For those of you considering working in this thriving, dynamic industry, we’re offering a taster into the world of computer graphics with a range of three-day short courses. They’re a great opportunity to get a better understanding of the career opportunities out there while gaining valuable insight into the industry.
Here's a selection of what our game course students have created. As I mentioned before, I'm really proud of what the guys have come up with, and I would love to show you every single students work, were it not for amount of space it would take up on the blog. So here, as a compromise, is a selection:
As I’m sure some of you would have seen, last week figures were released showing that revenues from UK videogames hit £1.73 billion last year – a whopping 44% higher than what was generated from UK films during the same time. If you consider some of the huge cinema releases we saw last year, it’s no mean feat that it was only UK television that made more money than the video games industry. Impressive stuff, but is it really a surprise? I’ve said before that playing videogames is becoming a family past time – games consoles are now found in the family living room rather than banished to a “geeky” teenager’s bedroom. Gaming has a far reaching appeal, and I doubt that the growth of the gaming industry will cease any time soon. Interest in our games course, particularly since Sony veteran Simon Fenton came on board, has continued to grow. It’s great to see this exciting industry gaining rightful recognition – not just in terms of increased sales, but in the demand for creative talent which boosts the development of video gaming in the UK. Would you rather spend two hours playing Modern Warfare 2 or watching Blackhawk Down?
The Skillset Visual Effects Course is now underway and the work which the guys have produced after just six weeks is incredible!
Congratulations to all the finalists of our CG Whiz competition. We had a great time at the Reveal Event last night, meeting the future stars of the CG industry. As we’ve said before, we were overwhelmed by the sheer number and quality of the entries we’ve received.
Here at Escape Studios, we pride ourselves on our close links with the industry. One of the ways we maintain these links is by having tutors who have done the jobs they teach. This means that our tutors are some of the best CGers in the business, and they’re an incredibly creative bunch.
Not sure how many of you have been following this story, but a whopping 20 feature films have been submitted for the Animated Feature film category for the upcoming Oscars. This is great news for the industry as it means we’re well on track to getting five nominees qualifying for the category at the awards next February (we normally only have 3!).
Thanks to everyone who attended my "Becoming a World-Class Animator" webinar last night - it was great to get a chance to speak to all of you! We're going to make the presentation available in the Escape Studios Free Resources section of our website soon - so make sure that you keep an eye out for it.
Very recently there has been a release of two games engines that you can use at home.
Our CG Whiz competition has got off to a fantastic start - we’ve already had an impressive 27 entries but there’s still time to submit your best work.
We’ve got a new set of evening classes at Escape Studios , starting at the end of September. The Compositing Evening Course will allow experienced freelancers and amateur beginners alike to learn all they need to know about compositing in Nuke in twice weekly sessions, helping develop the skills required to becoming a top notch VFX compositor.
I have just finished teaching the summer games course, an intense 3 days that serves as an introduction to games art production and the many tools that games artists use.
Escape for the Summer