Hi all, the Chaos Group have released Service Pack 4a for V-Ray for 3ds Max and has been added to the download section of their website.
The first Service Pack for Autodesk® Softimage® 2010 has just been released and is available for download. The SP1 includes nearly 70 fixes for rendering, animation, and comes with a new version of Autodesk® Crosswalk technology, a handy content transfer toolset which should make it easier to move Softimage content in and out of Autodesk® 3dsMax® and Autodesk® Maya® pipelines. The SP1 is great news for those on the Linux® platform who can now access the Autodesk® Face Robot® app. designed make it easier for face rigging and animation for realistic characters. For more information on the new features or to download the SP1, check out here.
We have good news for all users of Zbrush: the new ZBrush 3.5 update for Windows has just been released. It's called R3, and it has loads of new features and enhancements as well as a better toolset. If you are a registered user of Zbrush, you can download it for free here.
For those in the film industry, this may be an interesting event for your December diary. The Institution of Engineering and Technology is holding the inaugural John Logie Baird event on the 8th December entitled ‘3D – Back to the future’.
Very recently there has been a release of two games engines that you can use at home.
The newest build of V-Ray has officially been released! You can now upgrade your version with new Service Packs and get brand new and modified features for free.
Our friends at Autodesk have made some pretty spectacular changes to their Maya package by consolidating their packages in to one. Gone are the days of Maya Complete and Maya Unlimited, we’re now left with one standard solution. So it might come at a higher cost but is it worth it?
Escape Studios offers first visual effects course combining the best of Nuke and Maya 3D imaging software
As a Technical Consultant in the CG industry, I have noticed that a large amount of people starting out in this industry overlook the importance of graphics kit. Seems silly to me. Especially as it is a large part of any visualizer's or 3D operator's workflow.
Apple have made quite a few modifications to their machines lately. Firstly, they've brought back the Quadro. Only this time it’s not the 5600 but the 4800. The only snag with this is that it's a bespoke model, and doesn’t include the 30-bit capability of the PC equivalent cards. Essentially, it is down to the fact that Apple machines require an EFI BIOS from add-in cards, and cannot manage a legacy firmware that is typical of the PC ranges.