Well it’s been an exceptionally busy week here at Escape Studios, with three of our One-Day Taster Courses and an Academy Tour all in the space of three days, front of house was starting to feel a bit like Grand Central Station!
So, the time is nearly upon us to open our doors to all you budding VFX artist wannabes to show you what we’re made of!
The role of Visual Effects Supervisor is hugely important on set as well as during the whole post production process. This person works with both the Director and Clients to convert artistic concepts to stunning visual imagery.
Fancy taking a peak behind the VFX scenes at Framestore's cinema? Framestore are one of the biggest post houses operating on Soho (London's VFX Hub...) today. They've worked on everything from The Golden Compass to Avatar to the Skyfall titles). We're conducting our last Open Day of the year there next Wednesday and we're rather excited about it!
We hit a Social Media milestone last week, obtaining our 10,000th follower on Twitter...10,000! So to celebrate this, we thought it only right to catch up with the man who took us to the 10,000 mark.
Having the opportunity to learn over the web has been hugely beneficial for many aspiring CG artists. The perfect solution to fit around busy schedules, it has allowed students worldwide to take advantage of the comprehensive VFX and Compositing training we offer. But of course, the success of this tuition is very much down to our fantastic Escape tutors.
Most people know that Escape Studios is a world class CG Academy as well as a leading supplier of the latest technology and software to the industry. A lesser known fact is that Escape is also a leading Post Production freelancer agency who work with some of the top studios in the world, we understand better than anyone the challenges of resourcing a project.
Is your mind a whirling dervish of creativity? Do your ideas formulate out of the blue, and evolve from non-existence to intrinsically detailed visions, in a matter of minutes? Channeling these skills can be an adventure, especially if you enter an industry where the boundaries are seemingly limitless…
August’s free tutorial goes out to all the Compositors. Take this opportunity to breathe a little life into your projects, using some NUKE trickery. Based on a technique applied while working on Narnia: The Voyage of the Dawn Treader, Compositing tutor and Head of 2D at Escape, Davi Stein looks at how to enhance basic elements within your scene for a more filmic look.
Sometimes it’s difficult to take time out of an already busy schedule to work on something you love. You might not be able to take days off work, or have an entire evening taken up with travelling as well as learning in order to pursue your dream career.
Success stories about our escapees are always a pleasure to write up. What's even better though is the opportunity to write another, on the same person, just a year later! Mark Pascoe recently answered some questions for us, explaining his journey from studying Sports Science at University to working on the VFX for an Emmy nominated TV Show for the Discovery channel.
We’ve just had some exciting news from the lovely people at Creative Skillset. The creative industries’ sector skills council are currently running a pilot scheme for short courses that provide training in areas such as TV, film, radio, interactive media, animation, computer graphics, facilities, photo imaging, publishing, advertising and fashion & textiles. By making training in these areas more readily available, they hope to open up these industries and create a more diverse pool of talent right here in the UK. And we’re delighted to play a part in that ambition.
We are really pleased to have been invited to partner with The Foundry at the VES Career Fair and Technology Expo this weekend.
I created this month’s free tutorial with one thing in mind: How can I help improve artists’ workflow’s? This tutorial explores Maya’s ‘Transfer maps’ tool and is designed to do just that. I’ve made sure that we cover this tool in great detail, providing valuable insight into how it works, and how you can avoid common problems. It’s a very practical, hands-on demonstration of the ‘Transfer maps’ tool and with it, you will learn how to bake a diffuse texture from multiple pieces of geometry to one individual model.