Y'all know I've got a zombie "issue". I've actually developed a theory regarding the outcome of a potential zombie invasion since I unfortunately live quite close to a hospital (a well-known breeding ground for the suburban undead, see episode 1, season 1 of The Walking Dead) which means my fortress would be hit by the first intense wave of walkers to roll out across the nation. I've obviously begun acquiring the usual zombie defence equipment; cross bow, machete and so forth, but it turns out the only thing I really need is...PLANTS.
Normally I come bearing apps of technical brilliance, photographic immensity and all-round-smarty-pants-show-off material. This week however, I bring you JURASSIC PARK BUILDER. That's right people, you heard me right the first time, JURASSIC PARK BUILDER. Where all of your T-Rex and Jeff Goldblum dreams can come true.
Happy New Year folks, hope you all got the things you wanted for Christmas. I certainly did; that pony was a long time coming. Let's kick off the new year with another one of my trademark spotlight blogs, focusing on Battlestar Galactica; Blood and Chrome. (Shout out to user DHW who posted about this after my last blog)
Many 3D fans will be aware of the power of Maya, and the influence it has on the world of VFX, from blockbuster films to major games series, Maya is one of the most incredible creative tools on the planet. But like a pack of Arctic Huskies, it demands time and attention if you wish it to take you voyaging across the vast plains of 3D.
It wasn’t long ago that FIFA 13 was crowned the king of 21st century sports games, with 4.5 million copies sold in the five days after its launch, (1.23 million of those being in the first 48 hours) it’s figures worldwide trounced sporting rivals such as NHL 13 (0.48m), and Madden 13 (1.65m), more importantly though, it exceeded its closest rival, Pro Evolution Soccer, (0.86m) which had Christiano Ronaldo spearheading the advertising campaign, who in this case, off of the pitch, as well as on, has been left in the shadow of this year’s FIFA ambassador Lionel Messi.
There's been incredible diversity in the range of video games graphics presented to us over the years, but developers are still managing to find new ways to surprise us.
Okay so it’s 2012 and I’ve seen so much cannon fodder footage on the internet that these days, when surfing the web, I am indeed hard to impress.
October is certainly bursting with exciting events for the digital geeks among us. One to mention is our very own VFX Festival, the other is the VIEW Conference, a premiere international event in Italy for computer graphics, interactive techniques, digital cinema, 2D/3D animation, gaming and VFX. Running from 16th to 19th October in Torino, this 4-day event is overflowing with lectures, meetings, tributes, exhibits, screenings, workshops and demo presentations. And better still, our very own Daniel Shutt is among the exciting line-up for this year’s launching event.
Step into the mind-blowing world of VFX with The VFX Festival! Escape Studios has created the first ever four-day festival exploring the breathtaking world of visual effects, held in London on 10th-13th October.
Celebrating a decade of UK visual effects, the festival will be packed with the most respected VFX talent, visionaries and companies who have helped shape the industry. Offering inspirational insight behind the clever trickery in this booming VFX industry, with an exciting four-day programme packed with insider knowledge and information, showreel demos, hands-on workshops and exclusive premieres, it's perfect for those with a creative talent or thirst to develop their VFX Career.
Continuing on from Part I of this blog... then, at the start of season 8, and totally out of the blue, RvB started using action sequences, made with fully scripted fight scenes that involve stunts not possible with the previous game engine. CG had crept its way into the show, and in a big way; multiple people beating the incredible hell out of each other, huge explosions, space fights, giant weapons, and jaw dropping set pieces littered season 8, including a hilarious 8-minute sequence of Tex destroying the Reds and Blues, and flashbacks to Project Freelancer.
And here we arrive at the end of our spotlight on webseries blogs that have cool visual effects. And fittingly, we will wrap up with one of my absolute favourite shows.
Seems things are taking some interesting turns for the games industry. The word on the street is that the main players are opting for immersive 3d environments in games... allowing games to leave the confines of the TV. Both Microsoft and Sony have recently revealed their very different plans on how to achieve a totally immersive experience.
If you, like me, were the owner of a PS1 back in the late 90’s, (or as we called it back then, simply ‘the Playstation’) there’s quite a high chance you would have owned stealth action game ‘Metal Gear Solid’, the successor to Konami’s MSX2 tactical action espionage game, ‘Metal Gear’, which this week celebrated its 25th anniversary.