The games industry hogged the spotlight at this year’s SIGGRAPH. For the first time ever, two social games ran throughout the conference and SIGGRAPH’s annual CG showcase was spiced up with live games art and animation demos.
Escape Studios offers first visual effects course combining the best of Nuke and Maya 3D imaging software
As a Technical Consultant in the CG industry, I have noticed that a large amount of people starting out in this industry overlook the importance of graphics kit. Seems silly to me. Especially as it is a large part of any visualizer's or 3D operator's workflow.
Apple have made quite a few modifications to their machines lately. Firstly, they've brought back the Quadro. Only this time it’s not the 5600 but the 4800. The only snag with this is that it's a bespoke model, and doesn’t include the 30-bit capability of the PC equivalent cards. Essentially, it is down to the fact that Apple machines require an EFI BIOS from add-in cards, and cannot manage a legacy firmware that is typical of the PC ranges.