An announcement by Edge, the education charity, caught my eye this week. It said that universities should now be required to teach employment skills as part of degree courses. According to its latest study, employers now believe too many graduates are unfit for the workplace.
A few weeks back we told you about our classroom courses being coached by the Industry. One of our students, Alexander Kubinyi, told us about his experience at Double Negative and what it was like to have your reel critiqued by Alex ‘The baron’ Wuttke. This week, we catch up with another escapee who is studying our Compositing Professional Course and is being coached by The Mill. Here’s a snippet from Mary Lapena’s coaching diary.
How would you go about having fun making electronic circuits? How about by combining it with play dough?...
It's almost time for the Lions Advertising Festival in Cannes and production companies and agencies alike will soon flock to this beautiful town in the south of France to network and talk about the work they have been doing during the previous year. It's also a great excuse for three days out of the office drinking wine in the sun.
A while back we told you all about our new ‘Industry Coaching’ scheme which some of our classroom students are fortunate to be part of. For those of you who don’t know, this basically means that some of the major post houses act as mentors for our students throughout the 12 or 18 weeks of classroom study that they embark on when they study with us in London. This means that they get professional feedback and expert industry advice relevant to the field they are going to work in. It’s no surprise to hear that our students are absolutely delighted with it. All of them are they working extra hard to impress but more importantly, they are getting front-line expertise. We caught up with escapee Alexander Kubinyi who told us what the experience was like in his own words.
The Escape University Tour starts up again this month after a short break for Easter. Last week, I was in Ipswich to speaking with students at the School of Arts and Humanities at University Campus Suffolk.
Another one of our Games Art Production course escapees has just landed a job. This time it is Ross Garfoot who just secured a job at Playground Games - well done Ross!
In recent years we’ve seen massive leaps forward in entertainment technology. 3D TV is all the rage and the release of the Nintendo 3DS has given us our first, glasses-free, 3D console. But what does this advance in entertainment technology mean for the Visual Effects industry? According to the latest statistics, the industry in India is set to grow at 18.5% a year - in short, it’s a great time to be working in VFX and 3D in the Indian subcontinent.
It’s not often that I see something that just makes me pause and wonder in amazement, but a few days ago, I came across a short video that did just that.
Calling all escapee's and graduates... An opportunity to be part of this amazing apprentice program in California!
Another week, another headline about English universities charging students over the odds: “University fees: Half opting for top fees”.
Reading the article about what the Budget has done for graduate recruitment made me think about how this might affect the Gaming Industry. Gaming truly is part of our culture. It's everywhere, we have never had so many platforms and opportunities on which to play games and I think it's fair to say gamers have never had it so good. So, why is it such a bad time for the UK games industry?
The tour continued with a whirlwind week of talks. Firstly I met with a small group of the Games Development students at the University of Westminster. They have a number of interesting courses there as well as some interesting research projects - I hope we can build on this initial meeting and I'll be able to tell you more about what they are up to in the future!
Over the past couple of weeks we've been busy working on our online learning system. "Really? I haven't noticed any difference", I hear you say... Well, it is true that most of the work carried out has been "under the bonnet", so you might not have noticed anything. The reason for sharing this with you today though, is that this work is enabling us to bring to you a number of new features and enhancements.
If you are a freelancer or a professional working in post-production, you can save on our courses with funding from Skillset. The level of funding you receive depends on whether you're employed or work as a freelancer, and could see you save as much as 80% on our online self-directed courses.
According to Nintendo’s president, low priced mobile phone games are one of the biggest risks for the games industry as they are giving the impression that all games should be cheap. Last night I had a fantastic gaming session with my son, not on a Wii, PS3 or xbox but on my iPhone and it cost me 59 pence. The success of the Wii is something that Sony also encouraged with eye toy, casual gaming that is fun and accessible for all kinds of people not just hardcore gamers. It strikes me as a little naive to think that the app generation is the biggest threat to the games industry. Though, the cost of a ds game is huge and takes a child ages to save up their pocket money
The iPhone has opened the Market to small developers, provided a fantastic opportunity for people to break into games and because it is so easy to use, has opened up the world of videogames to a whole cross section of society. My children and I get just as much fun from an iPhone game as well as a ds for a fraction of the price. Epic has produced an amazing looking game for only a few pounds and created a version of their awesome engine specifically to embrace this exciting platform. The biggest threat to the games industry is the CEOs not listening to gamers - they should be encouraging development every where creating internships and fostering talent.
The makers of angry birds have opened an academy, not bad for a little throw away game. Come on Nintendo Sony and Microsoft, get your act together! Speaking of internships one of our games students Chris Chorley is doing a six month internship at veemee. You also only have to look at the success of Portal to see that Valves approach to internships pays huge rewards.
I'm really pleased to announce a new addition to our full-time classroom courses - Compositing Professional. This course builds on the amazing success of our 12 week compositing for production course and adds an additional 6 weeks of advanced training. This extra time will give students the opportunity to develop skills to really set them apart from other juniors looking to enter the industry - covering subjects such as compositing for stereoscopic and the advanced techniques needed to work with high end 3D visual effects. Part of the course includes a dedicated project week where you'll be able to work on your showreel and make sure that it really stands out from the crowd.
Please getting in touch with training team or come along to one of our open days to find out more.