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New release of Fusion 6.14 – Out Now

New release of Fusion 6.14 – Out Now

Eyeon are giving customers a special Christmas treat with the new release of Fusion 6.14, and a new discounted upgrade pricing for anyone upgrading from Fusion 5 or earlier.

0 Comments Mark Cass

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Mark Cass
Mon 20 Dec 2010: 10:12am

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Maxwell Render 2.5 – Out Now

Maxwell Render 2.5 – Out Now

The latest version of Maxwell Render has been released this week, with a neat new technology called Maxwell Fire. This is a new interactive rendering tool which gives users instant results when setting up a scene, so you can preview scene lighting and materials within seconds. This is pretty neat and should make a difference to your workflows.

0 Comments Mark Cass

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Mark Cass
Fri 17 Dec 2010: 3:09pm

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Phoenix FD version 1.20 Released

Phoenix FD version 1.20 Released

The latest version of Phoenix FD, Chaos’s newest product is now available for download.

0 Comments Mark Cass

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Mark Cass
Fri 17 Dec 2010: 12:04pm

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And the winners are...

And the winners are...

As part of the new release of RenderMan Studio 3 and RenderMan for Maya 4, we ran a competition to give three lucky people the chance to win a limited edition Pixar’s RenderMan Walking Teapot.

0 Comments Mark Cass

Posted by
Mark Cass
Fri 17 Dec 2010: 9:36am

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TACTIC 3v1 - Now Available

TACTIC 3v1 - Now Available

The new release of TACTIC 3.0.0.v01 is now available for download. It's the latest update to TACTIC 3. Not sure how many of you have had a chance to look at version 3, but here is a quick low down.

0 Comments Mark Cass

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Mark Cass
Thu 16 Dec 2010: 5:58pm

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Luxology’s modo 501 – Out Today

Luxology’s modo 501 – Out Today

This is hot of the press: the brand new version of Luxology’s modo 501 has just landed and it’s packed with loads of new features.

0 Comments Mark Cass

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Mark Cass
Thu 16 Dec 2010: 11:30am

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V-Ray 2.0 for 3ds Max – Out Now

V-Ray 2.0 for 3ds Max – Out Now

The long-awaited V-Ray 2.0 has been released, with some great new features and additions that will really give you better and faster results.

0 Comments Mark Cass

Posted by
Mark Cass
Tue 14 Dec 2010: 2:48pm

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Flash on Ipad, Windows on Ipad, Quicktime on Android, MAYA on IPAD

The cloud is only just beginning to really show its power and what it can do. This OnLive demo of their new video compression technology is astounding. It will open a whole new era of computing and inter-op that we can only dream of. Imagine running maya on an Ipad? Well, it's not that far fetched an idea, and I reckon rental of maya is a definate possibilty in the future. But what about having the ability to run any app on any hardware? This truely is a game changer and from their humble beginnings in just the games' world I think OnLive just showed that the future will be a very different place and that they may be a major force.

0 Comments Lee Danskin

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Lee Danskin
Mon 13 Dec 2010: 10:26am

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How Studio01 used CityEngine

How Studio01 used CityEngine

It’s always interesting to see how CityEngine can help studios complete new projects. I caught up with Simon Röjder, the Managing Director of Swedish arch viz studio, Studio01, to get the inside scoop. Studio1 have some great projects to their credit. They are unrivalled in Sweden for their unique ways of using game technology in visualisation work, which enables them to produce an amazing level of interactivity in their 3D-visualisations. Impressive stuff. Here’s the low down on CityEngine…

1 Comments Tim Flett

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Tim Flett
Mon 13 Dec 2010: 9:33am

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Top 5 Reasons to use Mari

Top 5 Reasons to use Mari

So many people were impressed with The Foundry’s Mari presentation at our recent Bristol event, that I decided to find out a little more about the new product. For those that haven’t come across Mari before, it’s a new 3D creative texture-painting tool that was originally designed by Weta Digital for painting high-resolution textures on 3D models in King Kong and Avatar.

1 Comments Tim Flett

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Tim Flett
Fri 10 Dec 2010: 1:15pm

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Creating a Medieval City with CityEngine

Creating a Medieval City with CityEngine

Ever thought how hard it would be to design all the different buildings for a Medieval town and then deal with the layout and terrain?... Wow what a headache! Well, not such a headache any more. You can now create realistic looking medieval dwellings and villages that look like they have just come out of an episode of Merlin using CityEngine.

0 Comments Tim Flett

Posted by
Tim Flett
Wed 8 Dec 2010: 2:43pm

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New NUKE Bundle Promo – Save up to 50%

New NUKE Bundle Promo – Save up to 50%

The Foundry is spreading the festive cheer this December with a great new promotion that can save you up to 50% on bundles of NUKE and NUKEX.

1 Comments Tim Flett

Posted by
Tim Flett
Tue 7 Dec 2010: 9:36am

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The Foundry's STORM: Now on Beta

The Foundry's STORM: Now on Beta

Hot off the press... The Foundry have just launched the public beta for their long awaited RED camera tool, STORM.

0 Comments Tim Flett

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Tim Flett
Fri 3 Dec 2010: 12:18pm

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Free Public Beta of Lightworks

Free Public Beta of Lightworks

EditShare has released the free public beta of the Lightworks non-linear video-editing software.

0 Comments Mark Spevick

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Mark Spevick
Thu 2 Dec 2010: 11:52am

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Marvelous Designer - A New Tool To Solve CG Cloth Issues

Marvelous Designer - A New Tool To Solve CG Cloth Issues

Here is a very interesting new bit af kit to address the problem of CG cloth. It's called Marvelous Designer.

1 Comments Mark Spevick

Posted by
Mark Spevick
Wed 1 Dec 2010: 9:11am

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The Foundry’s STORM: Soon on Beta

The Foundry’s STORM: Soon on Beta

The Foundry’s new RED camera production hub, STORM, will soon be available for beta evaluations.

0 Comments Tim Flett

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Tim Flett
Tue 30 Nov 2010: 6:00am

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Taking The Foundry Products On the Road

Taking The Foundry Products On the Road

Last night, Escape Studios and The Foundry kicked off The Foundry Live Tour with an evening presentation at Aardman Animations' private screening room before a packed audience of CG specialists from the Bristol area.

0 Comments Tim Flett

Posted by
Tim Flett
Fri 26 Nov 2010: 4:34pm

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Top 5 Reasons to Use CityEngine

Top 5 Reasons to Use CityEngine

It's not often I see new technology come along with the potential to really make a difference in a pipeline. CityEngine is one such product that is gaining momentum in the industry and worthy of a closer look.

0 Comments Tim Flett

Posted by
Tim Flett
Tue 16 Nov 2010: 3:48pm

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Pixar's RenderMan amazing 40% price reduction!

Pixar's RenderMan amazing 40% price reduction!

Yesterday, Pixar announced an unprecedented price drop in their flagship product RenderMan® Pro Server. The 40% reduction will allow studios and freelancers that were previously unable to buy into the technology, to get a slice of the Film / VFX industry standard renderer. With the global CG expansion, Pixar appreciate that the growth of renderfarms is real and happening now, this move allows existing customers to ramp up their rendering capabilities in a more cost effective manner whilst allowing smaller shops and freelancers access to the toolset.

0 Comments Mark Cass

Posted by
Mark Cass
Tue 16 Nov 2010: 10:39am

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