The Foundry returned triumphant from this year’s NAB show in Las Vegas. For them, this was by far their biggest and most successful NAB, as they exhibited their most advanced portfolio yet. Showcasing the latest versions of NUKE, NUKEX, HIERO, KATANA and MARI they had crowds gathering throughout the event to check out live demos of all these products, as well as the incredible line-up of speakers invited to share their experiences using each of the products above.
Facebook isn't just a great tool for knowing what's going on in the world but it's also the perfect place to showcase your work and sign up for the latest freebies.
Last night, Thursday 29th March, was the Art of 3D Visualisation event at the Barbican Centre, and we’re delighted to report it was a great success. To start with, the setting was spectacular. The Barbican is an inspiring setting for architectural design. The event kicked off in the conservatory terrace, a hidden treasure in the heart of the Barbican and a lavish space with a back drop of decorative tropical plants. This time was spent wisely, arming ourselves with a cold drink the proceedings moved to Cinema 3 where we and our guests were treated to four presentations from five fantastic speakers.
Pixomondo, an international visual effects company with eleven facilities worldwide, have a very talented team right here in London. Based just off Old Street, the London facility opened in 2010 and is one of the more recent additions to the Pixomondo global network. The company is currently growing from strength to strength, and is working on some very highly anticipated projects such as Snow White and the Huntsman, The Amazing Spiderman, and the new series of Game of Thrones. Over the past five years, Pixomondo has provided VFX production and supervision for over thirty high-concept feature films, including popular titles like Hugo, Red Tails, Sucker Punch, Journey 2: The Mysterious Island, Super 8, Fast Five, Percy Jackson & The Olympians: The Lightning Thief and 2012, to name just a few.
Attention all gamers, developers and insomniacs… TIGA, the trade association representing the UK games industry, are running a GameHack event on the 28th and 29th April, 2012 at Pinewood Studios. This is an overnight 'hackathon' where participants have 24 hours to develop an original game concept. Working within a team this is a great opportunity for participants to network with peers as well as some of the best developers in the UK games industry. As an added bonus, there are some really awesome prizes up for grabs. Check out the range of prizes and more about the event here.
Wednesday 29th of February marks the official release of HIERO, a VFX tool we’ve been lusting over for the past 6 months. Following rigorous beta testing this product is now ready for integration with VFX pipelines around the globe. To give this product the welcome it deserves, The Foundry are hosting launch events in LA, Toronto, Vancouver, New York, London, Paris, Hamburg, Munich and Sydney. Escape Studios are teaming up with The Foundry for the launch in London, an event we hope you can all attend. The event is on Tuesday, 6th March at the VUE Leicester Square, running from 7-9pm, followed by drinks. Registrations will start at 6:15pm so try to get there early to avoid queues.
It's the time of the week when I share with you the news that picked my interest over the last seven days. This time, there are the following goodies on offer: a cool making of from Framestore, some great new tutorials, a trailer of Pixar's "Brave", a new trailer for Spiderman and lots of education news related to Michael's latest announcements regarding education reforms.
Digital artist Kelly Richardson recently completed an artist’s residency at the Pixel Palace, a new digital media arts programme of the Tyneside Cinema in Newcastle upon Tyne. During her time there, she began initial research and production into an ambitious new three projection video installation entitled ‘Mariner 9’. During her residency, the Pixel Palace commissioned a short film about the work being developed where she explains some of her processes and ideas behind the new installation.
CG Whiz is over for another year, and it’s been a brilliant competition, with an incredible level of talent on show in both categories. It's now time for what you have all been waiting for, the announcement of the winners. But before I do so, I wanted to take time to give you some information on what our judges were looking for.
The judging is done, and the votes are in – the winners for CG Whiz 2011 have been decided upon, but you’ll have to wait until the 14th December to find out who the winner are. I know, it's a bit cruel, but we like to make a big deal of our Reveal Event. It's only fair considering how much work all our entrants have put in to their reels.
Here is my usual Weekly Round-Up of News, with stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.