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HaZ Dulull - Plenty o'Success!

HaZ Dulull - Plenty o'Success!

Hasraf Dullul is part of a generation of VFX artists first inspired by the film ‘Bladerunner’, since this early awakening, Hasraf, or Haz, as he is more fondly known by his contemporaries, has assembled a portfolio of some considerable weight; it includes a number of prestigious awards and world renowned projects. Batman: The Dark Knight, Planet Dinosaur and NOVA – Life beyond Earth, not to mention numerous VES (Visual Effects Society) awards nominations!

The most recent fruits of his labour have flourished in the form of his own VFX driven short film, ‘Fubar Redux’, which has been fondly described as ‘Animal Farm meets Platoon’ quite an intriguing round up right? Be sure to check it out here, we think it’s marvellous!

0 Comments Miriam Payne

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Miriam Payne
Fri 31 Aug 2012: 4:35pm

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Compositing Escapee: Carlos de la Sotilla

Compositing Escapee: Carlos de la Sotilla

Taking the leap from Storyboard Artist to Compositor is no easy feat at the best of time. Well what if I was to tell you that recent escapee, Carlos de la Sotilla, managed it in less than 2 years.

0 Comments Ellen Payne

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Ellen Payne
Fri 31 Aug 2012: 2:43pm

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Webinar Exclusive: Snow White & The Huntsman with Amy Cuthbertson

Webinar Exclusive: Snow White & The Huntsman with Amy Cuthbertson

Our visual effects and compositing students have gone on to work on some pretty awesome projects over the years. These include the many studio blockbusters that light up cinema screens around the world. Seeing escapee names in the rolling credits at the end of such films never fails to give us that warm fuzzy feeling of pride – proud to see they have achieved the goal they had when we first met them on our courses. And this was very much the case when some of the Escape team went to an exclusive screening of Snow White and The Huntsman at Framestore a few months ago.

0 Comments Ellen Payne

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Ellen Payne
Tue 28 Aug 2012: 5:41pm

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A one day VFX taster session!

A one day VFX taster session!

“Big things have small beginnings”, was an idea acknowledged in Ridley Scott’s Prometheus, released earlier this year. And for us, this statement couldn’t be more true. Taking the art of visual effects as a prime example, the spectacular CG you see on screens today was born from the most basic of concepts, and the people who created those effects invested significant time and energy to become the talented artists they are today. Every creative talent has to start out somewhere, and with the right levels of care and determination, it can evolve into something magnificent.

4 Comments Ellen Payne

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Ellen Payne
Fri 24 Aug 2012: 12:08pm

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Rock on...another escapee success!

Adam Esat explains, that like many video games industry professionals, the first seeds of inspiration were sewn as a child, playing the likes of The Legend of Zelda, Metal Gear Solid and Pokémon. 
We soon found out that like the protagonists of his childhood inspirations, Adam had embarked on a pretty exciting journey of his own.
We caught up with this escapee in the wake of a recent poll from ‘develop online’, indicating Travellers’ Tales (His employers, and main producers of games under the Lego franchise) to be the number one UK game developer.
Adam explains that although he knew he wanted to enter he world of gaming, he didn’t quite have a clear cut vision so early on, and it took him three years at university to make a decision as to what he wanted to specialise in.
‘I loved 3D modelling most of all, which I dedicated my efforts to from then on.’
From here the foundations were set, and Adam could start stacking the building the blocks of his career. (If you’ll excuse the pun) Speaking of his time with us, he acknowledges the premium level of teaching and positive learning environment that Escape Studios has to offer.
‘The quality of the tutoring is what I consider to be world class; it truly was a creatively charged, collaborative place to study, which frankly made me strive to improve myself even more’
As with all of our success stories though, our resources are matched, if not trumped by the infallible commitment of our students, and it took Adam four patient months of meticulous alterations to his show reel before he felt it ready for job applications. These were four months though, that surely pale into insignificance now… 
‘Since then I've been happily employed at TT, whilst also pursuing my personal work in my free time’
We asked Adam to dispatch some industry wisdom for our students and any potential VFX artists out there  who may be reading his success story
I would say the most important thing is decide exactly what you want to do within the games industry, and focus on it, the key is to specialise. Work as much as you can on creating an awesome showreel targeted at the area you wish to specialise, It's incredibly competitive out there and if you want to succeed, you need to work hard. Show your prospective employer that you're the right person for the job and most of all that you want it more than anyone else.
Adam knows not what the future holds, as the industry is always evolving. But with a work ethic and skillset like his, we can be sure that this escapee has a very bright future.

