Before becoming a mighty VFX warrior, you need to become a master of Maya. That is why our VFX courses are designed so you dedicate significant time to mastering the tools inside Maya before taking the next step into more advanced visual effects. And of course, it’s only when you know the limitations of any creative tool, that you know how far to push it.
The one-day VFX taster classes kick off a week on Monday. If this is something you want to participate in, make sure to book your place soon. For anyone considering taking the first step into a career in VFX, this is your chance to get a practical insight into what it’s like to study with us.
The Old Spice ads have been tickling viewers over the last year or two, and this one for me, just takes the biscuit. With some magic from our friends at the Mill LA, this musically themed minute or so is brought to life by some intrinsically timed VFX.
Following on from Part I... Of course, the challenging work didn’t stop there. The team was faced with a range of tasks, including the China Falls sequence, creating multiple Synths for the Synth bay as well as getting the reflective metal and shiny plastic surfaces just right. To tackle this, the team customised their pipeline to help make the workload all the more manageable. Alex continued saying...
If a movie is a massive studio blockbuster, then the Prime Focus World visual effects team have most likely had some involvement in its making. Prime Focus was responsible for creating the stunning effects for titles such as Men in Black 3, Dredd 3D, Mirror Mirror and Total Recall…to name just a few! And of course, every new VFX project comes with its own challenges. Len Wiseman’s remake of Total Recall was one such project that allowed the team to flex their creative and technical muscle.
If you’ve not had access to the internet over the last week, (why else wouldn’t you be keeping up to date with the hottest VFX blog on the planet?) as well as some highly informative, highly entertaining, VFX related internet titbits, you’ve missed out on a few smashing success stories.
The other night I had a quiet evening at home and decided to have a flick through the documentary section of iTunes and see what was new.
Ever found yourself pondering over a possible career in VFX? We’ve all had those moments when we’ve seen some awesome CG visuals and thought ‘how did they do that?’ The people who created these effects all started out somewhere, and that starting point is usually the time they started learning the tools they needed to get the job done.
Bad news down under this week, as the prolific Australian firm, Fuel VFX, has made a 'backs to the wall' decision to go into voluntary administration. Having worked on such films as Prometheus, The Avengers and Iron Man over the last few years, we can safely say the world of VFX will be missing this hive of talent!
If you, like me, were the owner of a PS1 back in the late 90’s, (or as we called it back then, simply ‘the Playstation’) there’s quite a high chance you would have owned stealth action game ‘Metal Gear Solid’, the successor to Konami’s MSX2 tactical action espionage game, ‘Metal Gear’, which this week celebrated its 25th anniversary.
Calling all VFX artists! Is it time to take your career to the next level? Learn how to create earth shattering natural disasters, amazing particle flows, beautifully complex dynamic simulations and cataclysmically destructive explosions…without being prosecuted.
Over the past six months we have been working with Michael Illingworth, founder of Vine Post Production to expand his studio. Michael has worked at The Mill and Cinesite and has been involved in post-production, compositing and visual effects supervision on some of the biggest film names in the industry including the Harry Potter franchise, Gladiator and Black Hawk Down.
For all budding Compositors out there, Alexander Swann is joining us for an exciting webinar exclusive next Wednesday. Roto Artist and escapee, Alex has spent the last couple of years mastering the art of 3D painting and rotoscoping at Framestore. Showing some examples from the very recent, Sherlock Holmes: A Game of Shadows, we recommend that you check this one out.
“Big things have small beginnings”, was an idea acknowledged in Ridley Scott’s Prometheus, released earlier this year. And for us, this statement couldn’t be more true. Taking the art of visual effects as a prime example, the spectacular CG you see on screens today was born from the most basic of concepts, and the people who created those effects invested significant time and energy to become the talented artists they are today. Every creative talent has to start out somewhere, and with the right levels of care and determination, it can evolve into something magnificent.
This year’s remake of cult classic ‘Total Recall’ has sparked some serious controversy in the world of film. Here at Escape Studios we are PUMPED for its release, given the fact that a number of our graduates have worked on it over the last year, on the VFX side of things.