We are launching our new online competition to uncover the crème of the CG class of 2010 on both sides of the Atlantic. The CG Graduate Design Awards is the first international competition of its kind, where we’ll be giving the most talented graduates out there a helping hand into the competitive computer graphics world.
This month's free tutorial is part of a series that discusses alternative methods of recreating naturalistic lighting in an exterior environment. Taken from our Advanced Lighting with Maya and Mental Ray course, this tutorial concentrates on optimising raytrace shadows within a manually lit scene, and will teach you how to add ambient shadows via a custom occlusion shader. This tutorial will give you the production level skills expected of a junior lighting artist.
Following the success of our 500 competition, we’re launching another one exclusively on Facebook. We’ve improved the prize as well – not only will the winner get three months access to an online course of their choice, they’ll also receive a free critique of their work by one of Escape’s tutors, all experts in their fields. Four runners up will also receive critiques of a piece of their work.
Make sure that you're registered to receive our free monthly tutorials because we have some amazing ones scheduled over the coming months. The tutorials are different every month and cater for all levels of ability; some will be for those just starting out in the industry and others will be professional level, designed to help fine tune skills.
This month's Free Tutorial is taken from our Advanced Shading with Maya & Mental Ray online course and is one of many videos which explains how to harness the power of Maya's utility nodes to simplify, speed up & add realism to your work. This tutorial is great because you'll use a practical example.
We're delighted to announce that Alida Serrano has won our competition for three months' free access to one of our online courses. Alida, from New Jersey, US, was one of our fans on Facebook, and was selected at random from our followers on Thursday 1st April.
We’re launching a brand new set of online courses – Self Directed Learning. These low-cost distance learning courses are aimed at students, aspiring 3D artists and computer graphics (CG) hobbyists across the world, and cover CG industry staples Maya, ZBrush and Nuke in detail.
Step Six - Hand Attach
Step Five - Feet
Congratulations to all the finalists of our CG Whiz competition. We had a great time at the Reveal Event last night, meeting the future stars of the CG industry. As we’ve said before, we were overwhelmed by the sheer number and quality of the entries we’ve received.
Not sure how many of you have been following this story, but a whopping 20 feature films have been submitted for the Animated Feature film category for the upcoming Oscars. This is great news for the industry as it means we’re well on track to getting five nominees qualifying for the category at the awards next February (we normally only have 3!).
We’ve got a couple of exciting new online courses coming up for slightly more experienced CGers. The Advanced Lighting and Advanced Shading modules are aimed at people with a bit of Maya knowledge, having completed the Maya Core program.
We’re halfway through the competition and we’ve already had 49 entries – a great response, but we’re still keen to see what everyone else is working on.
Our CG Whiz competition has got off to a fantastic start - we’ve already had an impressive 27 entries but there’s still time to submit your best work.
We're delighted to announce the winner of our competition with Computer Arts Project: Matt Long. We received many applications to this competition, and the overall quality of the entries was very high, but Matt impressed the judges with an original and well-executed character design. He wins a copy of Maya, access to the online Maya Core course, and a 6 weeks intensive Characters Course with us at Escape HQ in London.