Adam Esat explains, that like many other video games industry professionals, his first source of inspiration came as a child, playing the likes of The Legend of Zelda, Metal Gear Solid and Pokémon.

0 Comments Simon Fenton

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Simon Fenton
Thu 16 Aug 2012: 11:00am

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Escapees Work on New UK Zombie Flick

Escapees Work on New UK Zombie Flick

Since 2002’s 28 Days Later, the world has seen the return of the zombie film - in a massive way, and in the last 10 years we have been witness to films of this genre in all manner of shapes and forms.

0 Comments Robert Broadbent

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Robert Broadbent
Mon 6 Aug 2012: 2:13pm

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Escapee Reunion at Saddington Baynes

Escapee Reunion at Saddington Baynes

Last Wednesday we sauntered down to our friends at Saddington Baynes, devoured some gourmet Pizza, washed it down with some ice cold beer and cleansed our pallets with some invigorating VFX related conversation, all in the name of our second graduate reunion…who says you can’t mix business with pleasure? And with a high calibre of industry employed attendees from the likes of Double Negative, Framestore, The Mill and MPC London, conversation was rife.

0 Comments Robert Broadbent

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Robert Broadbent
Mon 30 Jul 2012: 4:30pm

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A Union Of Olympic Standard

A Union Of Olympic Standard

It has been brought to our attention that Visual Effects facility Union VFX have recently collaborated with award winning director Danny Boyle on a couple of projects.

0 Comments Sophie Collier

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Sophie Collier
Wed 25 Jul 2012: 1:20pm

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Shark Feeding

Shark Feeding

Recently we posted about our Graduation Day's at Escape Studios, but we thought we'd let you in on what happens after the celebrations are over.

0 Comments Sophie Collier

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Sophie Collier
Fri 13 Jul 2012: 10:30am

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Ben Cantor Tips

Ben Cantor Tips

There is a lot of nonsense out there on the internet, and often the line between fact and fiction is a blurred one. For the VFX industry however, the net provides a sturdy back catalogue of fact based webinars, tutorials and breakdowns, with many of the key players in the business regularly exhibiting online what they do. The internet is truly a tool that when utilised, can inspire and educate.

0 Comments Robert Broadbent

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Robert Broadbent
Tue 10 Jul 2012: 4:15pm

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Success Story: Mark Pascoe

Success Story: Mark Pascoe

Success stories about our escapees are always a pleasure to write up. What's even better though is the opportunity to write another, on the same person, just a year later! Mark Pascoe recently answered some questions for us, explaining his journey from studying Sports Science at University to working on the VFX for an Emmy nominated TV Show for the Discovery channel.

0 Comments Robert Broadbent

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Robert Broadbent
Thu 5 Jul 2012: 4:30pm

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Success Story: Allyn Lawson

Success Story: Allyn Lawson

It’s fair to say that the world of VFX is a bit like a tardis, a tardis that escapee Allyn Lawson knows all about.

0 Comments Robert Broadbent

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Robert Broadbent
Wed 4 Jul 2012: 12:12pm

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The Alenka Abraham Success Story

The Alenka Abraham Success Story

We’ve been catching up with lots of the escapees from over the years, and one story in particular has been hugely inspiring to us. Having studied a ten week Maya comprehensive course at Escape Studios back in 2003, Alenka Abraham has paved a very exciting career for herself. Taking on an R&D software project at Glassworks, Alenka met her future business partner, Adam Cubitt. Together they set up Existential Ltd., a company that develops both real-time and off-line computer visualisation and animation technology. Collaborating with leading post-production companies like MPC, and many others across the UK, they’ve been involved in pioneering projects and are making quite a name for themselves.

