Hot off the press... The Foundry have just launched the public beta for their long awaited RED camera tool, STORM.
Free Public Beta of Lightworks
EditShare has released the free public beta of the Lightworks non-linear video-editing software.
Marvelous Designer - A New Tool To Solve CG Cloth Issues
Here is a very interesting new bit af kit to address the problem of CG cloth. It's called Marvelous Designer.
The Foundry’s STORM: Soon on Beta
The Foundry’s new RED camera production hub, STORM, will soon be available for beta evaluations.
Taking The Foundry Products On the Road
Last night, Escape Studios and The Foundry kicked off The Foundry Live Tour with an evening presentation at Aardman Animations' private screening room before a packed audience of CG specialists from the Bristol area.
Top 5 Reasons to Use CityEngine
It's not often I see new technology come along with the potential to really make a difference in a pipeline. CityEngine is one such product that is gaining momentum in the industry and worthy of a closer look.
Pixar's RenderMan amazing 40% price reduction!
Yesterday, Pixar announced an unprecedented price drop in their flagship product RenderMan® Pro Server. The 40% reduction will allow studios and freelancers that were previously unable to buy into the technology, to get a slice of the Film / VFX industry standard renderer. With the global CG expansion, Pixar appreciate that the growth of renderfarms is real and happening now, this move allows existing customers to ramp up their rendering capabilities in a more cost effective manner whilst allowing smaller shops and freelancers access to the toolset.
IKinema: New Animation Plug-in for Maya
If you use Autodesk Maya for animating characters and models, then you may want to check out this cool new animation plug-in called IKinema.
Win A Pixar’s RenderMan Walking Teapot!
To celebrate the new release of RenderMan Studio 3 and RenderMan for Maya 4, we’re giving three lucky people the chance to win a limited edition Pixar RenderMan Walking Teapot.
Is Technology Making Us Stupid?
Now, I realise that it’s a bit of a leading question, especially as all of us in this industry rely so much on technology…
Escape Studios Hosts VFX Workflows Event at Aardman
Escape Studios will be taking the Foundry’s products on the road with an event at Aardman Animation studios in Bristol on the 25th of November.
V-Ray 2.0 Pre-orders Now Available!
The new version of V-Ray for 3ds Max is now available for pre-order. This new 2.0 has undergone a significant revamp and now includes the V-Ray 3ds Max rendering engine along with V-Ray RT CPU and V-Ray RT GPU - that’s a whole lot more than you used to get!
BOXX to ship with new Quadro Fermi 2000
BOXX machines will now be even faster following nVidia’s recent announcement that they will be releasing a brand new graphics card, the Quadro Fermi 2000. This is the lastest addition to the nVidia Quadro Fermi Series, which are the industry’s only GPU-accelerated cards made for coping with HD-SDI video and 3D stereoscopics.
Open Source and the Studios
So a year on from the opensource announcements made by numerous studios the move seems to be going well. A lot of major facilities are opening up the process and offering solutions the most well known is probably OpenExr by ILM but numerous other facilities have begun releasing software and specs back to the community.
Disney Release Source Code for Partio
One of the biggest challenges facing TD's is moving data from one system to another. For example, getting the nice particle animation that you have done in Houdini into Maya for rendering.
AutoCAD for the Mac
Autodesk have released AutoCAD for the Mac after its announcement back in August.
Pixar's RenderMan Studio 3 is out!
RenderMan Studio 3 has arrived and it packs some punch! Speed and lots of features and enhancements, including support for Maya 2011.
RenderMan Studio is Pixar's advanced suite of tools for shading and lighting TD's.
HDR Video the next stage...
It's been a few years since Paul Debevec produced his paper with Jitendra Malik, Recovering High Dynamic Range Radiance Maps from Photographs, at SIGGRAPH. Since then, people all the world have begun to generate high dynamic range still images and probes - essentially capturing all the light information from a scene in mulitple passes using digital cameras and then merging these into a single HDR image. A simple web search for HDR Images in google images will present you with an array of hyper-real looking images, or try here for some examples.
Autodesk Subscription Advantage Packs arrive
Autodesk have started something new for those on support: it's called Subscription Advantage Packs. This is a way for those that pay the price of subscription to get new features dropped in, fast... One of the most awaited 'drops' is Mudbox on Linux!
