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Shark Feeding

Shark Feeding

Recently we posted about our Graduation Day's at Escape Studios, but we thought we'd let you in on what happens after the celebrations are over.

0 Comments Sophie Collier

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Sophie Collier
Fri 13 Jul 2012: 10:30am

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Mark Spevick VS. Indiana Jones... Bridge

Mark Spevick VS. Indiana Jones... Bridge

Don’t you all just love it when our resident VFX tutor Mark Spevick shares his knowledge with us? And don’t you just love watching, with bated breath, Indiana Jones conquering new feats as he crosses a rope bridge that appears to be on it’s last tethers above a dangerous gorge? And of course we know you'll just love to know that we've put the two together.

0 Comments Sophie Collier

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Sophie Collier
Fri 13 Jul 2012: 9:30am

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The Joy of Stop Motion Animation - Behind the Scenes Special

The Joy of Stop Motion Animation - Behind the Scenes Special

Working in the CG industry, I have always been fascinated with stop motion animation. Growing up watching films like Tim Burton's 'Nightmare Before Christmas', I have always wondered what goes on behind the scenes and how it all works. And, funnily enough, a couple of months ago, the flat where I live actually turned into an animation studio overnight.

0 Comments Flora Ho

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Flora Ho
Wed 11 Jul 2012: 2:00pm

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Ben Cantor Tips

Ben Cantor Tips

There is a lot of nonsense out there on the internet, and often the line between fact and fiction is a blurred one. For the VFX industry however, the net provides a sturdy back catalogue of fact based webinars, tutorials and breakdowns, with many of the key players in the business regularly exhibiting online what they do. The internet is truly a tool that when utilised, can inspire and educate.

0 Comments Robert Broadbent

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Robert Broadbent
Tue 10 Jul 2012: 4:15pm

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From Past To Present

From Past To Present

It’s always interesting to see how different studios rank, whether it’s in regards to gaming, films or television. On Wednesday, Develop Online released its top 100 best studios, which, let’s be honest is always good to have a nose at. This time, however, what made it more interesting for us is the fact that two escapees have gone on to work for the number one voted UK game’s developer, Traveller’s Tales!

0 Comments Simon Fenton

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Simon Fenton
Mon 9 Jul 2012: 11:00am

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New Type Of Education

New Type Of Education

I don’t want to sound like a broken record, but, as I have said before my favourite developer is Valve. They consistently produce work which is innovative on so many levels and always has engaging narrative and characterisation.

0 Comments Simon Fenton

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Simon Fenton
Wed 27 Jun 2012: 12:24pm

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Full of E.Motion

Full of E.Motion

On Tuesday, a lucky few of us got to go on a trip that ventured outside of the confines of the Shepherds West building. Drinking more coffee than one body ever needs, we went to do some film and games grade motion capture at the impressive facility at E.Motion.

2 Comments Brad Collier-Brown

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Brad Collier-Brown
Thu 21 Jun 2012: 3:15pm

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Create Your Own MOCAP Studio

Create Your Own MOCAP Studio

Well, what a day Thursday was! As part of the Visual Effects Animation Professional TD course, we created our own motion capture studio here at Escape!

1 Comments Ash Miles

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Ash Miles
Tue 19 Jun 2012: 3:00pm

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An Incredible Day at the VES Career Fair

An Incredible Day at the VES Career Fair

Over the weekend we attended the London VES Career Fair & Tech Expo, and let’s just say it put Love Box to shame with the numbers who turned out for the event itself! Queues of aspiring VFX artists patiently lining up to speak to representatives from some of the world’s greatest post houses, including ILM, Framestore, Pixomondo, Method Studios, Cinesite, Prime Focus and Disney, really highlighted just how much competition there is to get your foot on the first rung of the ladder in the world of Visual Effects.

2 Comments Flora Ho

Posted by
Flora Ho
Mon 18 Jun 2012: 5:23pm

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Where Could a Career in VFX Take You?

Where Could a Career in VFX Take You?

Doing a VFX course can lead your career in many directions. For many of our students it has been the launching pad for a career in post-production, for film, TV and commercials. Many students have also gone on to work in other areas such as games and architectural visualisation. We teach the fundamentals and practicalities of working in CG, paving the way for what you will eventually specialise in.

0 Comments Ellen Payne

Posted by
Ellen Payne
Mon 28 May 2012: 1:30pm

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Studio Assistant Workshop - Final Gather Maps Part Two

Studio Assistant Workshop - Final Gather Maps Part Two

Welcome back everyone!! I hope you all had a cracking weekend. Right now we are going to pick up where we left off on Friday with FG Maps.

