friends at Autodesk have just announced that from 27 September 2011, selected 2012 versions of Autodesk software will be available for download for subscription customers. Autodesk Subscription Advantage Packs offer early access to new product enhancements, giving you the very latest in Autodesk software. Subscriptions are available to contract managers, software coordinators or anyone who has been granted access to Autodesk product extensions.
BlueBolt in the Running to Strike Television Gold
There is one television series that got us all excited here at Escape Studios this year. I am sure you can already guess which one it is... Yes, you got it, it was The Game of Thrones. There have been many discussions and debates about it over coffee in our office. So much so, that I decided it was time we featured BlueBolt on our blog.
Motionographer: Inspiration for Your VFX Work
Some of you may already know this, but here is an incredibly useful website called Motionographer which I actually check daily.
Free Tutorial: Paint Effects in Maya
If you want to create a seamless finish for your CG scenes, this is the video tutorial for you. This month, I've created a tutorial that explores how paint effects can be used to embed models into backplate environments simply and easily.
What's in this Tutorial?
First off, we'll take a look at paint effects and will explain how you can paint onto geometry. In order to do this, you’ll need to understand the importance of an object's UV which we will discuss as well. You'll then learn how to access a host of preset paint effect brushes that you can find in Maya.
Ed Vaizey, Minister for Culture, Visits Escape Studios
Dom, Mark and I were delighted to play hosts to Ed Vaizey – the UK Minister for Culture, Communications and Creative Industries – yesterday.
The Fantastic Flying Books of Mr. Morris Lessmore
I noticed this cool little project knocking around the web and just couldn't resist sharing it with you.
Farewell to Potter
It wouldn't be right to let Potter go by and not say a word about it?
Personally I loved it - the early days especially and finally HP7 which was amazing, even in 3D!
And for all our friends in Soho, it's also an end to something which has played a major part in the rise and growth of VFX in the UK. The Industry would have survived and prospered without it but I am not sure it would have had the meteoric rise it did if ILM had not passed the work over to this side of the Atlantic...
Escapee Chris Mulcaster Talks About His Job at Cinesite
Chris Mulcaster is a great example of someone who got to where he wanted to be through hard work and determination. Chris studied our VFX Production course and it gave him all of the skills he needed to secure a job in the VFX Industry. But he didn't just study the course, he poured his heart and soul into it. This is the sort of dedication which pushes you to achieve great things and which sets you apart in a very competitive industry.
