I’ve been looking at the latest version of IKinema, and I reckon those of you out there who work on game animation might want to take a look at it. If you don’t know what IKinema is, the official marketing description is “A full-body animation technology that allows effortless run-time control of characters during game play to achieve full adaptation to a scene giving users a new game animation experience”.
A few weeks ago, I wrote about how buoyant the VFX industry is and how Senior NUKE Compositors are in high demand. Well, the surge in demand for mid-level and senior artists is continuing. With some of the biggest releases for 2011 and 2012 (films like The Twilight Saga: Breaking Dawn and War Horse) being worked on in London's Soho, the post houses have never been busier.
I met up with Jon Wadelton at The Foundry a few days ago and we had a chat about what's new in NUKE 6.3. Here's what he had to say.
We’re going to be hosting an event with The Foundry and Hewlett Packard called An Evening with NUKE and MARI in London on August 18th. The event is designed for professional artists who want to take a peek at the new features of NUKE, NUKEX and the newly launched bridge between NUKE and MARI. It will definitely be exciting to see first hand all that’s new in these products.
The Foundry just released NUKE 6.3 and there’s a lot of new stuff in the product. They’ve taken product development in a direction that allows users in all VFX industries to partake in the benefits of the product. NUKE is no longer just built for artists in the film industry, it is built to create highly visual commercials with the functionality that it now has.
I have just finished a great week teaching MARI to our new Compositing Professional class. I took them through UVing in Maya, and then taught them how to get to grips with MARI. As part of the curriculum, I also included for the first time the brand new NUKE to MARI bridge which makes the process of taking camera projections from Nuke to Mari and baking projections to UV space much quicker and more flexible.
Most compositors out there want to be using NUKE, and those who are would love to be using NUKEX. Now's the time to update your workflow and take advantage of these special promotions by The Foundry for their award winning NUKEX and MARI products.
Just by being on Linux, MARI has rocked the post industry. All those guys tired of dual-booting, of trying to get Photoshop to work in Wine or some other “in-elegant Linux solution”. Or for those trying to use a laptop hooked up to the network or two machines with a KVM switcher (you know who you are) MARI is like a breath of fresh air! No nasty print type things getting in the way of painting at high bit depths and HDR floating points. Everything works. No nasty greying out of pull downs as it only works in 8 bit situations; geometry size is not an issue either, texture size is 32k square. It’s eats massive data sets elegantly. It’s a Godsend.
Thanks to everyone that attended out mocha Pro Event in Soho last Tuesday evening.
Starting Monday, May 23 and all the way through to July 1 you can get a 30% discount on all upgrades of RealFlow 4 or earlier (including Standard, Nodes, and RFRK v1).
Just wanted to make you all aware that we have two new case studies available. They describe how mocha Pro was used in both Harry Potter and the Deathly Hallows and Black Swan. The details are interesting and worth the read.
It’s time to upgrade your Fusion license to the latest and greatest version—Fusion 6.2!