If you haven’t already seen, every Sunday over the last few months, we’ve been uploading the showreel of a different escapee, aptly naming the day on our Social Media channels as #ShowreelSunday.
This year’s CG Student Awards competition has just launched and they are now taking entries. As big supporters of this competition we’re delighted to see it back for another year, and it’s looking bigger and better than ever. Dedicated to students studying for careers in Next-Gen Games and VFX / Animation industries, this competition is a great opportunity for students and alumni to showcase their work to industry experts, offering a little helping hand up the VFX career ladder.
The original Alien is an incredible film. Arguably the granddaddy of space horror, it took the 70's corporation paranoia into the black, littered flawed and earnest characters throughout a floating factory and gave birth - quite literally - to one of the most terrifying creatures in cinema history.
If you’re aware of Killzone, Formula 1, Zero Dark Thirty and Prometheus, then you’re aware of Territory Studios. They’ve provided some top of the range work for some epic projects since their formation in 2010, and we’re delighted to announce that we’ve got one of their team coming to Escape HQ on February 19th.
Every now and then, pieces of technology (and those who create it) come along and make people say ‘wow’. Whether it be a mad VFX shot created by a 3D whiz, or an app you use daily that makes you say “WHY DID I NOT THINK OF THIS BEFORE!?”, more and more people are getting to grips with the building blocks of the digital world, and these kind of occurrences are only going to become more frequent.
2D whiz Simon Richardson gave us a window of time recently to get our hands in his brain, and find out exactly what it takes to be a compositor. This unsung art form is one of the most important in VFX and more often than not, a viewer will have been fooled by the artistry of a compositor before any acting in a scene has even happened.
With VFX heavy films receiving a huge amount of positive reception in the 86th Academy Awards nomination lists, we’re seeing more people than ever with a keen eye on the 12th Annual Visual Effects Society (VES) Awards nominees. The leading titles recently announced are 'Gravity', 'Frozen', 'The Croods' and 'Game of Thrones', and the question on which of these is going to scoop up the most awards is creating quite a buzz around here.
So we’ve all managed to take a look at the killer new trailer for Godzilla from VFX whiz turned director Gareth Edwards. But what was it about the trailer that grabbed your attention? Was it the borrowed score from 2001: A Space Odyssey? Perhaps it was the clip of Brian Cranston looking a little bit more like Hal from Malcolm in the Middle?
How's your MARI awesomeness? Insane prizes up for grabs in this competition from The Foundry & CG Society!
Horror films, at their core, probably garner the least amount of respect from the intuitive film goer. It's not hard to see why, as most films are designed to be windows of escapism, where the viewer allows them self to get lost in the twists of the story and emotional journey of the characters, where horrors try to accomplish the opposite; filling you with fear and dread, jumping at loud noises, making it impossible to actually settle down during the film.
What's the secret behind breath-taking visual effects? There are lots of elements we need to consider before answering this question – such as modelling, texturing and lighting your scene - but a pivotal point in the process of bringing a computer generated image to life, is rendering. And one man who has dedicated a great many hours into this area is The Mill's Head of Maya Development, Suraj Harrington-Odedra.
Last Friday we took a train south to Bournemouth for the 2013 BFX awards ceremony, which was a truly wonderful event. Awarding and celebrating emerging talent from eleven UK universities, the teams who took part in this competition impressed us mightily.
Once upon a time, in a world full of extremely complex effects, there was a place where people thought that only explosions, giant robots, monsters and set replacements could cause their jaws to drop, then a company called Bot & Dolly decided to show to everyone how they could make something compelling and inspiring... just with primitives!
Calling all Softimage (XSI) fans out there - get yourself down to the next user group event tomorrow night. With an awesome line up of speakers it’s another great opportunity to catch up with your fellow animation Softimage users and a chance to check out some of the Softimage projects from over the last year.
Hello loyal readers, A P Miles here with sad, sad news. It seems that I've bucked the trend and decided to catch the winter cold rather early, turning my normally deep and soothing voice into a growley, crackly mess, and increasing the pressure in my head to somewhere close to 500 fathoms deep.
Often for a VFX artist there is a defining moment of clarity, whether it be during a TV program, an epic film, or just viewing a highly detailed drawing, most of the artists we encounter, when asked “what made you want to become a VFX artist?” Usually one of these occasions is cited as a reply.