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BOXX to ship with new Quadro Fermi 2000

BOXX to ship with new Quadro Fermi 2000

BOXX machines will now be even faster following nVidia’s recent announcement that they will be releasing a brand new graphics card, the Quadro Fermi 2000. This is the lastest addition to the nVidia Quadro Fermi Series, which are the industry’s only GPU-accelerated cards made for coping with HD-SDI video and 3D stereoscopics.

0 Comments Mark Cass

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Mark Cass
Wed 3 Nov 2010: 10:44pm

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Open Source and the Studios

So a year on from the opensource announcements made by numerous studios the move seems to be going well. A lot of major facilities are opening up the process and offering solutions the most well known is probably OpenExr by ILM but numerous other facilities have begun releasing software and specs back to the community.

0 Comments Lee Danskin

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Lee Danskin
Wed 27 Oct 2010: 10:35am

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Disney Release Source Code for Partio

One of the biggest challenges facing TD's is moving data from one system to another. For example, getting the nice particle animation that you have done in Houdini into Maya for rendering.

3 Comments mark spevick

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mark spevick
Tue 26 Oct 2010: 10:14am

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AutoCAD for the Mac

AutoCAD for the Mac

Autodesk have released AutoCAD for the Mac after its announcement back in August.

0 Comments Mark Cass

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Mark Cass
Tue 19 Oct 2010: 2:04pm

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Pixar's RenderMan Studio 3 is out!

Pixar's RenderMan Studio 3 is out!

RenderMan Studio 3 has arrived and it packs some punch! Speed and lots of features and enhancements, including support for Maya 2011.

RenderMan Studio is Pixar's advanced suite of tools for shading and lighting TD's.

4 Comments Mark Cass

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Mark Cass
Thu 14 Oct 2010: 9:44pm

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Escape Studios Awarded Pixar's RenderMan International Reseller of the Year 2010!

Escape Studios Awarded Pixar's RenderMan International Reseller of the Year 2010!

I am delighted to announce that Escape Studios has been bestowed the honour of being Pixar's RenderMan International Reseller of the Year 2010! With around 20 worldwide RenderMan partners, we are super pleased with this news!

0 Comments Mark Cass

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Mark Cass
Mon 11 Oct 2010: 8:26am

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HDR Video the next stage...

It's been a few years since Paul Debevec produced his paper with Jitendra Malik, Recovering High Dynamic Range Radiance Maps from Photographs, at SIGGRAPH. Since then, people all the world have begun to generate high dynamic range still images and probes - essentially capturing all the light information from a scene in mulitple passes using digital cameras and then merging these into a single HDR image. A simple web search for HDR Images in google images will present you with an array of hyper-real looking images, or try here for some examples.

1 Comments Lee Danskin

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Lee Danskin
Fri 8 Oct 2010: 2:30pm

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Autodesk Subscription Advantage Packs arrive

Autodesk Subscription Advantage Packs arrive

Autodesk have started something new for those on support: it's called Subscription Advantage Packs. This is a way for those that pay the price of subscription to get new features dropped in, fast... One of the most awaited 'drops' is Mudbox on Linux!

0 Comments Mark Cass

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Mark Cass
Mon 4 Oct 2010: 11:18am

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The Most Exciting RenderMan Toolset in Years!

The Most Exciting RenderMan Toolset in Years!

The upcoming RenderMan for Maya 4 and RenderMan Studio 3 offers mouth watering upgrades & new features; we are busy working away on the RenderMan Certified courseware and will cover these cool new workflows in depth.

1 Comments Mark Cass

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Mark Cass
Fri 1 Oct 2010: 10:40am

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Nuke, Mari, Ocula now available at Escape Studios!

Nuke, Mari, Ocula now available at Escape Studios!

I’m pretty excited to announce that Escape Studios is now an exclusive reseller for The Foundry’s top products, Nuke, NukeX, Mari and Ocula.

0 Comments Mark Cass

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Mark Cass
Thu 30 Sep 2010: 4:04pm

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Neil Thompson of Bizarre Creations to present at Autodesk’s Manchester Event

Neil Thompson of Bizarre Creations to present at Autodesk’s Manchester Event

Autodesk have announced that Neil Thompson, the Studio Art Director at Bizarre Creations will be taking the guest speaker spot at this year’s Manchester event.

0 Comments Mark Cass

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Mark Cass
Fri 24 Sep 2010: 1:00pm

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Online courses updated to reflect the Maya new 2011 UI

Online courses updated to reflect the Maya new 2011 UI

If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!

0 Comments Mark Cass

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Mark Cass
Fri 17 Sep 2010: 12:13pm

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Phoenix FD First Upgrade

A few weeks ago I promised to have a closer look at the new Phoenix FD, to give you an idea of what it can do.

0 Comments Lee Danskin

Posted by
Lee Danskin
Wed 15 Sep 2010: 8:10am

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IBC 2010 - Amsterdam

IBC 2010 - Amsterdam

I spent my weekend at IBC in Amsterdam, poor me I hear you cry!

0 Comments Mark Cass

Posted by
Mark Cass
Tue 14 Sep 2010: 3:47pm

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The latest in Artificial Intelligence

The latest in Artificial Intelligence

We now offer a cool new artificial intelligence (AI) piece of software for game developers called xaitment.

0 Comments Mark Cass

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Mark Cass
Tue 14 Sep 2010: 10:01am

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V-Ray for 3ds Max Version 2.0 Announced

V-Ray for 3ds Max Version 2.0 Announced

I am sure most of you will have heard this week that Chaos have announced they will be releasing the long-awaited version 2 of V-Ray for 3ds Max.

1 Comments Mark Cass

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Mark Cass
Fri 10 Sep 2010: 5:09pm

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Houdini 11 Ready for the Masses?

Houdini 11 Ready for the Masses?

Now that the competitive race between Maya and 3ds Max has somewhat run its course (because they are both owned by Autodesk), we look to other developers to see what they are doing to close the gap.

1 Comments Mark Cass

Posted by
Mark Cass
Tue 7 Sep 2010: 7:36am

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Free RenderMan Tips and Tricks Webinar

Free RenderMan Tips and Tricks Webinar

Hi Everyone, my name is Chris Ford from Pixar Animation Studios and I manage Pixar's RenderMan business from our studio in California. I am delighted that Escape has kindly offered me the opportunity to contribute an occasional guest blog post.

3 Comments Chris Ford

Posted by
Chris Ford
Fri 3 Sep 2010: 10:53am

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Growing up with Maya

Growing up with Maya

I had a picture sent to me from an old colleague this week (above). It was taken in the "fake" Getaway pub on the 4th floor of SCEE’s (Sony Computer Entertainment Europe) offices in Soho.

0 Comments Mark Cass

Posted by
Mark Cass
Thu 2 Sep 2010: 10:19pm

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Free Evaluations of modo Production Now Available

Luxology are now giving away modo Production Evaluations for free. The Production Evaluation gives you access to more much more content than you would normally get with the free Basic modo Trial – so it actually gives you can a chance to properly test drive modo.

0 Comments Mark Cass

Posted by
Mark Cass
Wed 1 Sep 2010: 10:55am

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