Last week we were joined by Junior Lighting TD and Escape graduate Alastair Cross for a webinar that shows another side to VFX. The Hollywood side of VFX is probably why most of us want to work in the CG industry, but CG artists are putting their skills and knowledge to good use in lots of different areas. If you missed this webinar, the great news is we recorded it and the recording is now available to watch on our YouTube channel.
Being a sports fan, I have been consistently impressed with improvements in viewer experience over the last few years. Technology has improved the situation of the armchair fan tenfold, making the long trip to their ground of choice at the weekend, increasingly less appealing.
Is anyone else reminded of school trips when the weather’s like this?
How to get into and survive Film, Advertising and TV post-production is topping the charts on free Kindle downloads, out-doing Star Wars. Pretty epic! If this tells us anything, it’s that there are still a healthy number of talented people looking to break into the post side of production. The author of this very popular book is none other than Klaudija Cermak, a compositing tutor who previously taught here at Escape Studios, and she certainly knows her stuff!
Escapee Alessio Bertotti answers some questions on VFX and tells us about his time at Pixomondo Hamburg.
Or maybe the Zoo will come to Escape Studios instead…
We were contacted a few weeks back by long-time friend of Escape Studios, Haz Dulull, who has recently been signed up as a Director for feature film representation by I AM Entertainment, (nice one Haz!) and delighted us even more by announcing the release of his latest project which went online last month.
It is a truth universally acknowledged, that a career in Visual Effects is far from boring. As far as careers go, this is an industry that keeps us on our toes, offering us a never ending number of new creative project ideas to be realised, fun new problems to be solved and new technologies to be developed. This is an industry that constantly pushes us to learn and discover more.
Acquiring some VFX skills is a natural path for most people who are currently using all the great tools we have today for video/film production and editing. The technology has matured to the point where we (the average single graphics guy or gal) use it almost on a daily basis.
As a 3D lover I am also a regular frequenter of Polycount. Some of you out there will no doubt already be familiar with this site, but for those that aren’t – it’s a community of pros and hobbyists that specialise in creating 3D for videogames, and it is always brimming with infatuating content.
Helen Hunt ain’t got nothin’ on me…
Escape whips up a whirlwind of activity this week.