The mocha Pro V3 event took place last night at Framestore screening room in London. The event was a great success so a big thank you to everyone who came down.
IKinema has been the go to plug-in for Autodesk Maya when it comes to creature and model animation especially after their performance on smash hit films like Wrath of the Titans and X-Men: First Class. With the release of IKinema Action 2 in April there was a bit of a buzz around the newest features included in the latest version (check out my previous blog for more details!)
The Visual Effects Society (VES) are holding their annual worldwide VFX career fair this year in LA, New York, Montreal, San Francisco and London. This daylong event brings together some of the biggest names in the business and aims to inform, educate and employ the VFX community.
Adobe has created Creative Cloud, a hub for creative pros to access all their Adobe software for a $49.99 monthly subscription fee. Adobe’s Creative Cloud is the newest feature to the Adobe range which allows the subscriber on the go access their Creative Suite, 20GB storage and immediate access to new software versions for a fraction of the “in the box” price.
Welcome back everyone!! I hope you all had a cracking weekend. Right now we are going to pick up where we left off on Friday with FG Maps.
Ladies and gents, welcome to another Studios Assistant blog. Today's topic: Final Gather Maps.
We would like to be one of the first to congratulate Assimilate for their success at the Cannes Festival 2012. Although the winning films are yet to be announced, several films on the competition's roster have been created using SCRATCH, Assimilate’s digital workflow and post-production tools. SCRATCH has been used on recent screen successes like The Artist, Thor and Underworld: Awakening as well as the films nominated at Cannes 2012.
This year, Escape Studios is ten years old, and it’s a pretty big deal for us. It’s also a big deal for all of the students who we’ve trained over the years and are now dotted throughout the world of VFX. So, from now on, every week, we’re going to be launching a story from our escapee Wall of Fame which will showcase all of the escapees who have gone on to work on the biggest and boldest films, TV shows, commercials and games over the years. It’s a chance for them to step up and take a bow, albeit a virtual one.
Want to see a demo of how computer games will look in the not too distant future? You are in luck. Here is a big breakdancing bunny courtesy of Samuel Lapere. Forgive us, the quality isn't great but it's still pretty phenomenal.