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Now is When the Real Work Starts…

Now is When the Real Work Starts…

So we have a new class of students for the Visual Effects Production course and I thought I’d quickly run through what this class has been up to recently and where they’re at now in their studies. We are currently on week four and they have just started their first major project after covering the ins and outs of Maya (the industry go-to package in VFX). So far, we have covered modelling, UV’ing, texturing, some lighting and rendering and a bit of Photoshop just to mix it up a bit. To put all they have learnt into practice, they have been asked to create a CG object, integrate it into a backplate and to make it look photo-realistic.

1 Comments Brad Collier-Brown

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Brad Collier-Brown
Mon 23 Apr 2012: 1:48pm

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I Only Have Eyes For Nuke "2.5D" Part Three

I Only Have Eyes For Nuke "2.5D" Part Three

For any 3D system to work efficiently, a sufficient camera solve is essential. This is a virtual representation of the real-world camera move shot on scene. After downloading the assets, I attempted to follow the tutorial video only using the track pad. Regardless of the system, as a NUKE user, the Wacom pen and pad have become second nature when navigating the interface. As anticipated, it was straight away confirmed that the lack of a Wacom pen and tablet made the task extremely awkward and I've found myself falling behind. Therefore, plugging in an external to my Air has been far easier than being constrained to a track pad. Connecting the tablet allowed me to finish the task efficiently, even ahead of the tutorial.

0 Comments Simon  Richardson

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Simon Richardson
Fri 20 Apr 2012: 2:30pm

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The Studio Workshop: Hidden Faces

The Studio Workshop: Hidden Faces

Welcome to the Studio Assistant workshop, with Ashley Miles and Brad Collier-Brown, and here's our debut issue. As studio assistants, our main job is to make sure both students and escapees are getting the most out of the Escape Studios experience, which involves answering a lot of weird and wonderful questions. We thought it'd be a good idea if we blogged a few of the most common queries and solutions every week, so you guys at home could learn a little something from us too.

1 Comments Ash Miles

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Ash Miles
Fri 20 Apr 2012: 2:00pm

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I Only Have Eyes For Nuke "2.5D" Part Two

I Only Have Eyes For Nuke "2.5D" Part Two

Following on from yesterday’s post, I want to continue the discussion of why NUKE has revolutionised the industry and is an incredible asset to any compositor. The popularity of NUKE is largely down to its advancements in 3D integration, not only with its own user interface (UI), but also its ability to communicate with other packages such as MARI and AtomKraft. Being acutely punned as NUKE's 2.5D space, the 3D system has sped up the conventional 2D workflow in areas such as paint and roto, as well as depth compositing. This 2.5D space allows users to build rudimentary geometries, which can then be projected on, textured, lit, shaded and rendered as complimentary 3D assets or as part of a standard 2D workflow.

0 Comments Simon  Richardson

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Simon Richardson
Thu 19 Apr 2012: 2:54pm

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Michael Hansmeyer: Computational Architecture

Michael Hansmeyer: Computational Architecture

Here is an amazing chap called Michael Hansmeyer. Michael studied as an architect and programmer. He explores the use of algorithms and computation to generate architectural forms for artistic and commercial purposes.

The images of the forms that he creates are very intricate and beautiful...check them out.

0 Comments Mark Spevick

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Mark Spevick
Wed 18 Apr 2012: 4:00pm

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I Only Have Eyes for NUKE - Part One

I Only Have Eyes for NUKE - Part One

I can't help the techy-ness of this blog post but I guess now its official, NUKE is my one true love. And, it's not just me! NUKE has become the alpha compositing tool of choice within the VFX world.

0 Comments Simon  Richardson

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Simon Richardson
Wed 18 Apr 2012: 1:00pm

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Windows Beta for HIERO Now Open

Windows Beta for HIERO Now Open

Since its official release last month, HIERO 1.0 has been wowing the post-production industry as it is introduced to top studios here in the UK and worldwide. This is the new project management, conform and review application from The Foundry, and like their other tools, this software is going to dramatically change the way you work, for the better.

0 Comments Tim Flett

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Tim Flett
Tue 17 Apr 2012: 10:00am

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Performance Capture in "Wrath of the Titans"

Performance Capture in "Wrath of the Titans"

We're big fans of IKinema and its unique ability to save artists from the heartache of confronting the tricky and often time-consuming task of motion capture. We came across a great article on the CG Channel blog this week that we just had to share with you all.

0 Comments Tim Flett

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Tim Flett
Fri 13 Apr 2012: 10:00am

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Webinar: Explore the New Features Inside ZBrush 4R3

Webinar: Explore the New Features Inside ZBrush 4R3

Following the recent release of ZBrush 4R3, we are running a webinar on May 10th, 2012, that will present some of the more important new features now available in this 3D modelling software. We have invited the development team at Pixologic to show off what makes this new version even greater.

0 Comments Ellen Payne

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Ellen Payne
Wed 11 Apr 2012: 12:00pm

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Upgrade from CS5.5 to Adobe CS6 for Free!

Upgrade from CS5.5 to Adobe CS6 for Free!

