Want the software that was used on The Artist, Journey 2: The Mysterious Island and Pirates of the Caribbean: On Stranger Tides?
Cracking Job by MPC & mocha Pro
If you’ve been hiding under a rock for the last, let’s say 6 months to a year, then you may be unaware of the new Tim Burton movie, Dark Shadows, released this month.
Softimage Creatives: Launch Event Line-Up Released!
Great news Softimage users out there… the line-up for the launch Softimage Creatives user group meeting has been released. And for those of you who are hoping to attend, I think you’ll agree this is a programme to get excited about.
Here’s the list of speakers and topics for May 29th 2012:
Game On
Want to know more about getting into the games industry while also getting some inside info from the biggest independent games developers? Then make sure you head to GameCityNights.org.
Studio Assistant Workshop - Final Gather Maps Part Two
Welcome back everyone!! I hope you all had a cracking weekend. Right now we are going to pick up where we left off on Friday with FG Maps.
Free Tutorial: Sculpting Smoke for a ‘Dry Ice’ Effect
Many of you have been eagerly anticipating May’s free tutorial, and I’m delighted to announce to you all that it’s now live. So check it out here.
Studio Workshop - Final Gather Maps
Ladies and gents, welcome to another Studios Assistant blog. Today's topic: Final Gather Maps.
Warrior Women
We live in a time of minimalistic female role models. Gone are the days where young females looked up to icons like Florence Nightingale, Rosa Parks and The Pankhurst Sisters. If you look at our culture today we are inundated with reality TV role models. In no way do I have any issues with reality TV, everyone needs a little light relief in their lives and if watching the current episode of Made in Chelsea or TOWIE does it for you, then who am I to judge?
A Decisive Moment
“The decisive moment. It is the simultaneous recognition, in a fraction of a second, of the significance of an event as well as the precise organization of forms which gives that event its proper expression” Henri Cartier-Bresson
Head of Maya Development at The Mill
This year, Escape Studios is ten years old, and it’s a pretty big deal for us. It’s also a big deal for all of the students who we’ve trained over the years and are now dotted throughout the world of VFX. So, from now on, every week, we’re going to be launching a story from our escapee Wall of Fame which will showcase all of the escapees who have gone on to work on the biggest and boldest films, TV shows, commercials and games over the years. It’s a chance for them to step up and take a bow, albeit a virtual one.
Under the hood
As a follow-up to my post on learning resources for coding, I'd like to share our recent efforts to open source some of our in-house code.
Think It's CG? Think Again...Part Two
Welcome back to part two of our series on effects that you thought were CG.
Think it's CG? Think Again...
Special effects with computer graphics are all the rage recently. There are very few films produced these days without jaw dropping stunts courtesy of the digital department. But a lot of directors still prefer to shoot the real thing if they can as it nearly always looks better than the CG equivalent.
Flying the flag...and carrying the torch.
As we all know the countdown to the 2012 Olympics is on, in fact it is at 77 days to be precise. The buzz of the Olympics is infectious and seems like a time for us to celebrate all things British, especially when it comes to VFX. So thankfully I found this in little beauty in the VFX news this week, the final version of Studio AKA’s introduction sequence for the BBC and their Olympic Torch Relay Coverage.
Our Second Visit to the Framestore London Studio
I have found that there are many advantages to studying at Escape Studios. Aside from the obvious vast amount of knowledge that you acquire, you also get to visit and meet some very cool places and people. Last Friday we had the pleasure of visiting Framestore for a presentation with Ben Frost and Chas Jarrett to hear about their experiences working on the second Sherlock Holmes movie - A Game of Shadows. In particular, they discussed with us the typical hurdles and constraints they came across and what we as VFX artists may expect to experience working in the VFX industry.
From Greek God to CG God – Ridley Scott’s Prometheus Trailer
Film fanatics and CG lovers alike have been waiting for Ridley Scott’s latest movie Prometheus and it is the film that we have spent all year waiting for. Prometheus is due for UK release on June 1st this year and our friends MPC have been working hard on the post-production visual effects. And although we have to wait just a little longer judging from the trailer it will be well worth the wait.
Originally written to be the prequel to the infamous Alien franchise, Prometheus follows the crew of a spaceship as it attempts to find the origins of humanity through exploring an advanced alien civilization and from here chaos ensues.
Fight! Fight! Fight!
2D or 3D - which camp are you in? This age old fight is battled out by two of our studio assistants and it seems, there is a rather heated argument for both. I'll leave it up to the guys to convince you either way. If however, we can't resolve it in this post, a mud wrestle might be the only answer.
Trading Insider Secrets
Scott Squires, of Industrial Light & Magic, has a blog called Effects Corner. Scott talks everything VFX, from artistry to wages. If you are looking to read the frank ins and outs of the VFX world then Scott’s blog is the place to go. Scott has 35 years’ experience in the industry and has work on film projects like Van Helsing, Fantastic Four: Rise of the Silver Surfer and Stars Wars: Episode I – Phantom Menace.
His articles are well written and packed full of industry top tips. He talks you through key skills like camera tracking and 3D match-moving as well as providing links to some of the latest visual effects news.
The Studio Workshop: Exporting Camera From Maya to NUKE
So it’s almost bank holiday weekend and your old pal Ash is gonna give you another one of his awesome tips before you spend the next three days drinking your body weight in alcohol and watching The Avengers… seriously, how awesome is that film?!
A Successful NAB for The Foundry
The Foundry returned triumphant from this year’s NAB show in Las Vegas. For them, this was by far their biggest and most successful NAB, as they exhibited their most advanced portfolio yet. Showcasing the latest versions of NUKE, NUKEX, HIERO, KATANA and MARI they had crowds gathering throughout the event to check out live demos of all these products, as well as the incredible line-up of speakers invited to share their experiences using each of the products above.
