Continuing on from Part I of this blog... then, at the start of season 8, and totally out of the blue, RvB started using action sequences, made with fully scripted fight scenes that involve stunts not possible with the previous game engine. CG had crept its way into the show, and in a big way; multiple people beating the incredible hell out of each other, huge explosions, space fights, giant weapons, and jaw dropping set pieces littered season 8, including a hilarious 8-minute sequence of Tex destroying the Reds and Blues, and flashbacks to Project Freelancer.
Webseries spotlight: Red vs Blue - Part I
And here we arrive at the end of our spotlight on webseries blogs that have cool visual effects. And fittingly, we will wrap up with one of my absolute favourite shows.
Gamers… get immersed!
Seems things are taking some interesting turns for the games industry. The word on the street is that the main players are opting for immersive 3d environments in games... allowing games to leave the confines of the TV. Both Microsoft and Sony have recently revealed their very different plans on how to achieve a totally immersive experience.
Konami announce plans for Metal Gear Solid Movie
If you, like me, were the owner of a PS1 back in the late 90’s, (or as we called it back then, simply ‘the Playstation’) there’s quite a high chance you would have owned stealth action game ‘Metal Gear Solid’, the successor to Konami’s MSX2 tactical action espionage game, ‘Metal Gear’, which this week celebrated its 25th anniversary.
Oggy Oggy Oggy, Ouya Ouya Ouya!
Living rooms all over the planet best prepare themselves over the next few months, for the arrival of the world’s first ‘fist sized’ games console… ‘Ouya’.
Mortal Kombat: Legacy
Mortal Kombat is a franchise everyone's familiar with. Along with Street Fighter and Tekken, it's one of the classic beat 'em ups of early arcades and game consoles, pitching several outrageous competitors against each other in an excessively violent fight to the death for...well who cares what the reason was, it was awesome! Spawning a huge list of games from 1992 all the way to the present day, MK has helped taint innocent childhoods for 20 years. It had two major films, one acceptable, one classically woeful, and last year, around the release of Mortal Kombat 9, came a pleasant surprise; Mortal Kombat: Rebirth.
MARI: the best thing since sliced bread for texturing
The latest version of 3D digital paint tool MARI is being harnessed by LucasArts to help power the impressive visuals seen in its hotly-anticipated title Star Wars 1313.
Rock on...another escapee success!
Adam Esat explains, that like many other video games industry professionals, his first source of inspiration came as a child, playing the likes of The Legend of Zelda, Metal Gear Solid and Pokémon.
SimCity Is Back on a Global Scale!
Some of you may remember the incredibly addictive Maxis game, SimCity. If anything, you’ll remember the awesome tunes that accompanied your construction of cityscapes, with endless building potential. And for those of you with fond memories of this game, you’ll rejoice in knowing that the creators are taking it to a whole new level of development. SimCity is now global!
Get your game on at Gamescom 2012
Gamescom, Europe's premier gaming event, starts today in Cologne, Germany and will run through until the end of this week (15th - 19th August). With over 275,000 visitors, more than 5,000 journalists and 557 exhibitors from 39 countries, Gamescom is the World's largest games event, uniquely showcasing all interactive game segments from PC and console right through to mobile gaming. This is the place for game devs and manufacturers to make an impression on Europe's tastemakers and games journalists.
Spirograph - Spirogreat!
I recently commandeered a kinder egg toy from my colleague Ellen, in the form of a mini-spirograph!
The Rise of Mobile Gaming
I’ve just discovered some news for the British video games industry. In the middle of a double dip recession, there are 2 new studios opening up in the game industry, which is exciting enough, but this comes alongside the recent announcement that Amazon are also opening up a digital media innovation hub in London. This will have a focus on the creation of interactive digital services for games consoles, smart phones, PCs and TV. They are also building new services and APIs behind the company’s digital media.
Worth The Money?
I’m sure all of us at least once have spent a good few minutes of our lives trying to get the bird to knock all the fixtures and pigs down. If you don’t know what I’m talking about then it is the one and only Angry Birds game.
From Past To Present
It’s always interesting to see how different studios rank, whether it’s in regards to gaming, films or television. On Wednesday, Develop Online released its top 100 best studios, which, let’s be honest is always good to have a nose at. This time, however, what made it more interesting for us is the fact that two escapees have gone on to work for the number one voted UK game’s developer, Traveller’s Tales!
Next Generation Of Sony Entertainment
Huge news was announced this morning that SCE (or Sony Computer Entertainment to those of you not familiar with the Sony department responsible for all things Playstation and games) has purchased the online gaming streaming company GaiKai for $380 million.
Gamers Paradise: What Should we be Getting Excited About?
Epic Games released this trailer of the Unreal Game Engine at the E3 Festival last a few weeks back and it got me thinking, what else can we look forward to seeing this year?
Create Your Own MOCAP Studio
Well, what a day Thursday was! As part of the Visual Effects Animation Professional TD course, we created our own motion capture studio here at Escape!
Has E3 Spelt the End of VFX? Possibly Not!
I was on holiday last week, enjoying the almost total lack of sun, and having a week long geekasm at the E3 coverage. Imagine my surprise, then, to come back to work at Escape to discover hardly a mention of all that awesomeness on the blog. This is not, I thought to myself, acceptable. So have a peek at this!
Valve Show Us How It's Done, Again
Once again, I’m going to have to promote how great a developer Valve is by showing you another presentation that I found on their website. I know I have already showcased some of their expertise in a post a couple of days ago but I think this presentation is equally as impressive as the last one.