0 Comments Ellen Payne

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Ellen Payne
Wed 4 Jul 2012: 12:05pm

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Carmine Agnone: Success Story

Carmine Agnone: Success Story

Carmine Agnone, a lifelong Tim Burton fan and escapee, finished his course with us in April 2011 to work on shots for Burtons new film Dark Shadows only months later - a real dream come true! Since then, he’s worked on many projects and built extensively on his wealth of career knowledge.

0 Comments Robert Broadbent

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Robert Broadbent
Tue 3 Jul 2012: 4:00pm

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On The Right Track

On The Right Track

Mark Spevick, Visual Effects extraordinaire and current Head of 3D at Escape Studios will be hosting a webinar on 25th July from 5.30pm to 6.30pm online.

0 Comments Sophie Collier

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Sophie Collier
Fri 29 Jun 2012: 12:00pm

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A Pioneering Digital Artwork

A Pioneering Digital Artwork

NATIVITY is a pioneering digital art project by Martha Fiennes, a moving-image interpretation of the Christ Nativity inspired by a canon of Renaissance paintings on the story. Martha’s idea for this project was brought to life through the process of SLOimage, which is the process of random and perpetual image self-generation. It slowly transforms through a wide range of alternative pictorial content in a way that is unpredictable to both the artist and the viewer. In a way, it is as though this technique has its own level of consciousness, allowing the artwork to generate meaning in new and very unexpected ways.

0 Comments Ellen Payne

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Ellen Payne
Tue 19 Jun 2012: 9:30am

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Sharing The Talent

Sharing The Talent

When you consider the people who work in animation and VFX, many are guilty of picturing the stereotype in their minds; a bunch of geeky men working in a cramped computer room to produce the stunning images we see on screen. And I write to you now, with a sigh of relief, knowing that this is actually not the case. The Visual Effects Society (VES) has uploaded a video to their website which shows the NAB 2012 panel, consisting of five women, sharing their views, opinions and experiences working in the industry. The panel includes: questions from Randi Altman with answers from Jenny Fulle, Gabby Gourrier, Joni Jacobson, Jody Madden and Sarah McGrail.

0 Comments Davi Stein

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Davi Stein
Thu 14 Jun 2012: 11:00am

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Where Could a Career in VFX Take You?

Where Could a Career in VFX Take You?

Doing a VFX course can lead your career in many directions. For many of our students it has been the launching pad for a career in post-production, for film, TV and commercials. Many students have also gone on to work in other areas such as games and architectural visualisation. We teach the fundamentals and practicalities of working in CG, paving the way for what you will eventually specialise in.

0 Comments Ellen Payne

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Ellen Payne
Mon 28 May 2012: 1:30pm

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Head of Maya Development at The Mill

Head of Maya Development at The Mill

This year, Escape Studios is ten years old, and it’s a pretty big deal for us. It’s also a big deal for all of the students who we’ve trained over the years and are now dotted throughout the world of VFX. So, from now on, every week, we’re going to be launching a story from our escapee Wall of Fame which will showcase all of the escapees who have gone on to work on the biggest and boldest films, TV shows, commercials and games over the years. It’s a chance for them to step up and take a bow, albeit a virtual one.

0 Comments Ellen Payne

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Ellen Payne
Tue 15 May 2012: 11:44am

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A New Studio for International VFX Company Pixomondo

A New Studio for International VFX Company Pixomondo

Pixomondo has expanded their impressive global network of VFX studios yet again. Recently they established their twelfth facility at the Celtic Media Centre in Baton Rouge, Louisiana to service local film and commercial productions as well as provide support to the other international studios. With over 150,000 square feet of design-built stage spaces, the Celtic Media Centre is perfect for meeting the demands of any production. This is the largest studio facility in Louisiana state, and with the generous tax incentives currently in place in that region, this looks to be a great move for the Oscar winning VFX company.

0 Comments richard mcguinnesss

Posted by
richard mcguinnesss
Fri 27 Apr 2012: 10:42am

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