Adobe CS6 is due for release very soon, and for those of you who haven’t already purchased an Adobe Creative Suite 5.5 or a Creative Suite 5.5 component, we recommend you look to do something about it now. Adobe is currently running a promotion that entitles anyone who has upgraded to or purchased CS5.5 between March 26th and May 6th, 2012 to a free CS6 upgrade. The advantages to this are that you pay the current price for the Suite and can request an upgrade to CS6 at no additional cost. If you wait until CS6 ships, you’ll have to pay the CS6 upgrade price, which could be significantly higher.

0 Comments Tim Flett

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Tim Flett
Tue 10 Apr 2012: 12:30pm

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SCRATCH: An All-In-One Tool for Post-Production Pipelines

SCRATCH: An All-In-One Tool for Post-Production Pipelines

Industry proven among some great names in the VFX industry, SCRATCH has played a significant role for an impressive list of film and documentary titles. Developed by software vendor, ASSIMILATE Inc., it is the highly flexible and comprehensive tool for digital workflows, giving you a range of features at your disposal. SCRATCH can manage dailies, versioning, conform, colour grading and finishing all within one application. Often referred to as a ‘post-house in a box’, this tool has a great many qualities to impress.

0 Comments Tim Flett

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Tim Flett
Thu 5 Apr 2012: 3:30pm

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IKinema Action 2.0: The Animation Solution Chosen by Lead Studios

IKinema Action 2.0: The Animation Solution Chosen by Lead Studios

IKinema is a UK based company with a great technology for quick full-body solving and animation. Their flagship product, IKinema Action, is a plug-in for Maya that enables artists to rig characters as well as stream, retarget and record motion capture data, in less time. It is also a very cost effective solution.

0 Comments Tim Flett

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Tim Flett
Tue 3 Apr 2012: 2:30pm

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Great 3D Visualisation Event at the Barbican

Great 3D Visualisation Event at the Barbican

Last night, Thursday 29th March, was the Art of 3D Visualisation event at the Barbican Centre, and we’re delighted to report it was a great success. To start with, the setting was spectacular. The Barbican is an inspiring setting for architectural design. The event kicked off in the conservatory terrace, a hidden treasure in the heart of the Barbican and a lavish space with a back drop of decorative tropical plants. This time was spent wisely, arming ourselves with a cold drink the proceedings moved to Cinema 3 where we and our guests were treated to four presentations from five fantastic speakers.

1 Comments Ellen Payne

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Ellen Payne
Fri 30 Mar 2012: 4:00pm

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IKinema Action Promotion is Ending!

IKinema Action Promotion is Ending!

With the release of IKinema Action version 2.0 there has been a range of updates and enhancements made to an already very powerful technology. This upgrade also brings with it a new price. The new pricing will take effect from April 1st, so that leaves you with 2 days to purchase this new version under the old price. For more information on this, please contact our software team.

0 Comments Tim Flett

Posted by
Tim Flett
Thu 29 Mar 2012: 3:30pm

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Texture Artists will Rule the World

Texture Artists will Rule the World

Most people will credit Photoshop as the most used and versatile tool in the graphics industry, and now the mighty adobe have launched a public beta. You can download it from here and away you go.

0 Comments Simon Fenton

Posted by
Simon Fenton
Thu 29 Mar 2012: 11:00am

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Houdini Creates Quayola's New Installation

Houdini Creates Quayola's New Installation

This is a very interesting installation commissioned by the luxury Swiss watch manufacturer Audemars Piguet for their 40th anniversary, created by the British based artist, Quayola.

0 Comments Mark Spevick

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Mark Spevick
Tue 27 Mar 2012: 12:00pm

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ZBrush giving you more..

ZBrush giving you more..

Pixologic are at it again! Another release of ZBrush (4R3) and not disappointingly they have added another bunch of cool new features!

What makes this taste even sweeter for ZBrush customers is that again the upgrade is completely FREE! Since day one Pixologic have never charged for an upgrade, which is pretty amazing. Of course it means it now has a huge following and user base. Quite smart really!

1 Comments Mark Cass

Posted by
Mark Cass
Wed 14 Mar 2012: 12:57pm

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The Foundry Release HIERO 1.0

The Foundry Release HIERO 1.0

Following an extensive period of beta testing The Foundry release HIERO 1.0. This new project management, conform and review tool is now available for purchase worldwide.

0 Comments Tim Flett

Posted by
Tim Flett
Tue 13 Mar 2012: 10:00am

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An Exclusive Event on 3D Visualisation

An Exclusive Event on 3D Visualisation

On Thursday 29th March, Escape Studios are hosting an event at the Barbican Centre that will discuss the art of 3d visualisation. Joined by four industry speakers this is an opportunity to discover how professionals in film and other media create stunning as well as captivating animated visuals. The event is aimed at anyone working in the business of 3d visualisation, whether that’s in architecture, design, engineering or media and entertainment. We would like to invite you all to this exclusive event as we expose the creative side of this visual form.

0 Comments Ellen Payne

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Ellen Payne
Mon 12 Mar 2012: 3:00pm

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@Escape_Studios Follow: @Spacepilot2000

@Escape_Studios Follow: @Spacepilot2000

Five questions finding out more about our Twitter followers, how and why they got started, and what they feel about the industry asked by Social Media Manager @TobyJOYdigital

0 Comments Toby Young

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Toby Young
Mon 5 Mar 2012: 11:22am

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