1 Comments Ash Miles

Posted by
Ash Miles
Mon 21 May 2012: 10:00am

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Trading Insider Secrets

Trading Insider Secrets

Scott Squires, of Industrial Light & Magic, has a blog called Effects Corner. Scott talks everything VFX, from artistry to wages. If you are looking to read the frank ins and outs of the VFX world then Scott’s blog is the place to go. Scott has 35 years’ experience in the industry and has work on film projects like Van Helsing, Fantastic Four: Rise of the Silver Surfer and Stars Wars: Episode I – Phantom Menace.
His articles are well written and packed full of industry top tips. He talks you through key skills like camera tracking and 3D match-moving as well as providing links to some of the latest visual effects news.

2 Comments Olivia Grout

Posted by
Olivia Grout
Thu 3 May 2012: 6:14pm

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What do you think art should do?

What do you think art should do?

I recently went to see the Lucian Freud Portraits exhibit at the National Portrait Gallery. Wow! Intense, raw paintings that reflected his relationship to his sitters. I actually quite liked his early portraits that were very flat in dimension and lacking perspective in a stylised way. He painted the eyes of the faces quite large and dominant in the frame.  But in most cases looking away, or 'blankly' towards the painter. This created for me a disturbing yet intriguing relationship between the viewer of the painting, me, and the personality of the person he is trying to portray. When we look at portraits or a picture of a person, we tend to look at the eyes first to connect in some way. Not being able to do that created a whole new approach of portraiture that I do not see often. Their eyes were wide, but not allowing a connection. The faces were rarely smiling and this one is a great example.

0 Comments Davi Stein

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Davi Stein
Mon 30 Apr 2012: 11:34am

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The Studio Workshop: ID passes - Part Two

The Studio Workshop: ID passes - Part Two

It's important to only isolate three separate elements per ID pass, or the technique becomes redundant. For example, if I had made both the windows and door red in the image for Part One of this blog, then any colour correction I applied to the red channel in NUKE would affect them both. You've already seen a broad example, but there's no reason you can’t use ID passes to focus on more specific areas of your render. The image above shows an example of an ID pass refined to specialise in the windows only. This kind of pass would be useful if the texture I added to the window transoms (red bits) had rendered far too dark, but everything else rendered correctly, as I would be able to adjust them without damaging the rest of my render.

0 Comments Ash Miles

Posted by
Ash Miles
Fri 27 Apr 2012: 2:46pm

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The Studio Workshop: ID passes - Part One

The Studio Workshop: ID passes - Part One

Because nobody demanded it....ID passes!

0 Comments Ash Miles

Posted by
Ash Miles
Fri 27 Apr 2012: 12:17pm

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Industry Coaching with The Mill

Industry Coaching with The Mill

The current VFX Professional class were assigned The Mill as part of the ‘Industry Coaching’ scheme, which is a new initiative for us here at Escape Studios. The main idea behind the scheme is that we invite established post-production houses in Soho to mentor our students as they prepare to enter the industry as VFX artists. The VFX Professional course is our more advanced course for students who have completed the VFX Production course or artists already in the industry who are looking to further their knowledge in the field. For these students, getting advice from professionals working in the industry is golden, helping them prepare better for what is to come. Emmy Castelain was among the group during this visit, and this is what she had to say about their time at The Mill…

0 Comments Flora Ho

Posted by
Flora Ho
Wed 25 Apr 2012: 3:40pm

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How did I get a job with that reel?

We always like to showcase our wonderful ‘Escapees’ work. Adam Dewhirst is no exception. However, what I thought we would do is take a look back to Adam's early work to where he is today... It's an interesting journey…!

0 Comments Mark Cass

Posted by
Mark Cass
Fri 13 Apr 2012: 11:22am

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Who's That in the Spotlight?

Who's That in the Spotlight?

Every month, Develop review the brightest and best courses and colleges in the world of Computer Graphics. And this week, we've found ourselves in the spotlight!

0 Comments Mark Cass

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Mark Cass
Thu 5 Apr 2012: 2:30pm

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Nationwide Tax Break Policy for the CG Industry

I was pretty shocked last week when the Coalition Government reversed its position in their dramatic Budget announcement. The UK government has declared its intention to establish a nationwide games tax break policy, in a manoeuvre that leaves the British sector in shock and jubilation. They stated: "Following consultation on the design, the Government will introduce corporation tax reliefs for the video games, animation and high-end television industries from April 2013, subject to State aid approval," read the official budget report.

0 Comments Simon Fenton

Posted by
Simon Fenton
Mon 26 Mar 2012: 10:24am

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