"Filmed on location within Tavares Bastos favela, Santa Teresa and The Maracanã in Rio de Janeiro, Brazil. The BBC World Cup 2014 titles visual effects were created by GeeFX Studios. The entire piece was done at 6k resolution, filmed with a Red Epic Dragon. Although only broadcast by the BBC in HD, you can view a 4K version on the RED youtube channel above. In conjunction with The Sex Pixels, Unlimited VFX Limited brought to life the statue of Brazil’s 1958 world cup winning captain, Hilderaldo Luiz Bellini, The Macarana stadium entrance and Brazillian sky were also augmented for dramatic effect.
Here at Escape Studios, we have subscriptions to the most cutting edge Industry publications delivered to our studios each month, and we fist punched the air recently when we saw both an Escape Tutor, AND one of our advisory board members featuring in 3D Artist Magazine and 3D World Magazine respectively.
Escape’s Head of 3D Mark Spevick harbours a special passion for all things Houdini, and last week his skills were called for on the continent, and he ventured to iMasterArt in Turin taly to host a master class with a handful of other pros with experience in all areas of VFX, here are his notes from the trip!
We are very pleased to announce that we have joined forces with HaZ Films as VFX Partner on his latest Sci-Fi Short film: SYNC. HaZ is a VFX Supervisor turned Filmmaker while also one of our tutors on the Producing for VFX course, (which is soon to start its third term)
Last week was super busy for everyone here at Escape Studios, as we crammed in a heck of a lot of VFX related activities, we visited and hosted some of the most skilled artists in the business and simply had to blog about it!
If you haven’t already seen, every Sunday over the last few months, we’ve been uploading the showreel of a different escapee, aptly naming the day on our Social Media channels as #ShowreelSunday.
Hello loyal readers, A P Miles here with sad, sad news. It seems that I've bucked the trend and decided to catch the winter cold rather early, turning my normally deep and soothing voice into a growley, crackly mess, and increasing the pressure in my head to somewhere close to 500 fathoms deep.
I hope you've slept well, Internet! It's been too long since we spoke. Shall we get a coffee and catch up?
Happy Friday everyone! May the woo be with you. There's a good vibe in the office this morning as we sail towards August bank holiday; the sun is shining, birds are swaying, trees are singing. I might even go for a walk later.
Escapee Alessio Bertotti answers some questions on VFX and tells us about his time at Pixomondo Hamburg.
Acquiring some VFX skills is a natural path for most people who are currently using all the great tools we have today for video/film production and editing. The technology has matured to the point where we (the average single graphics guy or gal) use it almost on a daily basis.
As a 3D lover I am also a regular frequenter of Polycount. Some of you out there will no doubt already be familiar with this site, but for those that aren’t – it’s a community of pros and hobbyists that specialise in creating 3D for videogames, and it is always brimming with infatuating content.