There seems to be no stopping for the development team at Pixologic with the announcement of the release of UV Master, a plugin for ZBrush 3.2 Mac and ZBrush 3.5R3 WIN.
Massive Software, developer of the Academy Award®-winning 3D animation software for AI-driven characters, has released Massive 4.0.
So I've promised details previously, and details you shall have!
To answer comments posted by Zeropuff1234, we asked the CityEngine’s creator, Pascal Mueller, CEO of Procedural Inc to shed some more light on what CityEngine can do and how to get a more realistic look by populating cities with people.
We’ve got some exciting news: we’ve hired games industry veteran Tim Flett. Tim will be our new Business Development Manager for Games and Interactive, in charge of growing our professional services, which include training, technical consulting as well as hardware and software solutions.
This 3D reconstruction of ancient Pompeii is quite neat. Generated with Procedural’s CityEngine, it shows how quickly a 3D city can be created using a plug-in, and eliminate the time-consuming tasks of manual modelling and design often required in games, post-production and architectural visualisation. It is also up to 10 times more efficient at creating urban environments than existing packages. It is completely brand new to Escape Studios – no need to say we are quite excited about it.
We have lots of exciting new developments from our friends at Luxology.
The new Turtle™ 5.1 version for Autodesk Maya 2010 has been released! Illuminate labs have made improvements to their rendering and baking plug-in for Autodesk Maya, to make it better for lighting and content creation in next-gen game development.
Ptex is a technique for per-face, multi-resolution texture mapping without the need to setup your UV's manually. While the paper by Brent Burley (Walt Disney Animation Studios) and Dylan Lacewell (Walt Disney Animation Studios & University of Utah) has been around for a while, last Friday, Disney released the project as open source.
We have just come by an interesting little tool from our friends at Autodesk - and it's free!
Our friends at Autodesk have released the first service pack for Mudbox 2010.
The Tech Team at Escape thought it may be nice to offer some additional value to the service we provide when anyone buys a new commercial license of Maya or Max.
Hi all, the Chaos Group have released Service Pack 4a for V-Ray for 3ds Max and has been added to the download section of their website.
The first Service Pack for Autodesk® Softimage® 2010 has just been released and is available for download. The SP1 includes nearly 70 fixes for rendering, animation, and comes with a new version of Autodesk® Crosswalk technology, a handy content transfer toolset which should make it easier to move Softimage content in and out of Autodesk® 3dsMax® and Autodesk® Maya® pipelines. The SP1 is great news for those on the Linux® platform who can now access the Autodesk® Face Robot® app. designed make it easier for face rigging and animation for realistic characters. For more information on the new features or to download the SP1, check out here.
We have good news for all users of Zbrush: the new ZBrush 3.5 update for Windows has just been released. It's called R3, and it has loads of new features and enhancements as well as a better toolset. If you are a registered user of Zbrush, you can download it for free here.