Last week Claire Anderson, Talent Manager at The Mill divulged some of the greatest tips and tricks young artists need to apply in order to cut it in the VFX Industry. I have to say; I couldn’t help but feel a little awestruck listening to our Training Manager and Claire chat away during the 40 minute webinar because of the room we were stationed at. It was like something from a bond movie – check out the pictures! Filled with The Mill’s previous conquests (let’s be clear that I’m talking about Oscars and Bafta’s here….) I kept expecting a drinks cabinet and a man with a white cat to appear from behind one of the walls. One thing’s for sure, The Mill certainly know what they’re talking about and have the awards to prove it.
Industry proven among some great names in the VFX industry, SCRATCH has played a significant role for an impressive list of film and documentary titles. Developed by software vendor, ASSIMILATE Inc., it is the highly flexible and comprehensive tool for digital workflows, giving you a range of features at your disposal. SCRATCH can manage dailies, versioning, conform, colour grading and finishing all within one application. Often referred to as a ‘post-house in a box’, this tool has a great many qualities to impress.
Those smiles pretty much tell this story! On 28th of March 2012 one of our Compositing classes had the exciting opportunity of having their work critiqued by two of MPC's finest: Christine Troianello and Doug Larmour and they loved every minute of it. The project they were asked to complete was a 115'" shot requiring both roto and keying which is taught on the course. The assignment was not without its challenges though! They had to deal with heavy motion-blur, integration of the key and the roto, as well as the amount of detail certain parts of the shot required. Toya Drechsler took the time to explain what the whole experience was like.
Last night, Thursday 29th March, was the Art of 3D Visualisation event at the Barbican Centre, and we’re delighted to report it was a great success. To start with, the setting was spectacular. The Barbican is an inspiring setting for architectural design. The event kicked off in the conservatory terrace, a hidden treasure in the heart of the Barbican and a lavish space with a back drop of decorative tropical plants. This time was spent wisely, arming ourselves with a cold drink the proceedings moved to Cinema 3 where we and our guests were treated to four presentations from five fantastic speakers.
Attention all gamers, developers and insomniacs… TIGA, the trade association representing the UK games industry, are running a GameHack event on the 28th and 29th April, 2012 at Pinewood Studios. This is an overnight 'hackathon' where participants have 24 hours to develop an original game concept. Working within a team this is a great opportunity for participants to network with peers as well as some of the best developers in the UK games industry. As an added bonus, there are some really awesome prizes up for grabs. Check out the range of prizes and more about the event here.
HP has partnered with DreamWorks since the beginning, helping the business mature into the well-oiled animation machine we know today. HP is responsible for the hardware platforms at the very heart of the company, with a storage infrastructure that allows the team to share data quickly and easily over a global network, as well as state of the art workstations and monitors for creating detailed and realistic effects. In the video above, the team at DreamWorks discuss how HP technology has contributed significantly to the company staying on the cutting edge and how this technology brought to life the 2011 production of Puss in Boots.
Around half an hour into the demonstration, after setting up the HUD and preferences, Jeff turned to the group and said, "Now, select your cube, and press the 'Fireball' button, then press play!"
The lives of professional VFX artists, who during their working hours create amazing effects, are generally fuelled by a colossal coffee culture, which is almost as strong as the pub culture that exists after work.
Wednesday 29th of February marks the official release of HIERO, a VFX tool we’ve been lusting over for the past 6 months. Following rigorous beta testing this product is now ready for integration with VFX pipelines around the globe. To give this product the welcome it deserves, The Foundry are hosting launch events in LA, Toronto, Vancouver, New York, London, Paris, Hamburg, Munich and Sydney. Escape Studios are teaming up with The Foundry for the launch in London, an event we hope you can all attend. The event is on Tuesday, 6th March at the VUE Leicester Square, running from 7-9pm, followed by drinks. Registrations will start at 6:15pm so try to get there early to avoid queues.
We believe it's crucial for students to not just have a thorough knowledge of work flow and software, but also understand the VFX industry and pipeline where they will work. So during their course we invite established post production houses to coach them, this means they get direct feedback on their work from respected VFX supervisors.
As Escape’s Recruitment Manager, it’s my job to know exactly what employers are looking for when they’re hiring candidates. The thing to remember is that it’s different for every company – you have to tailor your showreel and CV to the position and company you’re applying for (Tips you can check out here). We place lots of escapees and freelancers at The Mill and last week, I caught up with Claire Anderson their Talent Manager, who explained exactly what it takes to cut it at their company. For those of you eager to secure a position, pay attention and check out the interview.
It turns out that our escapees are never prouder than when they are wearing an ‘escapee’ T-Shirt, as you can see in this photo of Mentored VFX Course student Ricardo Vianna. Whenever I’m out and about in Soho, I’m always surprised by how many escapees stop to tell me that they continue to wear their T-Shirt, even after we have placed them in jobs. Some have mentioned that they’ve even taken them on holiday. All of our Classroom and Mentored Course students get a T-Shirt and they are becoming a bit of a phenomenon – well, put it this way, it’s very easy to spot our graduates when out and about in the industry. It turns out that one of our students has a picture of herself standing outside the pyramids with it on! (Picture coming soon…).
CG Whiz 2011 has been open for entries for over a week now, and we’re already seeing lots of great work coming in. We know a lot of you will be hard at work on your showreels, so to give you some insight into what the judges will be looking for in the amateur category, we caught up with Lee Danskin, our Training Director and a CG Whiz judge since the competition started two years ago.
One foggy day in London town, a gaggle of our compositing students congregated for coffee at Oxford Circus.
The UK has a flourishing VFX industry that is attracting business from all over the world. In terms of film production in this country, we’re securing huge business. The standard of work being produced here is world class, and it’s impressive to see how this industry is flourishing right across the United Kingdom. For those of us who work in London, sometimes we risk embracing the city as being the centre of the universe, paying far too much attention to what’s going on locally, rather than what’s happening countrywide. Granted Soho is a hub for post-production, but if we were to look beyond the M25 and further North, East or West, we would find an amazing number of talented companies working on some fantastic projects.
Shapes In Motion was founded in 2010 by Sarah Perry who is not just an actor but an acting and movement coach. Having met Sarah recently at Escape Studios I wanted to tell you more about the interesting coaching work she does with animators. Sarah has been working in the visual effects industry in various tutoring/coaching capacities on a freelance basis since 2008, with recent clients including MPC and Double Negative.